[general]
model=werewolf
name=Werewolf by Night
pedSelector_name=
hotkey=None
bHidePlayerChar=0
sHUDIcon=
bCanLiftEntities=1
hand_R_Offset_x=0
hand_R_Offset_y=0
hand_R_Offset_z=0
ignoreWater=0
bStepSounds=1
bCanBeEnemy=1
bCanBeAlly=1
maxSpeed=50
maxSideSpeed=30
maxUpSpeed=50
bHeavyArmor=500
bMiniHulkBusterV2Fix=0
sStepSoundFilename_start=
sStepSoundFilename_hitGround=
bDisableFirstPerson=False
bSetDefaultComponentVariationB=True
movement_clipset=
aux=0,1
jumpToTarget_maxDist=0
jumpToTarget_minSpeed=0
bBigMass=0
hitForceCoef_collisions_peds=1
hitForceCoef_collisions_vehiclesAndProps=1
bSuperSprint=0
baseSprintSpeed=0
speedIncValue=0
maxSprintSpeed=0
maxSprintAnimsSpeed=0
sprintSpeedIncCoef=0
bCanFly=0
AI_distanceToTeleport=500
loadOldEnabledPowersConfig_o2=0
sprintBodyLeanFwdCoef=0,5
fixEyes_o1=0
bMoreSolarFlareAttacks=False
AIHealthPercentToUseMoreSolarFlares=50
timeInSecondsToUseMoreSolarFlaresAgain=20
soundsFolder=Sounds
[fx_1]
name=lFoot
bEnabled=1
boneID=57717
fxSizeCoef=1
fxName=muz_assault_rifle
fxAsset=scr_fbi5a
bDisabledForHandBeam=1
bDisabledForMeleeAttack=1
pos_offset_x=-0,015
pos_offset_y=0
pos_offset_z=0
rot_offset_x=0
rot_offset_y=90
rot_offset_z=0
pos_offset_x_hs=-0,015
pos_offset_y_hs=0
pos_offset_z_hs=0
rot_offset_x_hs=-70
rot_offset_y_hs=90
rot_offset_z_hs=0
[fx_2]
name=rFoot
bEnabled=1
boneID=24806
fxSizeCoef=1
fxName=muz_assault_rifle
fxAsset=scr_fbi5a
bDisabledForHandBeam=1
bDisabledForMeleeAttack=1
pos_offset_x=0,02
pos_offset_y=0
pos_offset_z=0
rot_offset_x=0
rot_offset_y=90
rot_offset_z=0
pos_offset_x_hs=0,02
pos_offset_y_hs=0
pos_offset_z_hs=0
rot_offset_x_hs=-70
rot_offset_y_hs=90
rot_offset_z_hs=0
[fx_3]
name=lHand
bEnabled=1
boneID=18905
fxSizeCoef=0,5
fxName=muz_assault_rifle
fxAsset=scr_fbi5a
bDisabledForHandBeam=0
bDisabledForMeleeAttack=0
pos_offset_x=0,06750003
pos_offset_y=0,015
pos_offset_z=0,004999997
rot_offset_x=0
rot_offset_y=0
rot_offset_z=0
pos_offset_x_hs=0,06750003
pos_offset_y_hs=0,015
pos_offset_z_hs=0,004999997
rot_offset_x_hs=0
rot_offset_y_hs=-20
rot_offset_z_hs=45
[fx_4]
name=rHand
bEnabled=1
boneID=57005
fxSizeCoef=0,5
fxName=muz_assault_rifle
fxAsset=scr_fbi5a
bDisabledForHandBeam=0
bDisabledForMeleeAttack=0
pos_offset_x=0,085
pos_offset_y=0
pos_offset_z=-0,05250001
rot_offset_x=0
rot_offset_y=0
rot_offset_z=0
pos_offset_x_hs=0,085
pos_offset_y_hs=0
pos_offset_z_hs=-0,05250001
rot_offset_x_hs=0
rot_offset_y_hs=20
rot_offset_z_hs=45
[parts_1]
model=
boneID=0
pos_offset_x=0
pos_offset_y=0
pos_offset_z=0
rot_offset_x=0
rot_offset_y=0
rot_offset_z=0
bHideInFirstPerson=0
name=
[first_person_fake_cam]
camAttachOffset_x=0
camAttachOffset_y=0.1
camAttachOffset_z=0.1
camFOV=60
[compvar_1]
component=
variation=0
textureIndex=0
[config]
maxHealth=25000
maxHealth_AI=20000
damageCoef=0,2
damageCoef_AI=0,4
AI_maxHealth_v2=600
metalFX=True
healthRegenCoef=0
healthRegenAmount=322
healthRegenCoef_AI=1
bSlowFlightPoseAux=1
fastFlightPose=2
throwForceCoef_peds=0,31
throwForceCoef_vehicles=0,11
throwForceCoef_heart=1
throwForceCoef_head=1
eyesGlowOffset_normal=0.03310001;0.09699997;0.03000002
eyesLaserOffset_normal=0.03399994;-0.006000033;0.01770001
eyesSideOffset_normal=0
eyesGlowSizeCoef_normal=8,5
eyesLaserSizeCoef_normal=0,5
eyesGlowOffset_blast=0.03740003;0.1110003;0.02700003
eyesLaserOffset_blast=0,04099993;-0,08199979;0,01380001
eyesSideOffset_blast=0
eyesGlowSizeCoef_blast=11,659
eyesLaserSizeCoef_blast=0,394
ai_AttacksInSequence=6
ai_timeBetweenAttacks=4000
normalEyes_clothID=-1
normalEyes_clothVar=0
normalEyes_clothTextVar=0
glowingEyes_clothID=-1
glowingEyes_clothVar=0
glowingEyes_clothTextVar=0
normalCape_clothID=-1
normalCape_clothVar=0
normalCape_clothTextVar=0
fastFlightCape_clothID=-1
fastFlightCape_clothVar=0
fastFlightCape_clothTextVar=0
eyesGlowOffset=0.02640004;0.09399996;0.04799999
eyesLaserOffset=0.03399994;-0.006000033;0.008800007
eyesGlowSizeCoef=8.5
eyesLaserSizeCoef=0.5
healthRegenInterval=0
healthRegenHealthIncAmount=10
maxFlightFwdSpeed=0
maxFlightBwdSpeed=0
maxFlightSideSpeed=0
maxFlightUpSpeed=0
fastFlightStartSpeed=0
fastFlightInceSpeedStep=0
grabByNeckMode=1
bUseSideAnimWhenMoving=1
visionMode=0
bCanUseWeapons=1
bCanJump=1
jumpZSpeed=0
enterVehMode=5
bSonicBoom=0
midAirHyperFlightStart_minFlightZdir=0
hyperUpBaseFlightSpeed=0
hyperUpSpeedIncCoef=0
hyperUpMaxFlightSpeed=0
bCanGrabPeds=1
bCanCarryPeds=1
bCanLiftVehicles=0
lowEnergyAmount=0,2
minEnergyToRecoverHealth=-1
minEnergyToUseLaser=-1
minEnergyToUseBlastLaser=-1
minEnergyToUseSolarFlare=0,4
minEnergyToFly=0,2
minHitForceCoefForLowEnergy=0,5
minDamageCoefForLowEnergy=0,2
minRegenCoefForLowEnergy=0,3
toggleFLight_togglesToIgnoreRagdoll=2
hyperFlightUpPose=1
slowFlightPose=1
idleFlightPose=1
userMaxSpeedBase=27
userMaxSpeedLimit=28
throwForceCoef_tornado=1,2
punchTornadoMinPunches=8
otherScriptsKryptoEffectCoef=0,005
laserFXType=2
bLaser_iniHitNewDamageMethod=True
bLaser_seqHitsFixedDamageMethod=True
bLaserBlast_seqHitsFixedDamageMethod=False
laserBeamModel=p_tumbler_cs2_s_trev
blastBeamModel=p_tumbler_01_s
bHideGlowingEyesFX=False
glowingEyes_RedValue=255
glowingEyes_GreenValue=7
glowingEyes_BlueValue=2
speedToAutoHideEyesGlowFX=5
[damage]
damage_wMelee_1_fromLeft=20
damage_wMelee_2_fromRight=30
damage_wMelee_3_fromTop=50
damage_wMelee_4_fromTop2=20
damage_WMelee_5_fromLeft=24
damage_wMelee_stabSide=35
damage_uMelee_1_fromRight=40
damage_uMelee_2_fromRight2=25
damage_uMelee_3_fromLeft=15
damage_UMelee_rightUpperCut=35
damage_UMelee_rightUpperCutAndTakeDown=40
damage_UMelee_rightUpperCutAndSlice=55
damage_UMelee_rightUpperCutAndBlast=25
damage_UMelee_chargedRightLow=35
damage_UMelee_chargedLeftLow=45
damage_laserSlice_half=58
damage_laserSlice_head=155
damage_flightSimpleHit=150
damage_flightDirectAttackHit=160
damage_groundSimpleHit=140
damage_jumpAndSmashStrike=165
damage_laserIniHit=89
damage_laserSeqHitsCoef=1
damage_laserBlastIniHit=55
damage_laserBlastSeqHitsCoef=1,25
damage_heartRipOff=500
damage_headRipOff=500
damage_burnEyes=600
damage_blastHead=550
damage_freezeVictim=500
damage_solarFlare=780
damage_UMelee_rightUpperCutAndVaporize=65
damage_UMelee_groundPunch=50
damage_UMelee_rightUpperCutAndTakeDownGroundPunch=35
damage_UMelee_MidAirPunchSequence=40
damage_groundPunch_maxValue=30
damage_UMelee_twoHandsPunch=50
damage_UMelee_groundPunch_standing=55
damage_UMelee_groundPunch_standing_grab=46
damage_throw_victim=20
damage_throw_targetPed=20
damage_throw_targetOthers=20
damage_driverRipOffOnly=250
damage_driverRipOffAndEnter=200
damage_tornado=200
damage_tornadoThrow=600
damage_punchTornado_eachPunch=110
[hitCoef]
hitForceCoef_sequenceHits=0,7
hitForceCoef_finalHit=0,8
hitForceCoef_add_normalHealthPeds=0,8
hitForceCoef_add_bigHealthPeds=1,8
hitForceCoef_add_VehiclesAndProps=0,222
normalAttacks_cameraShakeCoef=1
chargedAttacks_cameraShakeCoef=1
hitForceCoef_collisions_peds=1
hitForceCoef_collisions_vehiclesAndProps=1
keepHitVel_timeKeepVelCoef_peds=1
keepHitVel_timeKeepVelCoef_other=1
keepHitVel_minSpeedConsiderBigHit=100
keepHitVel_maxTimeKeepSpeed=30
keepHitVel_bigHit_zFallCoef=1
hitForceCoef_windBlow=1
hitForceCoef_fireExtinguishWindBlow=1
hitForceCoef_laser=1
hitForceCoef_laserBlast=1
hitForceCoef_solarFlare=1
hitForceCoef_tornado=1
hitForceCoef_tornadoPunches_finalHit=1,08
hitForceCoef_twoHandsPunch=1,3
hitForceCoef_midAirPunchSequence=1
hitForceCoef_midAirPunchSequence_initialHit=1
hitForceCoef_midAirPunchSequence_finalHit=1
[power_1]
hotkey=0
[power_15]
hotkey=0
[power_2]
hotkey=0
[power_14]
hotkey=0
[power_3]
hotkey=0
[power_4]
hotkey=0
[power_50]
hotkey=0
[power_9]
hotkey=0
[power_10]
hotkey=0
[power_11]
hotkey=0
[power_12]
hotkey=0
[power_5]
hotkey=0
[power_6]
hotkey=0
[power_13]
hotkey=51
[energy]
energyRegenCoef=1
energyConsumptionCoef=1
generalDamageCoef=0,1
generalHitForceCoef=0,4
[powers_toggle]
power_1=0
power_15=0
power_2=0
power_14=0
power_3=0
power_4=0
power_50=0
power_9=1
power_10=1
power_11=0
power_12=0
power_5=0
power_6=0
power_13=0
power_207=0
power_200=0
power_201=0
power_202=0
power_203=0
power_210=0
power_204=0
power_205=0
power_206=0
power_209=0
power_208=0
power_18=0
power_19=0
power_20=0
power_21=1
power_212=0
power_213=0
power_211=0
power_223=True
power_100=True
power_101=True
power_102=True
power_214=True
power_215=True
power_216=True
power_217=True
power_222=True
power_218=True
power_219=True
power_220=True
power_221=True
[UMelee_1_fromRight]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=false
bUsedByAI=false
UMelee_1_fromRight_bUsedInChargedAttacks=1
UMelee_1_fromRight_bCanBeUsedInMeleeAttacks=1
UMelee_1_fromRight_bUsedByAI=0
[UMelee_2_fromRight2]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=false
bUsedByAI=false
UMelee_2_fromRight2_bUsedInChargedAttacks=0
UMelee_2_fromRight2_bCanBeUsedInMeleeAttacks=1
UMelee_2_fromRight2_bUsedByAI=1
[UMelee_3_fromLeft]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=false
bUsedByAI=false
UMelee_3_fromLeft_bUsedInChargedAttacks=0
UMelee_3_fromLeft_bCanBeUsedInMeleeAttacks=1
UMelee_3_fromLeft_bUsedByAI=1
[UMelee_rightUpperCut]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=false
bUsedByAI=false
UMelee_rightUpperCut_bUsedInChargedAttacks=0
UMelee_rightUpperCut_bCanBeUsedInMeleeAttacks=1
UMelee_rightUpperCut_bUsedByAI=1
[UMelee_rightUpperCutAndTakeDown]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=false
bUsedByAI=false
UMelee_rightUpperCutAndTakeDown_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDown_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDown_bUsedByAI=0
[UMelee_rightUpperCutAndTakeDownLaser]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_rightUpperCutAndTakeDownLaser_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownLaser_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownLaser_bUsedByAI=0
[UMelee_rightUpperCutAndTakeDownLaserSlice]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_rightUpperCutAndTakeDownLaserSlice_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownLaserSlice_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownLaserSlice_bUsedByAI=0
[UMelee_rightUpperCutAndTakeDownLaserBlast]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_rightUpperCutAndTakeDownLaserBlast_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownLaserBlast_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownLaserBlast_bUsedByAI=0
[UMelee_rightUpperCutAndTakeDownLaserVaporize]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_rightUpperCutAndTakeDownLaserVaporize_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownLaserVaporize_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownLaserVaporize_bUsedByAI=0
[UMelee_rightUpperCutAndSlice]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndSlice_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndSlice_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndSlice_bUsedByAI=0
[UMelee_rightUpperCutAndBlast]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_rightUpperCutAndBlast_bUsedInChargedAttacks=1
UMelee_rightUpperCutAndBlast_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndBlast_bUsedByAI=0
[UMelee_rightUpperCutAndVaporize]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_rightUpperCutAndVaporize_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndVaporize_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndVaporize_bUsedByAI=0
[UMelee_groundPunch]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_groundPunch_bUsedInChargedAttacks=0
UMelee_groundPunch_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_bUsedByAI=0
[UMelee_groundPunch_weak]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_groundPunch_weak_bUsedInChargedAttacks=0
UMelee_groundPunch_weak_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_weak_bUsedByAI=1
[UMelee_groundPunch_standing]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=false
bUsedByAI=false
UMelee_groundPunch_standing_bUsedInChargedAttacks=0
UMelee_groundPunch_standing_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_standing_bUsedByAI=1
[UMelee_groundPunch_standing_grab]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=false
bUsedByAI=false
UMelee_groundPunch_standing_grab_bUsedInChargedAttacks=0
UMelee_groundPunch_standing_grab_bCanBeUsedInMeleeAttacks=1
UMelee_groundPunch_standing_grab_bUsedByAI=1
[UMelee_rightUpperCutAndTakeDownGroundPunch]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_rightUpperCutAndTakeDownGroundPunch_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownGroundPunch_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownGroundPunch_bUsedByAI=1
[UMelee_MidAirPunchSequence]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_MidAirPunchSequence_bUsedInChargedAttacks=0
UMelee_MidAirPunchSequence_bCanBeUsedInMeleeAttacks=0
UMelee_MidAirPunchSequence_bUsedByAI=0
[UMelee_twoHandsPunch]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_twoHandsPunch_bUsedInChargedAttacks=0
UMelee_twoHandsPunch_bCanBeUsedInMeleeAttacks=0
UMelee_twoHandsPunch_bUsedByAI=0
[chargedFlight_groundHitAttack]
bUsedInChargedAttacks=false
bCanBeUsedInMeleeAttacks=false
bUsedByAI=false
chargedFlight_groundHitAttack_bUsedInChargedAttacks=0
chargedFlight_groundHitAttack_bCanBeUsedInMeleeAttacks=0
chargedFlight_groundHitAttack_bUsedByAI=0
[UMelee_fromLeftSlap]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_fromLeftSlap_bUsedInChargedAttacks=0
UMelee_fromLeftSlap_bCanBeUsedInMeleeAttacks=1
UMelee_fromLeftSlap_bUsedByAI=1
[UMelee_chargedRightLow]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_chargedRightLow_bUsedInChargedAttacks=0
UMelee_chargedRightLow_bCanBeUsedInMeleeAttacks=0
UMelee_chargedRightLow_bUsedByAI=0
[UMelee_chargedLeftLow]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
UMelee_chargedLeftLow_bUsedInChargedAttacks=0
UMelee_chargedLeftLow_bCanBeUsedInMeleeAttacks=0
UMelee_chargedLeftLow_bUsedByAI=0
[specialAttack_laserAttack]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_laserAttack_bUsedInChargedAttacks=0
specialAttack_laserAttack_bCanBeUsedInMeleeAttacks=0
specialAttack_laserAttack_bUsedByAI=0
[specialAttack_laserSliceAttack]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_laserSliceAttack_bUsedInChargedAttacks=0
specialAttack_laserSliceAttack_bCanBeUsedInMeleeAttacks=0
specialAttack_laserSliceAttack_bUsedByAI=0
[special_LaserSliceHead]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
special_LaserSliceHead_bUsedInChargedAttacks=0
special_LaserSliceHead_bCanBeUsedInMeleeAttacks=0
special_LaserSliceHead_bUsedByAI=0
[special_LaserSliceInHalf]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
special_LaserSliceInHalf_bUsedInChargedAttacks=0
special_LaserSliceInHalf_bCanBeUsedInMeleeAttacks=0
special_LaserSliceInHalf_bUsedByAI=1
[specialAttack_laserBlastAttack]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_laserBlastAttack_bUsedInChargedAttacks=0
specialAttack_laserBlastAttack_bCanBeUsedInMeleeAttacks=0
specialAttack_laserBlastAttack_bUsedByAI=0
[specialAttack_laserVaporizeAttack]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_laserVaporizeAttack_bUsedInChargedAttacks=0
specialAttack_laserVaporizeAttack_bCanBeUsedInMeleeAttacks=0
specialAttack_laserVaporizeAttack_bUsedByAI=0
[specialAttack_heatUpVictimWeapon]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=False
specialAttack_heatUpVictimWeapon_bUsedInChargedAttacks=0
specialAttack_heatUpVictimWeapon_bCanBeUsedInMeleeAttacks=0
specialAttack_heatUpVictimWeapon_bUsedByAI=0
[specialAttack_laserBurnEyes]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_laserBurnEyes_bUsedInChargedAttacks=0
specialAttack_laserBurnEyes_bCanBeUsedInMeleeAttacks=0
specialAttack_laserBurnEyes_bUsedByAI=0
[specialAttack_laserExplodeHead]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_laserExplodeHead_bUsedInChargedAttacks=0
specialAttack_laserExplodeHead_bCanBeUsedInMeleeAttacks=0
specialAttack_laserExplodeHead_bUsedByAI=0
[special_heartRipOff]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
special_heartRipOff_bUsedInChargedAttacks=0
special_heartRipOff_bCanBeUsedInMeleeAttacks=0
special_heartRipOff_bUsedByAI=0
[special_headRipOff]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
special_headRipOff_bUsedInChargedAttacks=0
special_headRipOff_bCanBeUsedInMeleeAttacks=0
special_headRipOff_bUsedByAI=0
[specialAttack_freezeWind]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_freezeWind_bUsedInChargedAttacks=0
specialAttack_freezeWind_bCanBeUsedInMeleeAttacks=0
specialAttack_freezeWind_bUsedByAI=0
[specialAttack_superWind]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_superWind_bUsedInChargedAttacks=0
specialAttack_superWind_bCanBeUsedInMeleeAttacks=0
specialAttack_superWind_bUsedByAI=0
[specialAttack_extinguishFireWind]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=False
specialAttack_extinguishFireWind_bUsedInChargedAttacks=0
specialAttack_extinguishFireWind_bCanBeUsedInMeleeAttacks=0
specialAttack_extinguishFireWind_bUsedByAI=0
[specialAttack_SolarFlareFX]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_SolarFlareFX_bUsedInChargedAttacks=0
specialAttack_SolarFlareFX_bCanBeUsedInMeleeAttacks=0
specialAttack_SolarFlareFX_bUsedByAI=1
[specialAttack_Tornado]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_Tornado_bUsedInChargedAttacks=0
specialAttack_Tornado_bCanBeUsedInMeleeAttacks=0
specialAttack_Tornado_bUsedByAI=0
[specialAttack_TornadoThrow]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_TornadoThrow_bUsedInChargedAttacks=0
specialAttack_TornadoThrow_bCanBeUsedInMeleeAttacks=0
specialAttack_TornadoThrow_bUsedByAI=0
[specialAttack_TornadoPunch]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=false
specialAttack_TornadoPunch_bUsedInChargedAttacks=0
specialAttack_TornadoPunch_bCanBeUsedInMeleeAttacks=1
specialAttack_TornadoPunch_bUsedByAI=1
[fall]
bFallAnimsEnabled=1
fallInRagdoll_ZforceCoef=1
bBigFallHitFX=0
forcedFallForce=1
[movementClipset]
glowingEyes_movementClipset=move_stealth@generic@core
lowEnergy_movementClipset=move_m@depressed@a
normalEyes_movementClipset=move_m@muscle@a
sprinting_movementClipset=move_p_m_one
[UMelee_1_fromRight_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_1_fromRight]
bCanBeUsedInMeleeAttacks=True
[bUsedByAI_UMelee_1_fromRight]
bUsedByAI=True
[UMelee_2_fromRight2_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_2_fromRight2]
bCanBeUsedInMeleeAttacks=True
[bUsedByAI_UMelee_2_fromRight2]
bUsedByAI=True
[UMelee_3_fromLeft_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_3_fromLeft]
bCanBeUsedInMeleeAttacks=True
[bUsedByAI_UMelee_3_fromLeft]
bUsedByAI=True
[UMelee_rightUpperCut_bUsedInChargedAttacks]
bUsedInChargedAttacks=True
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCut]
bCanBeUsedInMeleeAttacks=True
[bUsedByAI_UMelee_rightUpperCut]
bUsedByAI=True
[UMelee_rightUpperCutAndTakeDown_bUsedInChargedAttacks]
bUsedInChargedAttacks=True
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDown]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_rightUpperCutAndTakeDown]
bUsedByAI=True
[UMelee_rightUpperCutAndTakeDownLaser_bUsedInChargedAttacks]
bUsedInChargedAttacks=True
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDownLaser]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_rightUpperCutAndTakeDownLaser]
bUsedByAI=True
[UMelee_rightUpperCutAndTakeDownLaserSlice_bUsedInChargedAttacks]
bUsedInChargedAttacks=True
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDownLaserSlice]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_rightUpperCutAndTakeDownLaserSlice]
bUsedByAI=True
[UMelee_rightUpperCutAndTakeDownLaserBlast_bUsedInChargedAttacks]
bUsedInChargedAttacks=True
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDownLaserBlast]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_rightUpperCutAndTakeDownLaserBlast]
bUsedByAI=True
[UMelee_rightUpperCutAndTakeDownLaserVaporize_bUsedInChargedAttacks]
bUsedInChargedAttacks=True
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDownLaserVaporize]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_rightUpperCutAndTakeDownLaserVaporize]
bUsedByAI=True
[UMelee_rightUpperCutAndSlice_bUsedInChargedAttacks]
bUsedInChargedAttacks=True
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndSlice]
bCanBeUsedInMeleeAttacks=False
[UMelee_rightUpperCutAndBlast_bUsedInChargedAttacks]
bUsedInChargedAttacks=True
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndBlast]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_rightUpperCutAndBlast]
bUsedByAI=True
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndVaporize]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_rightUpperCutAndVaporize]
bUsedByAI=True
[UMelee_groundPunch_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_groundPunch]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_groundPunch]
bUsedByAI=True
[UMelee_groundPunch_weak_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_groundPunch_weak]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_groundPunch_weak]
bUsedByAI=True
[UMelee_groundPunch_standing_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_groundPunch_standing]
bCanBeUsedInMeleeAttacks=True
[bUsedByAI_UMelee_groundPunch_standing]
bUsedByAI=True
[UMelee_groundPunch_standing_grab_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_groundPunch_standing_grab]
bCanBeUsedInMeleeAttacks=True
[bUsedByAI_UMelee_groundPunch_standing_grab]
bUsedByAI=True
[UMelee_rightUpperCutAndTakeDownGroundPunch_bUsedInChargedAttacks]
bUsedInChargedAttacks=True
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDownGroundPunch]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_rightUpperCutAndTakeDownGroundPunch]
bUsedByAI=True
[UMelee_MidAirPunchSequence_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_MidAirPunchSequence]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_MidAirPunchSequence]
bUsedByAI=True
[UMelee_twoHandsPunch_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_twoHandsPunch]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_twoHandsPunch]
bUsedByAI=True
[chargedFlight_groundHitAttack_bUsedInChargedAttacks]
bUsedInChargedAttacks=True
[bCanBeUsedInMeleeAttacks_chargedFlight_groundHitAttack]
bCanBeUsedInMeleeAttacks=True
[bUsedByAI_chargedFlight_groundHitAttack]
bUsedByAI=True
[UMelee_fromLeftSlap_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_fromLeftSlap]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_fromLeftSlap]
bUsedByAI=True
[bCanBeUsedInMeleeAttacks_UMelee_chargedRightLow]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_chargedRightLow]
bUsedByAI=True
[bCanBeUsedInMeleeAttacks_UMelee_chargedLeftLow]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_UMelee_chargedLeftLow]
bUsedByAI=True
[specialAttack_laserAttack_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserAttack]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_laserAttack]
bUsedByAI=True
[specialAttack_laserSliceAttack_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserSliceAttack]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_laserSliceAttack]
bUsedByAI=True
[special_LaserSliceHead_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_special_LaserSliceHead]
bCanBeUsedInMeleeAttacks=False
[special_LaserSliceInHalf_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_special_LaserSliceInHalf]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_special_LaserSliceInHalf]
bUsedByAI=True
[specialAttack_laserBlastAttack_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserBlastAttack]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_laserBlastAttack]
bUsedByAI=True
[specialAttack_laserVaporizeAttack_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserVaporizeAttack]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_laserVaporizeAttack]
bUsedByAI=True
[specialAttack_heatUpVictimWeapon_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_heatUpVictimWeapon]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_heatUpVictimWeapon]
bUsedByAI=False
[specialAttack_laserBurnEyes_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserBurnEyes]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_laserBurnEyes]
bUsedByAI=True
[specialAttack_laserExplodeHead_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserExplodeHead]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_laserExplodeHead]
bUsedByAI=True
[special_heartRipOff_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_special_heartRipOff]
bCanBeUsedInMeleeAttacks=False
[special_headRipOff_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_special_headRipOff]
bCanBeUsedInMeleeAttacks=False
[specialAttack_freezeWind_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_freezeWind]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_freezeWind]
bUsedByAI=True
[specialAttack_superWind_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_superWind]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_superWind]
bUsedByAI=True
[specialAttack_extinguishFireWind_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_extinguishFireWind]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_extinguishFireWind]
bUsedByAI=False
[specialAttack_SolarFlareFX_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_SolarFlareFX]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_SolarFlareFX]
bUsedByAI=True
[specialAttack_Tornado_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_Tornado]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_Tornado]
bUsedByAI=True
[specialAttack_TornadoThrow_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_TornadoThrow]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_TornadoThrow]
bUsedByAI=True
[specialAttack_TornadoPunch_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_TornadoPunch]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_TornadoPunch]
bUsedByAI=True
[EnterVeh_223]
powerDisplayName=Enter Veh
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[AI Melee_100]
powerDisplayName=AI Melee
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[AI Throw Victim_101]
powerDisplayName=AI Throw Victim
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[AI Throw Vehicle_102]
powerDisplayName=AI Throw Vehicle
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_1_fromRight_214]
powerDisplayName=UMelee 1 from Right
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=True
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_2_fromRight2_215]
powerDisplayName=UMelee 2 from Right2
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=True
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_3_fromLeft_216]
powerDisplayName=UMelee 3 from Left
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=True
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_rightUpperCut_217]
powerDisplayName=UMelee right Upper Cut
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=True
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperTakeDown_203]
powerDisplayName=Melee upper Take Down
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperTakeDownLaser_204]
powerDisplayName=Melee upper Take Down Laser
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperTakeDownLaserSlice_211]
powerDisplayName=Melee upper Take Down Laser Slice
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperTakeDownLaserBlast_205]
powerDisplayName=Melee upper Take Down Laser Blast
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperTakeDownLaserVaporize_206]
powerDisplayName=Melee upper Take Down Laser Vaporize
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperSlice_200]
powerDisplayName=Melee upper Slice
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperBlast_201]
powerDisplayName=Melee upper Blast
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperVaporize_202]
powerDisplayName=Melee upper Vaporize
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_groundPunch_207]
powerDisplayName=Melee ground Punch
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_groundPunchWeak_222]
powerDisplayName=Melee ground Punch Weak
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_groundPunch_standing_212]
powerDisplayName=Melee ground Punch standing
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=True
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_groundPunch_standing_grab_213]
powerDisplayName=Melee ground Punch standing grab
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=True
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_midAirPunchSequence_209]
powerDisplayName=Melee mid Air Punch Sequence
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_twoHandsPunch_208]
powerDisplayName=Melee two Hands Punch
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperTakeDownGroundPunch_210]
powerDisplayName=Melee upper Take Down Ground Punch
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[ChargedFlight_groundHitAttack_218]
powerDisplayName=Charged Flight ground Hit Attack
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=True
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_fromLeftSlap_219]
powerDisplayName=UMelee from Left Slap
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_chargedLeftLow_220]
powerDisplayName=UMelee charged Left Low
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_chargedRightLow_221]
powerDisplayName=UMelee charged Right Low
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[heatVision_1]
powerDisplayName=Heat Vision
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[slicerHeatVision_15]
powerDisplayName=Slicer Heat Vision
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[blastHeatVision_2]
powerDisplayName=Blast Heat Vision
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[vaporizeHeatVision_14]
powerDisplayName=Vaporize Heat Vision
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[laserSlice_head_4]
powerDisplayName=Laser Slice head
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[laserSlice_half_3]
powerDisplayName=Laser Slice half
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[weaponHeatUp_50]
powerDisplayName=Weapon Heat Up
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[burnEyes_11]
powerDisplayName=Burn Eyes
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[laserExplodeHead_12]
powerDisplayName=Laser Explode Head
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[heartRipOff_9]
powerDisplayName=Heart Rip Off
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[headRipOff_10]
powerDisplayName=Head Rip Off
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[freezeWindBlow_6]
powerDisplayName=Freeze Wind Blow
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[superWindBlow_5]
powerDisplayName=Super Wind Blow
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[fireExtinguish_18]
powerDisplayName=Fire Extinguish
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[solarFlare_13]
powerDisplayName=Solar Flare
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[tornado_19]
powerDisplayName=Tornado
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[tornadoThrow_20]
powerDisplayName=Tornado Throw
bEnabled_forPlayer=False
bEnabled_forAI=False
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
[punchs360_21]
powerDisplayName=Punchs360
bEnabled_forPlayer=True
bEnabled_forAI=True
bEnabled_forAlly=True
bEnabled_forEnemy=True
bEnabled_forKiller=True
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bDisableDefaultHotkey=False
hotkeyCode=None
hotkeyCode_mustHold=None
