Information:
This mod turns the lakes at Mirror Park and Mount Gordo (plus the small pond) into frozen surfaces.

Notes:
- The models will be slightly more white with the snow shader enabled.
- While the collisions have the "ICE" material assigned, the water effects (such as the character getting wet, water splashes and SFX) are still present (this because the water at these locations is defined by the "heightmap.dat").

Requirements:
OpenIV.asi.
Mods folder.

Installation:
Move the "spchristmas2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spChristmas2/</Item>" to the "dlclist.xml".
Import "mirror_park.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Import "hei_cs2_10_strm_3.ymap" in "mods\update\x64\dlcpacks\mpheist\dlc.rpf\x64\levels\gta5\_hills\country_02\country_02_metadata.rpf". Note: this is only for the MP map.

Special Thanks:
dexyfex ( https://www.gta5-mods.com/users/dexyfex ) for CodeWalker ( https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map ).
The OpenIV Team ( https://www.gta5-mods.com/users/GooD-NTS ) for OpenIV ( https://www.gta5-mods.com/tools/openiv ).
3Doomer ( https://www.gta5-mods.com/users/3Doomer ) for GIMS Evo ( https://www.gta5-mods.com/tools/gims-evo-with-gta-v-support ).
Neos7 ( https://www.gta5-mods.com/users/Neos7 ) for the GTA V Map Helper script for 3DS Max ( https://www.gta5-mods.com/tools/gta-v-map-helper-maxscript ).
Skylumz ( https://www.gta5-mods.com/users/skylumz ) for the Sollumz plugin ( https://www.gta5-mods.com/tools/sollumz-blender-plugin ) for Blender.
Dekurwinator for the vertex colors tutorial ( https://dekurwinator-mods.bitrix24.site/vertexcolors/ ).