1. v1.0.7.4857 alpha (Initial Release. 03/02/19)

  = Core feature: Attach a rope/wire to a pair of objects.
  = Core feature: Attach the player character to an object.
  = Core feature: Wind the last rope created / all the ropes created.
  = Core feature: Delete the last rope created / all ropes created.
  = Core feature: Attached objects too far from the player are automatically 
    dettached.

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2. v1.0.8.9596 alpha (03/09/19)

  > New feature: Unwind the last rope created / all the ropes created.
  > Objects can now be attached to walls, buildings, pavement, etc.
  > Improved rope attachments involving peds.
  > General bug fixing. 

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3. v1.0.9.31840 alpha (03/20/19)

  > Added support for XBox360 controller.
  > Player character can be now attached to walls, building, pavement, etc.
  > Improved error/exception handling.
  > Added Free Range Mode. If enabled, each attachment will exist until one 
    of the objects get despawned/deleted. (Peds aren't affected by this mode).

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4. v1.0.10.6242 alpha (04/03/19)

  >> New feature set: 'Force Mechanics'
	> Apply a directed force to the aimed object.
	> Apply a force with inverted direction to the aimed object.
	> Apply a force to an object towards a second object or position.
  	> Increase/Decrease the value of the force as you wish.
  > Improved keyboard input. Now it's possible to use key combinations for each of the mod controls.
  > Improved XBox controller input. Analog Sticks are now supported (Only     Up/Down/Left/Right directions. Stick buttons are already supported).
  > Released a link to the mod GitHub repository on the description tab.

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4.1 v1.0.10.6242 alpha (04/08/19)

  > HotFix 1: Fixed a bug in the config file that was causing crashes and keyboard errors. 

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4.2 v1.0.10.4120 alpha (04/11/19)

  > HotFix 2: Improved object detection when free aiming. 

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5. v1.0.11.5989 alpha (06/03/19)
  
  > Added the VRope PDF manual.
  > New feature: "Multiple Object Selection".
  > New feature: "No Subtitle Mode". Suppress all subtitle texts generated by the mod.
  >> New feature: 'Balloon Hook Mode'
  	> If enabled, in every new rope attachment 
	  the first object selected will start to fly upwards.
  	> Increase/Decrease the force that propel the objects upwards in air as you wish.
  > Improved keyboard input.
 
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6. v1.0.11.37902 alpha fix 1 (01/22/2020)

  > Bug Fixed: Peds that die attached to a rope cause an "ArgumentOutOfRangeException" error. 
  > Peds that die attached to a rope now are automatically detached. A new global variable MAX_HOOKED_PED_DISTANCE 
control how far a attached Ped can be from the player before it is detached.
  > Updated mod to .NET 4.8.x and latest versions of ScriptHookV and ScriptHookVNet2.
  > Minor bug fixing. 

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7. v1.0.11.4763 alpha fix 2 (12/28/2021)

  + Updated mod to latest ScriptHookV & ScriptHookVNet. Tested on GTAV v1.0.2545.
  > More stable rope attachments with Peds.
  > Added a control to delete ropes starting from the first one created. Default: (LShiftKey+X).
  > Lots of bug fixing.
  > No new features for now.

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8. v1.0.11.3208 alpha fix 3 (12/29/2021)
  
  > Just a small patch to fix the "VRope ControlKey Error" on startup. 

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9. v1.0.12.4729 alpha (01/16/2022)

  + Improved rope winding/unwinding.
  > Now it goes way faster and you can set the winding speed in the config file [Var: ROPE_WINDING_SPEED].
  > Setting the value to zero will revert it to the old default winding speed.
 
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10. v1.0.13.646 alpha (01/02/2023)

  >> New feature: Air Transport Hooks - Attach ropes to Vehicles (max of 58) and Peds (max of 3) while in a flying vehicle.
	> Alternate among 4 transport hook modes: Single (Center, 1 rope), Left/Right (2 ropes), Front/Back (2 ropes) or Cross (4 ropes).
	> Use the "Wind/Unwind All Ropes" controls to lower/lift objects.
	> Props are not supported. Only Vehicles and Peds.
  > Updated mod to the latest ScriptHookV and ScriptHookVNet.
  > Improved error handling.