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Headlights++
For: Grand Theft Auto: V
By: InfamousSabre

Version 3.0

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Description-------------------------------------------------------------------------------------
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Realistic textures for vehicle headlights. Derived from vanilla textures, AI upscaled, and 
heavily edited. These headlight textures offer a far more realistic beam pattern compared to 
default, with realistic dipped beam cutoff and color shifting where appropriate.

Also included are settings for use with QuantV 3.0. Use these settings to correct headlight 
angle as well as achieve realistic intensity and distance for all vehicles.

Also also included is a script that will force all NPC vehicle headlights to cast full shadows
just like the player's headlights.

Apologies that installation isn't more simple, but I want to retain full compatibility with 
other graphics/texture mods. As such it will require some experience in manually installing 
mods.

		

Installation------------------------------------------------------------------------------------
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Using Windows File Explorer:
Copy Headlights++.asi and Headlights++.ini to your Grand Theft Auto V directory. (The same directory as GTAV.exe)

Using OpenIV or Codewalker: 
Replace textures in "mods\update\update.rpf\x64\textures\graphics.ytd" with the .dds textures 
included in the pack.

For QuantV 3.0 Settings installation: 
Extract "mods\update\update.rpf\common\data\visualsettings.dat", then open in a text editor.
You'll see a section that begins with "car.headlights.angle". Replace that section with the one 
in QuantVSettings.txt. Save the file. Import the file back into the previously mentioned 
location.

Make sure Shadow Quality is set to Very High in Graphics Settings, otherwise headlights will be aimed improperly. 



Known Bugs--------------------------------------------------------------------------------------
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-NPC vehicle headlights pop in when approaching the view from the sides at a distance. If this 
is bothersome, simply remove the .asi script.



Notes-------------------------------------------------------------------------------------------
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-Some vehicles, especially motorcycles and DLC vehicles, have incorrect headlight angles. 
This is just the way Rockstar made them. They require modifying the model itself in order to 
fix. This is currently outside the scope of this mod, but I may look into fixing them in the 
future. Again, those affected vehicles are Rockstar's mistake.



Changelog---------------------------------------------------------------------------------------
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v1.0:
-Original Release

v2.0:
-Added script to apply player light settings and shadow casting to NPC vehicles
-Name change to reflect the use of C++ script

v3.0:
-Fixed NPC vehicle headlights shining through roads/bridges
-Fixed NPC vehicle headlights popping in/out behind the player



Copyright Notice--------------------------------------------------------------------------------
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Headlights++.asi, vehiclelight_car_led1, vehiclelight_car_led2, and vehiclelight_car_standardmodern are 
© 2023 InfamousSabre. All Rights Reserved.

