[settings]
my_peds1Count = 16
my_peds1[0]Model = G_M_Y_Lost_03
my_peds1[0]Model2 = 0x32B11CDC
my_peds1[0]Positionx = -1704.938
my_peds1[0]Positiony = -149.6672
my_peds1[0]Positionz = 57.50655
my_peds1[0]Heading = 192.9242
my_peds1[0]Task = 6
my_peds1[0]Weapon = HeavyPistol
my_peds1[0]Group = 1
my_peds1[0]SeatPosition = 0
my_peds1[0]my_peds_variation = 
my_peds1[0]my_peds_Accuracy = 60
my_peds1[0]my_peds_Health = 100
my_peds1[0]my_peds_Armour = 0
my_peds1[0]my_peds_Invincible = 
my_peds1[0]my_peds_DrivingSpeed = 60
my_peds1[0]my_peds_DrivingStyle = 
my_peds1[0]my_peds_CombatEngaugeRange = 30
my_peds1[0]my_peds_CanLeaveGuardRange = 
my_peds1[0]my_peds_GuardRange = 5
my_peds1[0]my_peds_VecFallowDist = 5
my_peds1[0]my_peds_seeingRange = 30
my_peds1[0]my_peds_hearingRange = 60
my_peds1[0]my_peds_group_numb = 0
my_peds1[0]my_peds_Combat_Ability = 10
my_peds1[0]my_peds_senario = 
my_peds1[0]my_peds_can_exit_vehicle = False
my_peds1[0]my_peds_waypoint = 0
my_peds1[0]COMPONENT_FACE_DRAWABLE = 1
my_peds1[0]COMPONENT_FACE_TEXTURE = 1
my_peds1[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[0]COMPONENT_HEAD_TEXTURE = 0
my_peds1[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[0]COMPONENT_HAIR_TEXTURE = 0
my_peds1[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[0]COMPONENT_TORSO_TEXTURE = 2
my_peds1[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[0]COMPONENT_LEGS_TEXTURE = 2
my_peds1[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[0]COMPONENT_HANDS_TEXTURE = 0
my_peds1[0]COMPONENT_FEET_DRAWABLE = 1
my_peds1[0]COMPONENT_FEET_TEXTURE = 0
my_peds1[0]COMPONENT_EYES_DRAWABLE = 0
my_peds1[0]COMPONENT_EYES_TEXTURE = 0
my_peds1[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds1[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[0]COMPONENT_TASKS_TEXTURE = 0
my_peds1[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[0]PROP_HATS_INDEX = -1
my_peds1[0]PROP_HATS_TEXTURE = -1
my_peds1[0]PROP_GLASSES_INDEX = -1
my_peds1[0]PROP_GLASSES_TEXTURE = -1
my_peds1[0]PROP_EARS_INDEX = -1
my_peds1[0]PROP_EARS_TEXTURE = -1
my_peds1[1]Model = G_M_Y_Lost_03
my_peds1[1]Model2 = 0x32B11CDC
my_peds1[1]Positionx = -1702.171
my_peds1[1]Positiony = -150.7984
my_peds1[1]Positionz = 57.53718
my_peds1[1]Heading = 192.9591
my_peds1[1]Task = 5
my_peds1[1]Weapon = HeavyPistol
my_peds1[1]Group = 1
my_peds1[1]SeatPosition = 0
my_peds1[1]my_peds_variation = 
my_peds1[1]my_peds_Accuracy = 60
my_peds1[1]my_peds_Health = 100
my_peds1[1]my_peds_Armour = 0
my_peds1[1]my_peds_Invincible = 
my_peds1[1]my_peds_DrivingSpeed = 60
my_peds1[1]my_peds_DrivingStyle = 
my_peds1[1]my_peds_CombatEngaugeRange = 30
my_peds1[1]my_peds_CanLeaveGuardRange = 
my_peds1[1]my_peds_GuardRange = 5
my_peds1[1]my_peds_VecFallowDist = 5
my_peds1[1]my_peds_seeingRange = 30
my_peds1[1]my_peds_hearingRange = 60
my_peds1[1]my_peds_group_numb = 0
my_peds1[1]my_peds_Combat_Ability = 10
my_peds1[1]my_peds_senario = 
my_peds1[1]my_peds_can_exit_vehicle = False
my_peds1[1]my_peds_waypoint = 0
my_peds1[1]COMPONENT_FACE_DRAWABLE = 1
my_peds1[1]COMPONENT_FACE_TEXTURE = 0
my_peds1[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[1]COMPONENT_HEAD_TEXTURE = 0
my_peds1[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[1]COMPONENT_HAIR_TEXTURE = 0
my_peds1[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[1]COMPONENT_TORSO_TEXTURE = 1
my_peds1[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[1]COMPONENT_LEGS_TEXTURE = 1
my_peds1[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[1]COMPONENT_HANDS_TEXTURE = 0
my_peds1[1]COMPONENT_FEET_DRAWABLE = 0
my_peds1[1]COMPONENT_FEET_TEXTURE = 0
my_peds1[1]COMPONENT_EYES_DRAWABLE = 0
my_peds1[1]COMPONENT_EYES_TEXTURE = 0
my_peds1[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[1]COMPONENT_TASKS_TEXTURE = 0
my_peds1[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[1]PROP_HATS_INDEX = -1
my_peds1[1]PROP_HATS_TEXTURE = -1
my_peds1[1]PROP_GLASSES_INDEX = -1
my_peds1[1]PROP_GLASSES_TEXTURE = -1
my_peds1[1]PROP_EARS_INDEX = -1
my_peds1[1]PROP_EARS_TEXTURE = -1
my_peds1[2]Model = G_M_Y_Lost_03
my_peds1[2]Model2 = 0x32B11CDC
my_peds1[2]Positionx = -1686.302
my_peds1[2]Positiony = -228.2707
my_peds1[2]Positionz = 56.28817
my_peds1[2]Heading = 193.0019
my_peds1[2]Task = 6
my_peds1[2]Weapon = HeavyPistol
my_peds1[2]Group = 1
my_peds1[2]SeatPosition = 0
my_peds1[2]my_peds_variation = 
my_peds1[2]my_peds_Accuracy = 60
my_peds1[2]my_peds_Health = 100
my_peds1[2]my_peds_Armour = 0
my_peds1[2]my_peds_Invincible = 
my_peds1[2]my_peds_DrivingSpeed = 60
my_peds1[2]my_peds_DrivingStyle = 
my_peds1[2]my_peds_CombatEngaugeRange = 30
my_peds1[2]my_peds_CanLeaveGuardRange = 
my_peds1[2]my_peds_GuardRange = 5
my_peds1[2]my_peds_VecFallowDist = 5
my_peds1[2]my_peds_seeingRange = 30
my_peds1[2]my_peds_hearingRange = 60
my_peds1[2]my_peds_group_numb = 0
my_peds1[2]my_peds_Combat_Ability = 10
my_peds1[2]my_peds_senario = 
my_peds1[2]my_peds_can_exit_vehicle = False
my_peds1[2]my_peds_waypoint = 0
my_peds1[2]COMPONENT_FACE_DRAWABLE = 0
my_peds1[2]COMPONENT_FACE_TEXTURE = 2
my_peds1[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[2]COMPONENT_HEAD_TEXTURE = 0
my_peds1[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[2]COMPONENT_HAIR_TEXTURE = 0
my_peds1[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[2]COMPONENT_TORSO_TEXTURE = 1
my_peds1[2]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[2]COMPONENT_LEGS_TEXTURE = 1
my_peds1[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[2]COMPONENT_HANDS_TEXTURE = 0
my_peds1[2]COMPONENT_FEET_DRAWABLE = 1
my_peds1[2]COMPONENT_FEET_TEXTURE = 0
my_peds1[2]COMPONENT_EYES_DRAWABLE = 0
my_peds1[2]COMPONENT_EYES_TEXTURE = 0
my_peds1[2]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds1[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[2]COMPONENT_TASKS_TEXTURE = 0
my_peds1[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[2]PROP_HATS_INDEX = -1
my_peds1[2]PROP_HATS_TEXTURE = -1
my_peds1[2]PROP_GLASSES_INDEX = -1
my_peds1[2]PROP_GLASSES_TEXTURE = -1
my_peds1[2]PROP_EARS_INDEX = -1
my_peds1[2]PROP_EARS_TEXTURE = -1
my_peds1[3]Model = G_M_Y_Lost_02
my_peds1[3]Model2 = 0x3D843282
my_peds1[3]Positionx = -1686.07
my_peds1[3]Positiony = -226.9737
my_peds1[3]Positionz = 56.49827
my_peds1[3]Heading = 192.9471
my_peds1[3]Task = 5
my_peds1[3]Weapon = HeavyPistol
my_peds1[3]Group = 1
my_peds1[3]SeatPosition = 0
my_peds1[3]my_peds_variation = 
my_peds1[3]my_peds_Accuracy = 60
my_peds1[3]my_peds_Health = 100
my_peds1[3]my_peds_Armour = 0
my_peds1[3]my_peds_Invincible = 
my_peds1[3]my_peds_DrivingSpeed = 60
my_peds1[3]my_peds_DrivingStyle = 
my_peds1[3]my_peds_CombatEngaugeRange = 30
my_peds1[3]my_peds_CanLeaveGuardRange = 
my_peds1[3]my_peds_GuardRange = 5
my_peds1[3]my_peds_VecFallowDist = 5
my_peds1[3]my_peds_seeingRange = 30
my_peds1[3]my_peds_hearingRange = 60
my_peds1[3]my_peds_group_numb = 0
my_peds1[3]my_peds_Combat_Ability = 10
my_peds1[3]my_peds_senario = 
my_peds1[3]my_peds_can_exit_vehicle = False
my_peds1[3]my_peds_waypoint = 0
my_peds1[3]COMPONENT_FACE_DRAWABLE = 1
my_peds1[3]COMPONENT_FACE_TEXTURE = 2
my_peds1[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[3]COMPONENT_HEAD_TEXTURE = 0
my_peds1[3]COMPONENT_HAIR_DRAWABLE = 2
my_peds1[3]COMPONENT_HAIR_TEXTURE = 0
my_peds1[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[3]COMPONENT_TORSO_TEXTURE = 1
my_peds1[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[3]COMPONENT_LEGS_TEXTURE = 1
my_peds1[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[3]COMPONENT_HANDS_TEXTURE = 0
my_peds1[3]COMPONENT_FEET_DRAWABLE = 0
my_peds1[3]COMPONENT_FEET_TEXTURE = 0
my_peds1[3]COMPONENT_EYES_DRAWABLE = 0
my_peds1[3]COMPONENT_EYES_TEXTURE = 0
my_peds1[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[3]COMPONENT_TASKS_TEXTURE = 0
my_peds1[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[3]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[3]PROP_HATS_INDEX = -1
my_peds1[3]PROP_HATS_TEXTURE = -1
my_peds1[3]PROP_GLASSES_INDEX = -1
my_peds1[3]PROP_GLASSES_TEXTURE = -1
my_peds1[3]PROP_EARS_INDEX = -1
my_peds1[3]PROP_EARS_TEXTURE = -1
my_peds1[4]Model = G_M_Y_Lost_01
my_peds1[4]Model2 = 0x4F46D607
my_peds1[4]Positionx = -1732.791
my_peds1[4]Positiony = -209.9633
my_peds1[4]Positionz = 57.51356
my_peds1[4]Heading = 192.9205
my_peds1[4]Task = 1
my_peds1[4]Weapon = HeavyPistol
my_peds1[4]Group = 1
my_peds1[4]SeatPosition = 0
my_peds1[4]my_peds_variation = 
my_peds1[4]my_peds_Accuracy = 60
my_peds1[4]my_peds_Health = 100
my_peds1[4]my_peds_Armour = 0
my_peds1[4]my_peds_Invincible = 
my_peds1[4]my_peds_DrivingSpeed = 60
my_peds1[4]my_peds_DrivingStyle = 
my_peds1[4]my_peds_CombatEngaugeRange = 30
my_peds1[4]my_peds_CanLeaveGuardRange = 
my_peds1[4]my_peds_GuardRange = 5
my_peds1[4]my_peds_VecFallowDist = 5
my_peds1[4]my_peds_seeingRange = 30
my_peds1[4]my_peds_hearingRange = 60
my_peds1[4]my_peds_group_numb = 0
my_peds1[4]my_peds_Combat_Ability = 10
my_peds1[4]my_peds_senario = 
my_peds1[4]my_peds_can_exit_vehicle = False
my_peds1[4]my_peds_waypoint = 0
my_peds1[4]COMPONENT_FACE_DRAWABLE = 0
my_peds1[4]COMPONENT_FACE_TEXTURE = 1
my_peds1[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[4]COMPONENT_HEAD_TEXTURE = 0
my_peds1[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[4]COMPONENT_HAIR_TEXTURE = 0
my_peds1[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[4]COMPONENT_TORSO_TEXTURE = 0
my_peds1[4]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[4]COMPONENT_LEGS_TEXTURE = 1
my_peds1[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[4]COMPONENT_HANDS_TEXTURE = 0
my_peds1[4]COMPONENT_FEET_DRAWABLE = 0
my_peds1[4]COMPONENT_FEET_TEXTURE = 0
my_peds1[4]COMPONENT_EYES_DRAWABLE = 0
my_peds1[4]COMPONENT_EYES_TEXTURE = 0
my_peds1[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[4]COMPONENT_TASKS_TEXTURE = 0
my_peds1[4]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[4]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[4]PROP_HATS_INDEX = -1
my_peds1[4]PROP_HATS_TEXTURE = -1
my_peds1[4]PROP_GLASSES_INDEX = -1
my_peds1[4]PROP_GLASSES_TEXTURE = -1
my_peds1[4]PROP_EARS_INDEX = -1
my_peds1[4]PROP_EARS_TEXTURE = -1
my_peds1[5]Model = G_M_Y_Lost_02
my_peds1[5]Model2 = 0x3D843282
my_peds1[5]Positionx = -1738.184
my_peds1[5]Positiony = -209.2041
my_peds1[5]Positionz = 57.4465
my_peds1[5]Heading = 193.0019
my_peds1[5]Task = 1
my_peds1[5]Weapon = HeavyPistol
my_peds1[5]Group = 1
my_peds1[5]SeatPosition = -1
my_peds1[5]my_peds_variation = 
my_peds1[5]my_peds_Accuracy = 60
my_peds1[5]my_peds_Health = 100
my_peds1[5]my_peds_Armour = 0
my_peds1[5]my_peds_Invincible = 
my_peds1[5]my_peds_DrivingSpeed = 60
my_peds1[5]my_peds_DrivingStyle = 
my_peds1[5]my_peds_CombatEngaugeRange = 30
my_peds1[5]my_peds_CanLeaveGuardRange = 
my_peds1[5]my_peds_GuardRange = 5
my_peds1[5]my_peds_VecFallowDist = 5
my_peds1[5]my_peds_seeingRange = 30
my_peds1[5]my_peds_hearingRange = 60
my_peds1[5]my_peds_group_numb = 0
my_peds1[5]my_peds_Combat_Ability = 10
my_peds1[5]my_peds_senario = 
my_peds1[5]my_peds_can_exit_vehicle = False
my_peds1[5]my_peds_waypoint = 0
my_peds1[5]COMPONENT_FACE_DRAWABLE = 1
my_peds1[5]COMPONENT_FACE_TEXTURE = 0
my_peds1[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[5]COMPONENT_HEAD_TEXTURE = 0
my_peds1[5]COMPONENT_HAIR_DRAWABLE = 1
my_peds1[5]COMPONENT_HAIR_TEXTURE = 0
my_peds1[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[5]COMPONENT_TORSO_TEXTURE = 3
my_peds1[5]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[5]COMPONENT_LEGS_TEXTURE = 2
my_peds1[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[5]COMPONENT_HANDS_TEXTURE = 0
my_peds1[5]COMPONENT_FEET_DRAWABLE = 0
my_peds1[5]COMPONENT_FEET_TEXTURE = 0
my_peds1[5]COMPONENT_EYES_DRAWABLE = 0
my_peds1[5]COMPONENT_EYES_TEXTURE = 0
my_peds1[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[5]COMPONENT_TASKS_TEXTURE = 0
my_peds1[5]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[5]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[5]PROP_HATS_INDEX = -1
my_peds1[5]PROP_HATS_TEXTURE = -1
my_peds1[5]PROP_GLASSES_INDEX = -1
my_peds1[5]PROP_GLASSES_TEXTURE = -1
my_peds1[5]PROP_EARS_INDEX = -1
my_peds1[5]PROP_EARS_TEXTURE = -1
my_peds1[6]Model = G_M_Y_Lost_03
my_peds1[6]Model2 = 0x32B11CDC
my_peds1[6]Positionx = -1745.895
my_peds1[6]Positiony = -208.7694
my_peds1[6]Positionz = 57.19094
my_peds1[6]Heading = 193.0019
my_peds1[6]Task = 1
my_peds1[6]Weapon = HeavyPistol
my_peds1[6]Group = 1
my_peds1[6]SeatPosition = -1
my_peds1[6]my_peds_variation = 
my_peds1[6]my_peds_Accuracy = 60
my_peds1[6]my_peds_Health = 100
my_peds1[6]my_peds_Armour = 0
my_peds1[6]my_peds_Invincible = 
my_peds1[6]my_peds_DrivingSpeed = 60
my_peds1[6]my_peds_DrivingStyle = 
my_peds1[6]my_peds_CombatEngaugeRange = 30
my_peds1[6]my_peds_CanLeaveGuardRange = 
my_peds1[6]my_peds_GuardRange = 5
my_peds1[6]my_peds_VecFallowDist = 5
my_peds1[6]my_peds_seeingRange = 30
my_peds1[6]my_peds_hearingRange = 60
my_peds1[6]my_peds_group_numb = 0
my_peds1[6]my_peds_Combat_Ability = 10
my_peds1[6]my_peds_senario = 
my_peds1[6]my_peds_can_exit_vehicle = False
my_peds1[6]my_peds_waypoint = 0
my_peds1[6]COMPONENT_FACE_DRAWABLE = 0
my_peds1[6]COMPONENT_FACE_TEXTURE = 1
my_peds1[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[6]COMPONENT_HEAD_TEXTURE = 0
my_peds1[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[6]COMPONENT_HAIR_TEXTURE = 0
my_peds1[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[6]COMPONENT_TORSO_TEXTURE = 2
my_peds1[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[6]COMPONENT_LEGS_TEXTURE = 0
my_peds1[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[6]COMPONENT_HANDS_TEXTURE = 0
my_peds1[6]COMPONENT_FEET_DRAWABLE = 0
my_peds1[6]COMPONENT_FEET_TEXTURE = 0
my_peds1[6]COMPONENT_EYES_DRAWABLE = 0
my_peds1[6]COMPONENT_EYES_TEXTURE = 0
my_peds1[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[6]COMPONENT_TASKS_TEXTURE = 0
my_peds1[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[6]PROP_HATS_INDEX = -1
my_peds1[6]PROP_HATS_TEXTURE = -1
my_peds1[6]PROP_GLASSES_INDEX = -1
my_peds1[6]PROP_GLASSES_TEXTURE = -1
my_peds1[6]PROP_EARS_INDEX = -1
my_peds1[6]PROP_EARS_TEXTURE = -1
my_peds1[7]Model = G_M_Y_Lost_03
my_peds1[7]Model2 = 0x32B11CDC
my_peds1[7]Positionx = -1745.964
my_peds1[7]Positiony = -197.599
my_peds1[7]Positionz = 57.49291
my_peds1[7]Heading = 193.0006
my_peds1[7]Task = 1
my_peds1[7]Weapon = HeavyPistol
my_peds1[7]Group = 1
my_peds1[7]SeatPosition = -1
my_peds1[7]my_peds_variation = 
my_peds1[7]my_peds_Accuracy = 60
my_peds1[7]my_peds_Health = 100
my_peds1[7]my_peds_Armour = 0
my_peds1[7]my_peds_Invincible = 
my_peds1[7]my_peds_DrivingSpeed = 60
my_peds1[7]my_peds_DrivingStyle = 
my_peds1[7]my_peds_CombatEngaugeRange = 30
my_peds1[7]my_peds_CanLeaveGuardRange = 
my_peds1[7]my_peds_GuardRange = 5
my_peds1[7]my_peds_VecFallowDist = 5
my_peds1[7]my_peds_seeingRange = 30
my_peds1[7]my_peds_hearingRange = 60
my_peds1[7]my_peds_group_numb = 0
my_peds1[7]my_peds_Combat_Ability = 10
my_peds1[7]my_peds_senario = 
my_peds1[7]my_peds_can_exit_vehicle = False
my_peds1[7]my_peds_waypoint = 0
my_peds1[7]COMPONENT_FACE_DRAWABLE = 1
my_peds1[7]COMPONENT_FACE_TEXTURE = 2
my_peds1[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[7]COMPONENT_HEAD_TEXTURE = 0
my_peds1[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[7]COMPONENT_HAIR_TEXTURE = 0
my_peds1[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[7]COMPONENT_TORSO_TEXTURE = 0
my_peds1[7]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[7]COMPONENT_LEGS_TEXTURE = 2
my_peds1[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[7]COMPONENT_HANDS_TEXTURE = 0
my_peds1[7]COMPONENT_FEET_DRAWABLE = 1
my_peds1[7]COMPONENT_FEET_TEXTURE = 0
my_peds1[7]COMPONENT_EYES_DRAWABLE = 0
my_peds1[7]COMPONENT_EYES_TEXTURE = 0
my_peds1[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[7]COMPONENT_TASKS_TEXTURE = 0
my_peds1[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[7]PROP_HATS_INDEX = -1
my_peds1[7]PROP_HATS_TEXTURE = -1
my_peds1[7]PROP_GLASSES_INDEX = -1
my_peds1[7]PROP_GLASSES_TEXTURE = -1
my_peds1[7]PROP_EARS_INDEX = -1
my_peds1[7]PROP_EARS_TEXTURE = -1
my_peds1[8]Model = G_M_Y_Lost_02
my_peds1[8]Model2 = 0x3D843282
my_peds1[8]Positionx = -1755.541
my_peds1[8]Positiony = -205.058
my_peds1[8]Positionz = 56.80979
my_peds1[8]Heading = 193.0019
my_peds1[8]Task = 1
my_peds1[8]Weapon = HeavyPistol
my_peds1[8]Group = 1
my_peds1[8]SeatPosition = -1
my_peds1[8]my_peds_variation = 
my_peds1[8]my_peds_Accuracy = 60
my_peds1[8]my_peds_Health = 100
my_peds1[8]my_peds_Armour = 0
my_peds1[8]my_peds_Invincible = 
my_peds1[8]my_peds_DrivingSpeed = 60
my_peds1[8]my_peds_DrivingStyle = 
my_peds1[8]my_peds_CombatEngaugeRange = 30
my_peds1[8]my_peds_CanLeaveGuardRange = 
my_peds1[8]my_peds_GuardRange = 5
my_peds1[8]my_peds_VecFallowDist = 5
my_peds1[8]my_peds_seeingRange = 30
my_peds1[8]my_peds_hearingRange = 60
my_peds1[8]my_peds_group_numb = 0
my_peds1[8]my_peds_Combat_Ability = 10
my_peds1[8]my_peds_senario = 
my_peds1[8]my_peds_can_exit_vehicle = False
my_peds1[8]my_peds_waypoint = 0
my_peds1[8]COMPONENT_FACE_DRAWABLE = 1
my_peds1[8]COMPONENT_FACE_TEXTURE = 1
my_peds1[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[8]COMPONENT_HEAD_TEXTURE = 0
my_peds1[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[8]COMPONENT_HAIR_TEXTURE = 1
my_peds1[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[8]COMPONENT_TORSO_TEXTURE = 2
my_peds1[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[8]COMPONENT_LEGS_TEXTURE = 1
my_peds1[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[8]COMPONENT_HANDS_TEXTURE = 0
my_peds1[8]COMPONENT_FEET_DRAWABLE = 0
my_peds1[8]COMPONENT_FEET_TEXTURE = 0
my_peds1[8]COMPONENT_EYES_DRAWABLE = 0
my_peds1[8]COMPONENT_EYES_TEXTURE = 0
my_peds1[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[8]COMPONENT_TASKS_TEXTURE = 0
my_peds1[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[8]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[8]PROP_HATS_INDEX = -1
my_peds1[8]PROP_HATS_TEXTURE = -1
my_peds1[8]PROP_GLASSES_INDEX = -1
my_peds1[8]PROP_GLASSES_TEXTURE = -1
my_peds1[8]PROP_EARS_INDEX = -1
my_peds1[8]PROP_EARS_TEXTURE = -1
my_peds1[9]Model = G_M_Y_Lost_01
my_peds1[9]Model2 = 0x4F46D607
my_peds1[9]Positionx = -1755.527
my_peds1[9]Positiony = -192.1903
my_peds1[9]Positionz = 57.53398
my_peds1[9]Heading = 193.0006
my_peds1[9]Task = 1
my_peds1[9]Weapon = HeavyPistol
my_peds1[9]Group = 1
my_peds1[9]SeatPosition = -1
my_peds1[9]my_peds_variation = 
my_peds1[9]my_peds_Accuracy = 60
my_peds1[9]my_peds_Health = 100
my_peds1[9]my_peds_Armour = 0
my_peds1[9]my_peds_Invincible = 
my_peds1[9]my_peds_DrivingSpeed = 60
my_peds1[9]my_peds_DrivingStyle = 
my_peds1[9]my_peds_CombatEngaugeRange = 30
my_peds1[9]my_peds_CanLeaveGuardRange = 
my_peds1[9]my_peds_GuardRange = 5
my_peds1[9]my_peds_VecFallowDist = 5
my_peds1[9]my_peds_seeingRange = 30
my_peds1[9]my_peds_hearingRange = 60
my_peds1[9]my_peds_group_numb = 0
my_peds1[9]my_peds_Combat_Ability = 10
my_peds1[9]my_peds_senario = 
my_peds1[9]my_peds_can_exit_vehicle = False
my_peds1[9]my_peds_waypoint = 0
my_peds1[9]COMPONENT_FACE_DRAWABLE = 1
my_peds1[9]COMPONENT_FACE_TEXTURE = 1
my_peds1[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[9]COMPONENT_HEAD_TEXTURE = 0
my_peds1[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[9]COMPONENT_HAIR_TEXTURE = 0
my_peds1[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[9]COMPONENT_TORSO_TEXTURE = 4
my_peds1[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[9]COMPONENT_LEGS_TEXTURE = 1
my_peds1[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[9]COMPONENT_HANDS_TEXTURE = 0
my_peds1[9]COMPONENT_FEET_DRAWABLE = 0
my_peds1[9]COMPONENT_FEET_TEXTURE = 0
my_peds1[9]COMPONENT_EYES_DRAWABLE = 0
my_peds1[9]COMPONENT_EYES_TEXTURE = 0
my_peds1[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[9]COMPONENT_TASKS_TEXTURE = 0
my_peds1[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[9]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[9]PROP_HATS_INDEX = -1
my_peds1[9]PROP_HATS_TEXTURE = -1
my_peds1[9]PROP_GLASSES_INDEX = -1
my_peds1[9]PROP_GLASSES_TEXTURE = -1
my_peds1[9]PROP_EARS_INDEX = -1
my_peds1[9]PROP_EARS_TEXTURE = -1
my_peds1[10]Model = G_M_Y_Lost_03
my_peds1[10]Model2 = 0x32B11CDC
my_peds1[10]Positionx = -1779.831
my_peds1[10]Positiony = -201.0065
my_peds1[10]Positionz = 55.48139
my_peds1[10]Heading = 193.0006
my_peds1[10]Task = 1
my_peds1[10]Weapon = HeavyPistol
my_peds1[10]Group = 1
my_peds1[10]SeatPosition = -1
my_peds1[10]my_peds_variation = 
my_peds1[10]my_peds_Accuracy = 60
my_peds1[10]my_peds_Health = 100
my_peds1[10]my_peds_Armour = 0
my_peds1[10]my_peds_Invincible = 
my_peds1[10]my_peds_DrivingSpeed = 60
my_peds1[10]my_peds_DrivingStyle = 
my_peds1[10]my_peds_CombatEngaugeRange = 30
my_peds1[10]my_peds_CanLeaveGuardRange = 
my_peds1[10]my_peds_GuardRange = 5
my_peds1[10]my_peds_VecFallowDist = 5
my_peds1[10]my_peds_seeingRange = 30
my_peds1[10]my_peds_hearingRange = 60
my_peds1[10]my_peds_group_numb = 0
my_peds1[10]my_peds_Combat_Ability = 10
my_peds1[10]my_peds_senario = 
my_peds1[10]my_peds_can_exit_vehicle = False
my_peds1[10]my_peds_waypoint = 0
my_peds1[10]COMPONENT_FACE_DRAWABLE = 0
my_peds1[10]COMPONENT_FACE_TEXTURE = 0
my_peds1[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[10]COMPONENT_HEAD_TEXTURE = 0
my_peds1[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[10]COMPONENT_HAIR_TEXTURE = 0
my_peds1[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[10]COMPONENT_TORSO_TEXTURE = 0
my_peds1[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[10]COMPONENT_LEGS_TEXTURE = 0
my_peds1[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[10]COMPONENT_HANDS_TEXTURE = 0
my_peds1[10]COMPONENT_FEET_DRAWABLE = 0
my_peds1[10]COMPONENT_FEET_TEXTURE = 0
my_peds1[10]COMPONENT_EYES_DRAWABLE = 0
my_peds1[10]COMPONENT_EYES_TEXTURE = 0
my_peds1[10]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds1[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[10]COMPONENT_TASKS_TEXTURE = 0
my_peds1[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[10]PROP_HATS_INDEX = -1
my_peds1[10]PROP_HATS_TEXTURE = -1
my_peds1[10]PROP_GLASSES_INDEX = -1
my_peds1[10]PROP_GLASSES_TEXTURE = -1
my_peds1[10]PROP_EARS_INDEX = -1
my_peds1[10]PROP_EARS_TEXTURE = -1
my_peds1[11]Model = G_M_Y_Lost_02
my_peds1[11]Model2 = 0x3D843282
my_peds1[11]Positionx = -1722.236
my_peds1[11]Positiony = -223.5651
my_peds1[11]Positionz = 56.34908
my_peds1[11]Heading = 192.9205
my_peds1[11]Task = 1
my_peds1[11]Weapon = HeavyPistol
my_peds1[11]Group = 1
my_peds1[11]SeatPosition = -1
my_peds1[11]my_peds_variation = 
my_peds1[11]my_peds_Accuracy = 60
my_peds1[11]my_peds_Health = 100
my_peds1[11]my_peds_Armour = 0
my_peds1[11]my_peds_Invincible = 
my_peds1[11]my_peds_DrivingSpeed = 60
my_peds1[11]my_peds_DrivingStyle = 
my_peds1[11]my_peds_CombatEngaugeRange = 30
my_peds1[11]my_peds_CanLeaveGuardRange = 
my_peds1[11]my_peds_GuardRange = 5
my_peds1[11]my_peds_VecFallowDist = 5
my_peds1[11]my_peds_seeingRange = 30
my_peds1[11]my_peds_hearingRange = 60
my_peds1[11]my_peds_group_numb = 0
my_peds1[11]my_peds_Combat_Ability = 10
my_peds1[11]my_peds_senario = 
my_peds1[11]my_peds_can_exit_vehicle = False
my_peds1[11]my_peds_waypoint = 0
my_peds1[11]COMPONENT_FACE_DRAWABLE = 0
my_peds1[11]COMPONENT_FACE_TEXTURE = 2
my_peds1[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[11]COMPONENT_HEAD_TEXTURE = 0
my_peds1[11]COMPONENT_HAIR_DRAWABLE = 1
my_peds1[11]COMPONENT_HAIR_TEXTURE = 1
my_peds1[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[11]COMPONENT_TORSO_TEXTURE = 2
my_peds1[11]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[11]COMPONENT_LEGS_TEXTURE = 0
my_peds1[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[11]COMPONENT_HANDS_TEXTURE = 0
my_peds1[11]COMPONENT_FEET_DRAWABLE = 0
my_peds1[11]COMPONENT_FEET_TEXTURE = 0
my_peds1[11]COMPONENT_EYES_DRAWABLE = 0
my_peds1[11]COMPONENT_EYES_TEXTURE = 0
my_peds1[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[11]COMPONENT_TASKS_TEXTURE = 0
my_peds1[11]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[11]PROP_HATS_INDEX = -1
my_peds1[11]PROP_HATS_TEXTURE = -1
my_peds1[11]PROP_GLASSES_INDEX = -1
my_peds1[11]PROP_GLASSES_TEXTURE = -1
my_peds1[11]PROP_EARS_INDEX = -1
my_peds1[11]PROP_EARS_TEXTURE = -1
my_peds1[12]Model = G_M_Y_Lost_03
my_peds1[12]Model2 = 0x32B11CDC
my_peds1[12]Positionx = -1726.075
my_peds1[12]Positiony = -236.3025
my_peds1[12]Positionz = 54.71398
my_peds1[12]Heading = 193.0019
my_peds1[12]Task = 1
my_peds1[12]Weapon = HeavyPistol
my_peds1[12]Group = 1
my_peds1[12]SeatPosition = -1
my_peds1[12]my_peds_variation = 
my_peds1[12]my_peds_Accuracy = 60
my_peds1[12]my_peds_Health = 100
my_peds1[12]my_peds_Armour = 0
my_peds1[12]my_peds_Invincible = 
my_peds1[12]my_peds_DrivingSpeed = 60
my_peds1[12]my_peds_DrivingStyle = 
my_peds1[12]my_peds_CombatEngaugeRange = 30
my_peds1[12]my_peds_CanLeaveGuardRange = 
my_peds1[12]my_peds_GuardRange = 5
my_peds1[12]my_peds_VecFallowDist = 5
my_peds1[12]my_peds_seeingRange = 30
my_peds1[12]my_peds_hearingRange = 60
my_peds1[12]my_peds_group_numb = 0
my_peds1[12]my_peds_Combat_Ability = 10
my_peds1[12]my_peds_senario = 
my_peds1[12]my_peds_can_exit_vehicle = False
my_peds1[12]my_peds_waypoint = 0
my_peds1[12]COMPONENT_FACE_DRAWABLE = 1
my_peds1[12]COMPONENT_FACE_TEXTURE = 1
my_peds1[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[12]COMPONENT_HEAD_TEXTURE = 0
my_peds1[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[12]COMPONENT_HAIR_TEXTURE = 0
my_peds1[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[12]COMPONENT_TORSO_TEXTURE = 2
my_peds1[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[12]COMPONENT_LEGS_TEXTURE = 2
my_peds1[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[12]COMPONENT_HANDS_TEXTURE = 0
my_peds1[12]COMPONENT_FEET_DRAWABLE = 1
my_peds1[12]COMPONENT_FEET_TEXTURE = 0
my_peds1[12]COMPONENT_EYES_DRAWABLE = 0
my_peds1[12]COMPONENT_EYES_TEXTURE = 0
my_peds1[12]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds1[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[12]COMPONENT_TASKS_TEXTURE = 0
my_peds1[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[12]PROP_HATS_INDEX = -1
my_peds1[12]PROP_HATS_TEXTURE = -1
my_peds1[12]PROP_GLASSES_INDEX = -1
my_peds1[12]PROP_GLASSES_TEXTURE = -1
my_peds1[12]PROP_EARS_INDEX = -1
my_peds1[12]PROP_EARS_TEXTURE = -1
my_peds1[13]Model = G_M_Y_Lost_01
my_peds1[13]Model2 = 0x4F46D607
my_peds1[13]Positionx = -1770.042
my_peds1[13]Positiony = -227.8342
my_peds1[13]Positionz = 53.00501
my_peds1[13]Heading = 193.0019
my_peds1[13]Task = 1
my_peds1[13]Weapon = HeavyPistol
my_peds1[13]Group = 1
my_peds1[13]SeatPosition = -1
my_peds1[13]my_peds_variation = 
my_peds1[13]my_peds_Accuracy = 60
my_peds1[13]my_peds_Health = 100
my_peds1[13]my_peds_Armour = 0
my_peds1[13]my_peds_Invincible = 
my_peds1[13]my_peds_DrivingSpeed = 60
my_peds1[13]my_peds_DrivingStyle = 
my_peds1[13]my_peds_CombatEngaugeRange = 30
my_peds1[13]my_peds_CanLeaveGuardRange = 
my_peds1[13]my_peds_GuardRange = 5
my_peds1[13]my_peds_VecFallowDist = 5
my_peds1[13]my_peds_seeingRange = 30
my_peds1[13]my_peds_hearingRange = 60
my_peds1[13]my_peds_group_numb = 0
my_peds1[13]my_peds_Combat_Ability = 10
my_peds1[13]my_peds_senario = 
my_peds1[13]my_peds_can_exit_vehicle = False
my_peds1[13]my_peds_waypoint = 0
my_peds1[13]COMPONENT_FACE_DRAWABLE = 1
my_peds1[13]COMPONENT_FACE_TEXTURE = 2
my_peds1[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[13]COMPONENT_HEAD_TEXTURE = 0
my_peds1[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[13]COMPONENT_HAIR_TEXTURE = 0
my_peds1[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[13]COMPONENT_TORSO_TEXTURE = 5
my_peds1[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[13]COMPONENT_LEGS_TEXTURE = 2
my_peds1[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[13]COMPONENT_HANDS_TEXTURE = 0
my_peds1[13]COMPONENT_FEET_DRAWABLE = 0
my_peds1[13]COMPONENT_FEET_TEXTURE = 0
my_peds1[13]COMPONENT_EYES_DRAWABLE = 0
my_peds1[13]COMPONENT_EYES_TEXTURE = 0
my_peds1[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[13]COMPONENT_TASKS_TEXTURE = 0
my_peds1[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[13]PROP_HATS_INDEX = -1
my_peds1[13]PROP_HATS_TEXTURE = -1
my_peds1[13]PROP_GLASSES_INDEX = -1
my_peds1[13]PROP_GLASSES_TEXTURE = -1
my_peds1[13]PROP_EARS_INDEX = -1
my_peds1[13]PROP_EARS_TEXTURE = -1
my_peds1[14]Model = G_M_Y_Lost_02
my_peds1[14]Model2 = 0x3D843282
my_peds1[14]Positionx = -1774.54
my_peds1[14]Positiony = -225.1564
my_peds1[14]Positionz = 52.66536
my_peds1[14]Heading = 193.0019
my_peds1[14]Task = 1
my_peds1[14]Weapon = HeavyPistol
my_peds1[14]Group = 1
my_peds1[14]SeatPosition = -1
my_peds1[14]my_peds_variation = 
my_peds1[14]my_peds_Accuracy = 60
my_peds1[14]my_peds_Health = 100
my_peds1[14]my_peds_Armour = 0
my_peds1[14]my_peds_Invincible = 
my_peds1[14]my_peds_DrivingSpeed = 60
my_peds1[14]my_peds_DrivingStyle = 
my_peds1[14]my_peds_CombatEngaugeRange = 30
my_peds1[14]my_peds_CanLeaveGuardRange = 
my_peds1[14]my_peds_GuardRange = 5
my_peds1[14]my_peds_VecFallowDist = 5
my_peds1[14]my_peds_seeingRange = 30
my_peds1[14]my_peds_hearingRange = 60
my_peds1[14]my_peds_group_numb = 0
my_peds1[14]my_peds_Combat_Ability = 10
my_peds1[14]my_peds_senario = 
my_peds1[14]my_peds_can_exit_vehicle = False
my_peds1[14]my_peds_waypoint = 0
my_peds1[14]COMPONENT_FACE_DRAWABLE = 0
my_peds1[14]COMPONENT_FACE_TEXTURE = 1
my_peds1[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[14]COMPONENT_HEAD_TEXTURE = 0
my_peds1[14]COMPONENT_HAIR_DRAWABLE = 2
my_peds1[14]COMPONENT_HAIR_TEXTURE = 0
my_peds1[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[14]COMPONENT_TORSO_TEXTURE = 1
my_peds1[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[14]COMPONENT_LEGS_TEXTURE = 2
my_peds1[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[14]COMPONENT_HANDS_TEXTURE = 0
my_peds1[14]COMPONENT_FEET_DRAWABLE = 0
my_peds1[14]COMPONENT_FEET_TEXTURE = 0
my_peds1[14]COMPONENT_EYES_DRAWABLE = 0
my_peds1[14]COMPONENT_EYES_TEXTURE = 0
my_peds1[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[14]COMPONENT_TASKS_TEXTURE = 0
my_peds1[14]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[14]PROP_HATS_INDEX = -1
my_peds1[14]PROP_HATS_TEXTURE = -1
my_peds1[14]PROP_GLASSES_INDEX = -1
my_peds1[14]PROP_GLASSES_TEXTURE = -1
my_peds1[14]PROP_EARS_INDEX = -1
my_peds1[14]PROP_EARS_TEXTURE = -1
my_peds1[15]Model = G_M_Y_Lost_03
my_peds1[15]Model2 = 0x32B11CDC
my_peds1[15]Positionx = -1768.637
my_peds1[15]Positiony = -235.9542
my_peds1[15]Positionz = 52.56823
my_peds1[15]Heading = 193.0019
my_peds1[15]Task = 1
my_peds1[15]Weapon = HeavyPistol
my_peds1[15]Group = 1
my_peds1[15]SeatPosition = -1
my_peds1[15]my_peds_variation = 
my_peds1[15]my_peds_Accuracy = 60
my_peds1[15]my_peds_Health = 100
my_peds1[15]my_peds_Armour = 0
my_peds1[15]my_peds_Invincible = 
my_peds1[15]my_peds_DrivingSpeed = 60
my_peds1[15]my_peds_DrivingStyle = 
my_peds1[15]my_peds_CombatEngaugeRange = 30
my_peds1[15]my_peds_CanLeaveGuardRange = 
my_peds1[15]my_peds_GuardRange = 5
my_peds1[15]my_peds_VecFallowDist = 5
my_peds1[15]my_peds_seeingRange = 30
my_peds1[15]my_peds_hearingRange = 60
my_peds1[15]my_peds_group_numb = 0
my_peds1[15]my_peds_Combat_Ability = 10
my_peds1[15]my_peds_senario = 
my_peds1[15]my_peds_can_exit_vehicle = False
my_peds1[15]my_peds_waypoint = 0
my_peds1[15]COMPONENT_FACE_DRAWABLE = 1
my_peds1[15]COMPONENT_FACE_TEXTURE = 0
my_peds1[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[15]COMPONENT_HEAD_TEXTURE = 0
my_peds1[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[15]COMPONENT_HAIR_TEXTURE = 0
my_peds1[15]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[15]COMPONENT_TORSO_TEXTURE = 1
my_peds1[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[15]COMPONENT_LEGS_TEXTURE = 1
my_peds1[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[15]COMPONENT_HANDS_TEXTURE = 0
my_peds1[15]COMPONENT_FEET_DRAWABLE = 0
my_peds1[15]COMPONENT_FEET_TEXTURE = 0
my_peds1[15]COMPONENT_EYES_DRAWABLE = 0
my_peds1[15]COMPONENT_EYES_TEXTURE = 0
my_peds1[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[15]COMPONENT_TASKS_TEXTURE = 0
my_peds1[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[15]PROP_HATS_INDEX = -1
my_peds1[15]PROP_HATS_TEXTURE = -1
my_peds1[15]PROP_GLASSES_INDEX = -1
my_peds1[15]PROP_GLASSES_TEXTURE = -1
my_peds1[15]PROP_EARS_INDEX = -1
my_peds1[15]PROP_EARS_TEXTURE = -1
