[settings]
Objectivescount = 5
ObjectivesActorCount = 2
my_ObjectiveVehiclesDestroy = 1
Objectives[0]Type = StartPoint
Objectives[0]Text = ObjectiveText
Objectives[0]Positionx = 9.33482
Objectives[0]Positiony = -1457.633
Objectives[0]Positionz = 30.56005
my_vecs[0]PrimaryColor = MetallicBlack
my_vecs[0]SecondaryColor = MetallicBlack
my_Objective_pedsModel[0]Type = 
my_Objectivepeds_Task[0]Type = 0
Objectives[0]Weapon = 
Objectives[0]Heading = 25.5
Objectives[0]my_destinationPosx = 9.33482
Objectives[0]my_destinationPosy = -1457.633
Objectives[0]my_destinationPosz = 30.56005
Objectives[0]my_objective_has_destinationPos = False
Objectives[0]my_Objectiveped_Has_Pickup = False
Objectives[0]my_Objectiveped_Pickup_Type = 
Objectives[0]my_Objectiveped_kill_all_actors = False
Objectives[0]my_Objectiveped_Pickup_Text = 
Objectives[1]Type = GetVehicle
Objectives[1]Text = ~g~Get ~w~in the~b~ Insergent.
Objectives[1]Positionx = 40.91808
Objectives[1]Positiony = -1441.033
Objectives[1]Positionz = 29.31175
my_vecs[1]PrimaryColor = WornStrawBeige
my_vecs[1]SecondaryColor = WornSilver
my_Objective_pedsModel[1]Type = Insurgent
my_Objectivepeds_Task[1]Type = 0
Objectives[1]Weapon = 
Objectives[1]Heading = -222.5924
Objectives[1]my_destinationPosx = 0
Objectives[1]my_destinationPosy = 0
Objectives[1]my_destinationPosz = 0
Objectives[1]my_objective_has_destinationPos = False
Objectives[1]my_Objectiveped_Has_Pickup = False
Objectives[1]my_Objectiveped_Pickup_Type = 
Objectives[1]my_Objectiveped_kill_all_actors = False
Objectives[1]my_Objectiveped_Pickup_Text = 
Objectives[2]Type = Actor
Objectives[2]Text = ~r~Kill ~w~the ~b~gang leader.
Objectives[2]Positionx = -192.3067
Objectives[2]Positiony = -1692.843
Objectives[2]Positionz = 33.15197
my_vecs[2]PrimaryColor = MetallicBlack
my_vecs[2]SecondaryColor = MetallicBlack
my_Objective_pedsModel[2]Type = G_M_Y_FamCA_01
my_Objectivepeds_Task[2]Type = 1
Objectives[2]Weapon = APPistol
Objectives[2]Heading = -747.5924
Objectives[2]my_destinationPosx = 0
Objectives[2]my_destinationPosy = 0
Objectives[2]my_destinationPosz = 0
Objectives[2]my_objective_has_destinationPos = True
Objectives[2]my_Objectiveped_Has_Pickup = False
Objectives[2]my_Objectiveped_Pickup_Type = 
Objectives[2]my_Objectiveped_kill_all_actors = False
Objectives[2]my_Objectiveped_Pickup_Text = 
Objectives[3]Type = Actor
Objectives[3]Text = ~r~Kill ~w~the ~b~gang boss.
Objectives[3]Positionx = 121.3743
Objectives[3]Positiony = -1929.244
Objectives[3]Positionz = 20.72206
my_vecs[3]PrimaryColor = MetallicBlack
my_vecs[3]SecondaryColor = MetallicBlack
my_Objective_pedsModel[3]Type = G_M_Y_FamDNF_01
my_Objectivepeds_Task[3]Type = 1
Objectives[3]Weapon = APPistol
Objectives[3]Heading = -747.5924
Objectives[3]my_destinationPosx = -192.3067
Objectives[3]my_destinationPosy = -1692.843
Objectives[3]my_destinationPosz = 33.15197
Objectives[3]my_objective_has_destinationPos = True
Objectives[3]my_Objectiveped_Has_Pickup = False
Objectives[3]my_Objectiveped_Pickup_Type = 
Objectives[3]my_Objectiveped_kill_all_actors = False
Objectives[3]my_Objectiveped_Pickup_Text = 
Objectives[4]Type = Checkpoint
Objectives[4]Text = ~g~Head back ~w~to the ~y~Alley.
Objectives[4]Positionx = 35.51515
Objectives[4]Positiony = -1446.628
Objectives[4]Positionz = 29.3633
my_vecs[4]PrimaryColor = MetallicBlack
my_vecs[4]SecondaryColor = MetallicBlack
my_Objective_pedsModel[4]Type = 
my_Objectivepeds_Task[4]Type = 0
Objectives[4]Weapon = 
Objectives[4]Heading = 25.5
Objectives[4]my_destinationPosx = 121.3743
Objectives[4]my_destinationPosy = -1929.244
Objectives[4]my_destinationPosz = 20.72206
Objectives[4]my_objective_has_destinationPos = False
Objectives[4]my_Objectiveped_Has_Pickup = False
Objectives[4]my_Objectiveped_Pickup_Type = 
Objectives[4]my_Objectiveped_kill_all_actors = False
Objectives[4]my_Objectiveped_Pickup_Text = 
