[settings]
my_peds0Count = 8
my_peds0[0]Model = g_m_y_lost_02
my_peds0[0]Model2 = 0x3D843282
my_peds0[0]Positionx = 948.527
my_peds0[0]Positiony = -120.2124
my_peds0[0]Positionz = 74.3392
my_peds0[0]Heading = 206.2493
my_peds0[0]Task = 1
my_peds0[0]Weapon = APPistol
my_peds0[0]Group = 1
my_peds0[0]SeatPosition = -1
my_peds0[0]my_peds_variation = Default
my_peds0[0]my_peds_Accuracy = 60
my_peds0[0]my_peds_Health = 100
my_peds0[0]my_peds_Armour = 100
my_peds0[0]my_peds_Invincible = False
my_peds0[0]my_peds_DrivingSpeed = 90
my_peds0[0]my_peds_DrivingStyle = Normal
my_peds0[0]my_peds_CombatEngaugeRange = 30
my_peds0[0]my_peds_CanLeaveGuardRange = 
my_peds0[0]my_peds_GuardRange = 5
my_peds0[0]my_peds_VecFallowDist = 5
my_peds0[0]my_peds_seeingRange = 30
my_peds0[0]my_peds_hearingRange = 30
my_peds0[0]my_peds_group_numb = 0
my_peds0[0]my_peds_Combat_Ability = 10
my_peds0[0]my_peds_senario = 
my_peds0[0]my_peds_stay_in_vehicle = False
my_peds0[1]Model = g_m_y_lost_01
my_peds0[1]Model2 = 0x4F46D607
my_peds0[1]Positionx = 981.9088
my_peds0[1]Positiony = -145.4477
my_peds0[1]Positionz = 74.22625
my_peds0[1]Heading = 61.24925
my_peds0[1]Task = 1
my_peds0[1]Weapon = APPistol
my_peds0[1]Group = 1
my_peds0[1]SeatPosition = -1
my_peds0[1]my_peds_variation = Default
my_peds0[1]my_peds_Accuracy = 60
my_peds0[1]my_peds_Health = 100
my_peds0[1]my_peds_Armour = 100
my_peds0[1]my_peds_Invincible = False
my_peds0[1]my_peds_DrivingSpeed = 90
my_peds0[1]my_peds_DrivingStyle = Normal
my_peds0[1]my_peds_CombatEngaugeRange = 30
my_peds0[1]my_peds_CanLeaveGuardRange = 
my_peds0[1]my_peds_GuardRange = 5
my_peds0[1]my_peds_VecFallowDist = 5
my_peds0[1]my_peds_seeingRange = 30
my_peds0[1]my_peds_hearingRange = 30
my_peds0[1]my_peds_group_numb = 0
my_peds0[1]my_peds_Combat_Ability = 10
my_peds0[1]my_peds_senario = 
my_peds0[1]my_peds_stay_in_vehicle = False
my_peds0[2]Model = g_m_y_lost_03
my_peds0[2]Model2 = 0x32B11CDC
my_peds0[2]Positionx = 979.0868
my_peds0[2]Positiony = -127.5773
my_peds0[2]Positionz = 73.94723
my_peds0[2]Heading = 131.2367
my_peds0[2]Task = 1
my_peds0[2]Weapon = APPistol
my_peds0[2]Group = 1
my_peds0[2]SeatPosition = -1
my_peds0[2]my_peds_variation = Default
my_peds0[2]my_peds_Accuracy = 60
my_peds0[2]my_peds_Health = 100
my_peds0[2]my_peds_Armour = 100
my_peds0[2]my_peds_Invincible = False
my_peds0[2]my_peds_DrivingSpeed = 90
my_peds0[2]my_peds_DrivingStyle = Normal
my_peds0[2]my_peds_CombatEngaugeRange = 30
my_peds0[2]my_peds_CanLeaveGuardRange = 
my_peds0[2]my_peds_GuardRange = 5
my_peds0[2]my_peds_VecFallowDist = 5
my_peds0[2]my_peds_seeingRange = 30
my_peds0[2]my_peds_hearingRange = 30
my_peds0[2]my_peds_group_numb = 0
my_peds0[2]my_peds_Combat_Ability = 10
my_peds0[2]my_peds_senario = 
my_peds0[2]my_peds_stay_in_vehicle = False
my_peds0[3]Model = g_m_y_lost_03
my_peds0[3]Model2 = 0x32B11CDC
my_peds0[3]Positionx = 972.3672
my_peds0[3]Positiony = -112.8694
my_peds0[3]Positionz = 74.3392
my_peds0[3]Heading = 196.2493
my_peds0[3]Task = 1
my_peds0[3]Weapon = APPistol
my_peds0[3]Group = 1
my_peds0[3]SeatPosition = -1
my_peds0[3]my_peds_variation = Default
my_peds0[3]my_peds_Accuracy = 60
my_peds0[3]my_peds_Health = 100
my_peds0[3]my_peds_Armour = 100
my_peds0[3]my_peds_Invincible = False
my_peds0[3]my_peds_DrivingSpeed = 90
my_peds0[3]my_peds_DrivingStyle = Normal
my_peds0[3]my_peds_CombatEngaugeRange = 30
my_peds0[3]my_peds_CanLeaveGuardRange = 
my_peds0[3]my_peds_GuardRange = 5
my_peds0[3]my_peds_VecFallowDist = 5
my_peds0[3]my_peds_seeingRange = 30
my_peds0[3]my_peds_hearingRange = 30
my_peds0[3]my_peds_group_numb = 0
my_peds0[3]my_peds_Combat_Ability = 10
my_peds0[3]my_peds_senario = 
my_peds0[3]my_peds_stay_in_vehicle = False
my_peds0[4]Model = g_m_y_lost_03
my_peds0[4]Model2 = 0x32B11CDC
my_peds0[4]Positionx = 974.2584
my_peds0[4]Positiony = -112.0982
my_peds0[4]Positionz = 74.3392
my_peds0[4]Heading = 196.2493
my_peds0[4]Task = 1
my_peds0[4]Weapon = APPistol
my_peds0[4]Group = 1
my_peds0[4]SeatPosition = -1
my_peds0[4]my_peds_variation = Random
my_peds0[4]my_peds_Accuracy = 60
my_peds0[4]my_peds_Health = 100
my_peds0[4]my_peds_Armour = 100
my_peds0[4]my_peds_Invincible = False
my_peds0[4]my_peds_DrivingSpeed = 90
my_peds0[4]my_peds_DrivingStyle = Normal
my_peds0[4]my_peds_CombatEngaugeRange = 30
my_peds0[4]my_peds_CanLeaveGuardRange = 
my_peds0[4]my_peds_GuardRange = 5
my_peds0[4]my_peds_VecFallowDist = 5
my_peds0[4]my_peds_seeingRange = 30
my_peds0[4]my_peds_hearingRange = 30
my_peds0[4]my_peds_group_numb = 0
my_peds0[4]my_peds_Combat_Ability = 10
my_peds0[4]my_peds_senario = 
my_peds0[4]my_peds_stay_in_vehicle = False
my_peds0[5]Model = g_m_y_lost_01
my_peds0[5]Model2 = 0x4F46D607
my_peds0[5]Positionx = 986.4115
my_peds0[5]Positiony = -104.1113
my_peds0[5]Positionz = 74.83495
my_peds0[5]Heading = 151.2493
my_peds0[5]Task = 1
my_peds0[5]Weapon = APPistol
my_peds0[5]Group = 1
my_peds0[5]SeatPosition = -1
my_peds0[5]my_peds_variation = Random
my_peds0[5]my_peds_Accuracy = 60
my_peds0[5]my_peds_Health = 100
my_peds0[5]my_peds_Armour = 100
my_peds0[5]my_peds_Invincible = False
my_peds0[5]my_peds_DrivingSpeed = 90
my_peds0[5]my_peds_DrivingStyle = Normal
my_peds0[5]my_peds_CombatEngaugeRange = 30
my_peds0[5]my_peds_CanLeaveGuardRange = 
my_peds0[5]my_peds_GuardRange = 5
my_peds0[5]my_peds_VecFallowDist = 5
my_peds0[5]my_peds_seeingRange = 30
my_peds0[5]my_peds_hearingRange = 30
my_peds0[5]my_peds_group_numb = 0
my_peds0[5]my_peds_Combat_Ability = 10
my_peds0[5]my_peds_senario = 
my_peds0[5]my_peds_stay_in_vehicle = False
my_peds0[6]Model = g_m_y_lost_01
my_peds0[6]Model2 = 0x4F46D607
my_peds0[6]Positionx = 967.7991
my_peds0[6]Positiony = -123.4996
my_peds0[6]Positionz = 74.3392
my_peds0[6]Heading = 226.2493
my_peds0[6]Task = 1
my_peds0[6]Weapon = APPistol
my_peds0[6]Group = 1
my_peds0[6]SeatPosition = -1
my_peds0[6]my_peds_variation = Random
my_peds0[6]my_peds_Accuracy = 60
my_peds0[6]my_peds_Health = 100
my_peds0[6]my_peds_Armour = 100
my_peds0[6]my_peds_Invincible = False
my_peds0[6]my_peds_DrivingSpeed = 90
my_peds0[6]my_peds_DrivingStyle = Normal
my_peds0[6]my_peds_CombatEngaugeRange = 30
my_peds0[6]my_peds_CanLeaveGuardRange = 
my_peds0[6]my_peds_GuardRange = 5
my_peds0[6]my_peds_VecFallowDist = 5
my_peds0[6]my_peds_seeingRange = 30
my_peds0[6]my_peds_hearingRange = 30
my_peds0[6]my_peds_group_numb = 0
my_peds0[6]my_peds_Combat_Ability = 10
my_peds0[6]my_peds_senario = 
my_peds0[6]my_peds_stay_in_vehicle = False
my_peds0[7]Model = g_m_y_lost_01
my_peds0[7]Model2 = 0x4F46D607
my_peds0[7]Positionx = 969.6558
my_peds0[7]Positiony = -125.856
my_peds0[7]Positionz = 74.3392
my_peds0[7]Heading = 46.24926
my_peds0[7]Task = 1
my_peds0[7]Weapon = APPistol
my_peds0[7]Group = 1
my_peds0[7]SeatPosition = -1
my_peds0[7]my_peds_variation = Random
my_peds0[7]my_peds_Accuracy = 60
my_peds0[7]my_peds_Health = 100
my_peds0[7]my_peds_Armour = 100
my_peds0[7]my_peds_Invincible = False
my_peds0[7]my_peds_DrivingSpeed = 90
my_peds0[7]my_peds_DrivingStyle = Normal
my_peds0[7]my_peds_CombatEngaugeRange = 30
my_peds0[7]my_peds_CanLeaveGuardRange = 
my_peds0[7]my_peds_GuardRange = 5
my_peds0[7]my_peds_VecFallowDist = 5
my_peds0[7]my_peds_seeingRange = 30
my_peds0[7]my_peds_hearingRange = 30
my_peds0[7]my_peds_group_numb = 0
my_peds0[7]my_peds_Combat_Ability = 10
my_peds0[7]my_peds_senario = 
my_peds0[7]my_peds_stay_in_vehicle = False
