[settings]
my_peds1Count = 9
my_peds1[0]Model = g_m_y_armgoon_02
my_peds1[0]Model2 = 0xC54E878A
my_peds1[0]Positionx = 56.59578
my_peds1[0]Positiony = -2676.099
my_peds1[0]Positionz = 6.014103
my_peds1[0]Heading = 103.6503
my_peds1[0]Task = 1
my_peds1[0]Weapon = MicroSMG
my_peds1[0]Group = 1
my_peds1[0]SeatPosition = -1
my_peds1[0]my_peds_variation = Random
my_peds1[0]my_peds_Accuracy = 60
my_peds1[0]my_peds_Health = 100
my_peds1[0]my_peds_Armour = 100
my_peds1[0]my_peds_Invincible = False
my_peds1[0]my_peds_DrivingSpeed = 60
my_peds1[0]my_peds_DrivingStyle = Normal
my_peds1[0]my_peds_CombatEngaugeRange = 10
my_peds1[0]my_peds_CanLeaveGuardRange = False
my_peds1[0]my_peds_GuardRange = 3
my_peds1[0]my_peds_VecFallowDist = 5
my_peds1[0]my_peds_seeingRange = 30
my_peds1[0]my_peds_hearingRange = 60
my_peds1[0]my_peds_group_numb = 0
my_peds1[0]my_peds_Combat_Ability = 10
my_peds1[0]my_peds_senario = 
my_peds1[0]my_peds_can_exit_vehicle = True
my_peds1[1]Model = g_m_y_armgoon_02
my_peds1[1]Model2 = 0xC54E878A
my_peds1[1]Positionx = 48.0293
my_peds1[1]Positiony = -2682.738
my_peds1[1]Positionz = 5.996018
my_peds1[1]Heading = 353.6503
my_peds1[1]Task = 1
my_peds1[1]Weapon = MicroSMG
my_peds1[1]Group = 1
my_peds1[1]SeatPosition = -1
my_peds1[1]my_peds_variation = Random
my_peds1[1]my_peds_Accuracy = 60
my_peds1[1]my_peds_Health = 100
my_peds1[1]my_peds_Armour = 100
my_peds1[1]my_peds_Invincible = False
my_peds1[1]my_peds_DrivingSpeed = 60
my_peds1[1]my_peds_DrivingStyle = Normal
my_peds1[1]my_peds_CombatEngaugeRange = 10
my_peds1[1]my_peds_CanLeaveGuardRange = False
my_peds1[1]my_peds_GuardRange = 3
my_peds1[1]my_peds_VecFallowDist = 5
my_peds1[1]my_peds_seeingRange = 30
my_peds1[1]my_peds_hearingRange = 60
my_peds1[1]my_peds_group_numb = 0
my_peds1[1]my_peds_Combat_Ability = 10
my_peds1[1]my_peds_senario = 
my_peds1[1]my_peds_can_exit_vehicle = True
my_peds1[2]Model = g_m_m_armgoon_01
my_peds1[2]Model2 = 0xFDA94268
my_peds1[2]Positionx = 51.54716
my_peds1[2]Positiony = -2652.613
my_peds1[2]Positionz = 5.990379
my_peds1[2]Heading = 223.6503
my_peds1[2]Task = 1
my_peds1[2]Weapon = MicroSMG
my_peds1[2]Group = 1
my_peds1[2]SeatPosition = -1
my_peds1[2]my_peds_variation = Random
my_peds1[2]my_peds_Accuracy = 60
my_peds1[2]my_peds_Health = 100
my_peds1[2]my_peds_Armour = 100
my_peds1[2]my_peds_Invincible = False
my_peds1[2]my_peds_DrivingSpeed = 60
my_peds1[2]my_peds_DrivingStyle = Normal
my_peds1[2]my_peds_CombatEngaugeRange = 10
my_peds1[2]my_peds_CanLeaveGuardRange = False
my_peds1[2]my_peds_GuardRange = 3
my_peds1[2]my_peds_VecFallowDist = 5
my_peds1[2]my_peds_seeingRange = 30
my_peds1[2]my_peds_hearingRange = 60
my_peds1[2]my_peds_group_numb = 0
my_peds1[2]my_peds_Combat_Ability = 10
my_peds1[2]my_peds_senario = 
my_peds1[2]my_peds_can_exit_vehicle = True
my_peds1[3]Model = g_m_m_armgoon_01
my_peds1[3]Model2 = 0xFDA94268
my_peds1[3]Positionx = 130.7254
my_peds1[3]Positiony = -2595.57
my_peds1[3]Positionz = 5.991934
my_peds1[3]Heading = 54.73595
my_peds1[3]Task = 5
my_peds1[3]Weapon = MicroSMG
my_peds1[3]Group = 1
my_peds1[3]SeatPosition = -1
my_peds1[3]my_peds_variation = Random
my_peds1[3]my_peds_Accuracy = 60
my_peds1[3]my_peds_Health = 100
my_peds1[3]my_peds_Armour = 100
my_peds1[3]my_peds_Invincible = False
my_peds1[3]my_peds_DrivingSpeed = 60
my_peds1[3]my_peds_DrivingStyle = Normal
my_peds1[3]my_peds_CombatEngaugeRange = 10
my_peds1[3]my_peds_CanLeaveGuardRange = False
my_peds1[3]my_peds_GuardRange = 3
my_peds1[3]my_peds_VecFallowDist = 5
my_peds1[3]my_peds_seeingRange = 30
my_peds1[3]my_peds_hearingRange = 60
my_peds1[3]my_peds_group_numb = 0
my_peds1[3]my_peds_Combat_Ability = 10
my_peds1[3]my_peds_senario = 
my_peds1[3]my_peds_can_exit_vehicle = True
my_peds1[4]Model = g_m_m_armgoon_01
my_peds1[4]Model2 = 0xFDA94268
my_peds1[4]Positionx = 127.7736
my_peds1[4]Positiony = -2594.023
my_peds1[4]Positionz = 6.003416
my_peds1[4]Heading = 224.213
my_peds1[4]Task = 6
my_peds1[4]Weapon = MicroSMG
my_peds1[4]Group = 1
my_peds1[4]SeatPosition = 0
my_peds1[4]my_peds_variation = Random
my_peds1[4]my_peds_Accuracy = 60
my_peds1[4]my_peds_Health = 100
my_peds1[4]my_peds_Armour = 100
my_peds1[4]my_peds_Invincible = False
my_peds1[4]my_peds_DrivingSpeed = 60
my_peds1[4]my_peds_DrivingStyle = Normal
my_peds1[4]my_peds_CombatEngaugeRange = 10
my_peds1[4]my_peds_CanLeaveGuardRange = False
my_peds1[4]my_peds_GuardRange = 3
my_peds1[4]my_peds_VecFallowDist = 5
my_peds1[4]my_peds_seeingRange = 30
my_peds1[4]my_peds_hearingRange = 60
my_peds1[4]my_peds_group_numb = 0
my_peds1[4]my_peds_Combat_Ability = 10
my_peds1[4]my_peds_senario = 
my_peds1[4]my_peds_can_exit_vehicle = True
my_peds1[5]Model = g_m_m_armgoon_01
my_peds1[5]Model2 = 0xFDA94268
my_peds1[5]Positionx = 158.966
my_peds1[5]Positiony = -2601.839
my_peds1[5]Positionz = 6.000701
my_peds1[5]Heading = 139.213
my_peds1[5]Task = 6
my_peds1[5]Weapon = MicroSMG
my_peds1[5]Group = 1
my_peds1[5]SeatPosition = 0
my_peds1[5]my_peds_variation = Random
my_peds1[5]my_peds_Accuracy = 60
my_peds1[5]my_peds_Health = 100
my_peds1[5]my_peds_Armour = 100
my_peds1[5]my_peds_Invincible = False
my_peds1[5]my_peds_DrivingSpeed = 60
my_peds1[5]my_peds_DrivingStyle = Normal
my_peds1[5]my_peds_CombatEngaugeRange = 10
my_peds1[5]my_peds_CanLeaveGuardRange = False
my_peds1[5]my_peds_GuardRange = 3
my_peds1[5]my_peds_VecFallowDist = 5
my_peds1[5]my_peds_seeingRange = 30
my_peds1[5]my_peds_hearingRange = 60
my_peds1[5]my_peds_group_numb = 0
my_peds1[5]my_peds_Combat_Ability = 10
my_peds1[5]my_peds_senario = 
my_peds1[5]my_peds_can_exit_vehicle = True
my_peds1[6]Model = g_m_m_armgoon_01
my_peds1[6]Model2 = 0xFDA94268
my_peds1[6]Positionx = 158.7332
my_peds1[6]Positiony = -2605.085
my_peds1[6]Positionz = 6.000701
my_peds1[6]Heading = 329.213
my_peds1[6]Task = 5
my_peds1[6]Weapon = MicroSMG
my_peds1[6]Group = 1
my_peds1[6]SeatPosition = -1
my_peds1[6]my_peds_variation = Random
my_peds1[6]my_peds_Accuracy = 60
my_peds1[6]my_peds_Health = 100
my_peds1[6]my_peds_Armour = 100
my_peds1[6]my_peds_Invincible = False
my_peds1[6]my_peds_DrivingSpeed = 60
my_peds1[6]my_peds_DrivingStyle = Normal
my_peds1[6]my_peds_CombatEngaugeRange = 10
my_peds1[6]my_peds_CanLeaveGuardRange = False
my_peds1[6]my_peds_GuardRange = 3
my_peds1[6]my_peds_VecFallowDist = 5
my_peds1[6]my_peds_seeingRange = 30
my_peds1[6]my_peds_hearingRange = 60
my_peds1[6]my_peds_group_numb = 0
my_peds1[6]my_peds_Combat_Ability = 10
my_peds1[6]my_peds_senario = 
my_peds1[6]my_peds_can_exit_vehicle = True
my_peds1[7]Model = g_m_y_armgoon_02
my_peds1[7]Model2 = 0xC54E878A
my_peds1[7]Positionx = 348.977
my_peds1[7]Positiony = -2177.808
my_peds1[7]Positionz = 16.75879
my_peds1[7]Heading = 144.2131
my_peds1[7]Task = 8
my_peds1[7]Weapon = MicroSMG
my_peds1[7]Group = 1
my_peds1[7]SeatPosition = -1
my_peds1[7]my_peds_variation = Random
my_peds1[7]my_peds_Accuracy = 60
my_peds1[7]my_peds_Health = 100
my_peds1[7]my_peds_Armour = 100
my_peds1[7]my_peds_Invincible = False
my_peds1[7]my_peds_DrivingSpeed = 60
my_peds1[7]my_peds_DrivingStyle = Normal
my_peds1[7]my_peds_CombatEngaugeRange = 50
my_peds1[7]my_peds_CanLeaveGuardRange = False
my_peds1[7]my_peds_GuardRange = 3
my_peds1[7]my_peds_VecFallowDist = 5
my_peds1[7]my_peds_seeingRange = 50
my_peds1[7]my_peds_hearingRange = 60
my_peds1[7]my_peds_group_numb = 0
my_peds1[7]my_peds_Combat_Ability = 10
my_peds1[7]my_peds_senario = 
my_peds1[7]my_peds_can_exit_vehicle = True
my_peds1[8]Model = g_m_y_armgoon_02
my_peds1[8]Model2 = 0xC54E878A
my_peds1[8]Positionx = 346.1081
my_peds1[8]Positiony = -2179.433
my_peds1[8]Positionz = 16.73189
my_peds1[8]Heading = 324.2129
my_peds1[8]Task = 6
my_peds1[8]Weapon = MicroSMG
my_peds1[8]Group = 1
my_peds1[8]SeatPosition = 0
my_peds1[8]my_peds_variation = Random
my_peds1[8]my_peds_Accuracy = 60
my_peds1[8]my_peds_Health = 100
my_peds1[8]my_peds_Armour = 100
my_peds1[8]my_peds_Invincible = False
my_peds1[8]my_peds_DrivingSpeed = 60
my_peds1[8]my_peds_DrivingStyle = Normal
my_peds1[8]my_peds_CombatEngaugeRange = 50
my_peds1[8]my_peds_CanLeaveGuardRange = False
my_peds1[8]my_peds_GuardRange = 3
my_peds1[8]my_peds_VecFallowDist = 5
my_peds1[8]my_peds_seeingRange = 50
my_peds1[8]my_peds_hearingRange = 60
my_peds1[8]my_peds_group_numb = 0
my_peds1[8]my_peds_Combat_Ability = 10
my_peds1[8]my_peds_senario = 
my_peds1[8]my_peds_can_exit_vehicle = True
