VH-60N Whitehawk
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1.5 changelog:
-better weapon resistance
-4k texture
-new texture
-normal maps
-smoothed bodyshell
-new rotors
-settings overhauled
-custom display name

Mod features:
-working doors and wipers
-detailed cockpit with working gauges
-lights
-custom col mesh (allows bullet holes and walking on vehicle)
-burn effects


Credits:
Eagle Dynamics (DCS A-10C) for UH-60A model

Converted and edited into VH-60N by SkylineGTRFreak

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Instructions:

1. Place the "vh60n" folder into [Gamefolder]\update\X64\dlcpacks\
2. With OpenIV, open [Game folder]\update\update.rpf\common\data\dlclist.xml and add this with Notepad++
		<Item>dlcpacks:\vh60n\</Item>

3. Now you are done, you will need a trainer with "spawn by name" function (Enchanted Native Trainer for example) to spawn the vehicle type in:

"whitehawk"


If you are not using the wiper script, you need to use the optional model files, otherwise the wipers will be bugged. Open up vh60n/dlc.rpf/x64/levels/gta5/vehicles/mq1vehicles.rpf and replace the y.ft files with the ones in the "nowiper" folder



I would advise using a Mods folder (more info at OpenIV) 
and make a backup, I take no responsibility if any shit happens.