Information:
This mod adds various (existing and new) interiors placements to the game:

- Unused FIB office
- Unused garage from the "High Life" update
- Police station at La Mesa
- Car mod / Beeker's Garage at the Lost clubhouse
- Motel room at "The Motor Motel" in the Grand Senora Desert

Requirements:
OpenIV.asi.
Mods folder.
Script Hook V .NET ( https://www.gta5-mods.com/tools/scripthookv-net )

Installation:
Move the "spinteriors" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spInteriors/</Item>" to the "dlclist.xml"
Import "hei_hw1_13_0.ybn" and "hei_hw1_13_biker_aux.ydr" in "mods\update\update.rpf\dlc_patch\mpheist\x64\levels\gta5\_citye\hollywood_01\hw1_13.rpf"
Import "hi@lr_cs6_03_0.ybn" and "lr_cs6_03_0.ybn" in "mods\update\x64\dlcpacks\mplowrider\dlc.rpf\x64\levels\gta5\_hills\country_06\cs6_03.rpf"
Move "InteriorsAdditions.cs" and "InteriorsAdditions.ini" in the "scripts" folder. Open "InteriorsAdditions.ini" to configure the options of the various interiors

Special Thanks:
- nkjellman ( https://www.gta5-mods.com/users/nkjellman ) and NewTheft ( https://www.gta5-mods.com/users/NewTheft ) for finding the unused FIB office and MP garage interiors ( https://gtaforums.com/topic/887946-gta-v-cut-interiors-add-on/ )
- NewTheft ( https://www.gta5-mods.com/users/NewTheft ) for the tutorial on how to hide an exterior ( https://gtaforums.com/topic/836301-hiding-gta-online-apartment-exteriors/ )
- Slick ( https://www.gta5-mods.com/users/HeySlickThatsMe ) for the idea of adding a floor mirror to the MP garage
- alloc8or ( https://www.gta5-mods.com/users/alloc8or ) for the NativeDB ( https://alloc8or.re/gta5/nativedb/ )
- dexyfex ( https://www.gta5-mods.com/users/dexyfex ) for CodeWalker ( https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map )
- The OpenIV Team ( https://www.gta5-mods.com/users/GooD-NTS ) for OpenIV ( https://www.gta5-mods.com/tools/openiv )
- 3Doomer ( https://www.gta5-mods.com/users/3Doomer ) for GIMS Evo ( https://www.gta5-mods.com/tools/gims-evo-with-gta-v-support )
- Skylumz ( https://www.gta5-mods.com/users/skylumz ) for Sollumz ( https://www.gta5-mods.com/tools/sollumz-blender-plugin )
- indilo53 ( https://github.com/indilo53 ) for GTAUtil ( https://github.com/indilo53/gtautil )
- Dekurwinator for the portals ( https://dekurwinator-mods.bitrix24.site/portals/ ), flags ( https://dekurwinator-mods.bitrix24.site/flags/ ), audio ( https://dekurwinator-mods.bitrix24.site/audio/ ) and
vertex colors ( https://dekurwinator-mods.bitrix24.site/vertexcolors/ ) tutorials
- Tobiii ( https://www.youtube.com/channel/UCmzMNbJe2LQH2r1cIextRLQ ) for the informations about the portals from his tutorial ( https://www.youtube.com/watch?v=2WbLb3NCrrg ).
- tangerinenuistance5 ( https://github.com/tangerinenuistance5 ) for the Occlusion Generator ( https://github.com/tangerinenuistance5/OcclusionGenerator )

Changelog:
v1.7
- Fixed the asset type definition for the new window of the FIB's office
- Updated only the dlc pack