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 Prerequisites & recommendations
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If you use Forests of San Andreas as well please be sure that you have installed version 4.0 or newer of that mod.
Otherwise you will have many colliding and duplicated props in some areas and fewer props in other areas.

This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
• https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated
• https://www.gta5-mods.com/tools/heapadjuster


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 Credits
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This map is based on the map "GTA V Remastered" in version 1.3 and 2.0b by le__AK.
I want to thank him very much for that great map and his permission to publish this extension.


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 Installation via OIV
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Simply extract the file "GTA V Remastered Enhanced v*.oiv" anywhere you want and use OpenIV -> Tools -> Package Installer to install the mod.
Selecting "mods" folder as location is recommended.

Please see section "Reflections" if you want to enable reflections in cars, puddles and on wet streets.


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 Uninstallation via OIV
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Simply extract the file "Uninstaller GTA V Remastered.oiv" anywhere you want and use OpenIV -> Tools -> Package Installer to uninstall the mod.
Please be sure to select the same location (mods or game folder) you did on installation.
It is not necessary to disable reflections before uninstalling.


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 Manual installation
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• Create a new folder "vremastered" in Grand Theft Auto V\mods\update\x64\dlcpacks
• Extract the file "GTA V Remastered Enhanced v*.oiv" and open it with a ZIP program (like 7zip, WinZIP, WinRAR, ...)
• Extract content\dlc\dlc.rpf to Grand Theft Auto V\mods\update\x64\dlcpacks\vremastered
  (so finally there must be Grand Theft Auto V\mods\update\x64\dlcpacks\vremastered\dlc.rpf)
• Use OpenIV to edit Grand Theft Auto V\mods\update\update.rpf\common\data\dlclist.xml
• Add new line
  <Item>dlcpacks:/vremastered/</Item>
  before line
  </Paths>


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 Manual uninstallation
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Revert the steps from section "Manual installation":
• Use OpenIV to edit Grand Theft Auto V\mods\update\update.rpf\common\data\dlclist.xml
• Remove any line like
  <Item>dlcpacks:/vremastered/</Item>
• Go to Grand Theft Auto V\mods\update\x64\dlcpacks and remove the folder vremastered


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 Reflections
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Reflections in waters (sea, lake, river) are enabled by default. To enable reflections in cars, puddles and on wet streets please
extract the file "Enable reflections for GTA V Remastered.oiv" anywhere you want and use OpenIV -> Tools -> Package Installer to install it.
Please be sure to select the same location (mods or game folder) you did on installing the mod.

I strongly recommended using this only in combination with NaturalVision Evolved, more precisely the adapted default.fxc shader.
You can either just install NVE or get that shader by opening "NaturalVision Installer - PART ONE.oiv" as a ZIP archive, extract the file content\mod\default.fxc
and place it in Grand Theft Auto V\mods\update\update2.rpf\common\shaders\win32_40_final\default.fxc
Using the original default.fxc shader results in reflections that are flickering because the original shader does not support alpha blending.

To manually enable reflections (not using the OIV) please use OpenIV to edit
Grand Theft Auto V\mods\update\x64\dlcpacks\vremastered\dlc.rpf\content.xml
and replace
<genericConditions>false</genericConditions>
by
<genericConditions>$level=MO_JIM_L00||$level=MO_JIM_L11</genericConditions>


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 Overview of added props
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bushes:				 1149
cacti:				  246
joshua trees:		  137
palms:				 3421
trees:				 5023
potted plants:		  279
misc vegetation:	 1029
rocks:				  123
seats & tables:		  478
others:				 1607
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total:				13492