<?xml version="1.0" encoding="ISO-8859-1"?>
<SpoonerPlacements>
	<Note />
	<AudioFile volume="400" />
	<ClearDatabase>false</ClearDatabase>
	<ClearWorld>0</ClearWorld>
	<ClearMarkers>false</ClearMarkers>
	<IPLsToLoad load_mp_maps="false" load_sp_maps="false" />
	<IPLsToRemove />
	<InteriorsToEnable />
	<InteriorsToCap />
	<WeatherToSet></WeatherToSet>
	<TimecycleModifier strength="1"></TimecycleModifier>
	<StartTaskSequencesOnLoad>true</StartTaskSequencesOnLoad>
	<ReferenceCoords>
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		<Z>-49.9999046</Z>
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		<Type>1</Type>
		<Dynamic>true</Dynamic>
		<FrozenPos>false</FrozenPos>
		<HashName>Cartel Goons</HashName>
		<InitialHandle>351496</InitialHandle>
		<PedProperties>
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			<CanRagdoll>true</CanRagdoll>
			<HasShortHeight>false</HasShortHeight>
			<Armour>0</Armour>
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			<AnimActive>false</AnimActive>
		</PedProperties>
		<OpacityLevel>255</OpacityLevel>
		<LodDistance>16960</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>200</MaxHealth>
		<Health>200</Health>
		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>false</IsCollisionProof>
		<IsExplosionProof>false</IsExplosionProof>
		<IsFireProof>false</IsFireProof>
		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
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			<Roll>0</Roll>
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	<Placement>
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			<AnimActive>false</AnimActive>
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		<OpacityLevel>255</OpacityLevel>
		<LodDistance>16960</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>200</MaxHealth>
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		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
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		<IsExplosionProof>false</IsExplosionProof>
		<IsFireProof>false</IsFireProof>
		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
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		<Attachment isAttached="false" />
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		<InitialHandle>30987</InitialHandle>
		<PedProperties>
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			<AnimActive>false</AnimActive>
		</PedProperties>
		<OpacityLevel>255</OpacityLevel>
		<LodDistance>16960</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>200</MaxHealth>
		<Health>200</Health>
		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
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		<IsExplosionProof>false</IsExplosionProof>
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		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
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		<Attachment isAttached="false" />
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		<Type>1</Type>
		<Dynamic>true</Dynamic>
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		<HashName>Cartel Goons</HashName>
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			<EngineSoundName></EngineSoundName>
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				<Right>false</Right>
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				<Back>false</Back>
				<R>255</R>
				<G>0</G>
				<B>255</B>
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				<FrontRightDoor>false</FrontRightDoor>
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				<BackLeft>false</BackLeft>
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				<_6>false</_6>
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		<LodDistance>16960</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>1000</MaxHealth>
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		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
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		<Type>2</Type>
		<Dynamic>true</Dynamic>
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