Mod changelog:
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*20/02/24
Update Title: KRYST4LCLR's Gameconfig (Regularly Updated) v1.5 (Experimental) - (Refreshment update) - (Both auto & manual installs)
This refreshment update recreates my gameconfigs from the ground-up with increased values, which in-turn will help players out when installing mods.

19/02/24
Update Title: KRYST4LCLR's Gameconfig (Regularly Updated) v1.4 (Experimental) - (Both auto & manual installs) - (Deprecated)
A: Increments have been made to all provided game versions which changes the built-in modelinfos & maxmodelinfos which in-turn, will help players when installing the following mods...
A1: Building Interior Based Mods (Mlo's & Maps)
A2: Ped Models
A3: Vehicle Models
A4: Weapon Models

05/02/24
Update Title: KRYST4LCLR's Gameconfig (Regularly Updated) v1.3 (Experimental) - (Both auto & manual installs) - (Deprecated)
A: Updated "ArchiveCount" inside "gameconfig.xml" across all provided game versions. Users are no longer needing to use "PackFile Limit Adjuster" to increase the amount of RPF's the game has to load.

31/12/23
Update Title: KRYST4LCLR's Gameconfig (Regularly Updated) v1.2 (Experimental) - (Both auto & manual installs) - (Deprecated)
A: A certain poolsize would exceed it's given value when playing storymode with mods, because of this, the poolsize value has now been raised across all provided game versions.

30/12/23
Update Title: KRYST4LCLR's Gameconfig (Regularly Updated) v1.1 (Experimental) - (Both auto & manual installs) - (Deprecated)
A: OIV packages for my gameconfig's which will make the install process much easier.
B: Mod archive restructure.

21/12/23
Update Title: KRYST4LCLR's Gameconfig (Regularly Updated) v1.0.0 (Experimental) - (Manual Install) - (Deprecated)
A: 1st public release