INSTALLATION: For the ped itself, place it here: "mods/update/x64/dlcpacks/mpsum2/dlc.rpf/x64/models/cdimages/peds/mpsum2.rpf"

If you have a dlcpack just for peds, like frdfare's "ffpedfix" dlcpack, use that instead.


For the "peds.meta" file, place it in: "mods/update/x64/dlcpacks/mpsum2/dlc.rpf/common/data"

If you're using the custom dlcpack method, and you don't want to copy the whole "mpsum2" dlcpack to your mods folder, you can place it here instead: "mods/update/update.rpf/dlc_patch/mpsum2/common/data"


For the custom personality, use the "pedpersonality" YMT file provided with the mod.
Place that here: "mods/update/update.rpf/x64/data/metadata"

Or if you're using a custom "pedpersonality" file, just copy and paste this long line between any existing personality line, so long as it's between the "</Item>" & "<Item>" lines.

    <Item>
      <PersonalityName>Juggernaut</PersonalityName>
      <DefaultWeaponLoadout>LOADOUT_ARMY</DefaultWeaponLoadout>
      <Bravery>swat</Bravery>
      <AgitatedPersonality>Confront</AgitatedPersonality>
      <Criminality>Law_Abiding</Criminality>
      <AgitationTriggers>default</AgitationTriggers>
      <HealthConfigHash>Armour</HealthConfigHash>
      <WeaponAnimations>
        <Item>Ballistic</Item>
      </WeaponAnimations>
      <AmbientAudio>default</AmbientAudio>
      <WitnessPersonality>default</WitnessPersonality>
      <Agility>
        <Flags>AF_CAN_DIVE</Flags>
        <MovementCostModifier value="1.00000000"/>
      </Agility>
      <IsMale value="true"/>
      <IsHuman value="true"/>
      <ShouldRewardMoneyOnDeath value="true"/>
      <IsGang value="false"/>
      <IsSecurity value="false"/>
      <IsWeird value="false"/>
      <IsDangerousAnimal value="false"/>
      <CausesRumbleWhenCollidesWithPlayer value="false"/>
      <AllowSlowCruisingWithMusic value="false"/>
      <AllowRoadCrossHurryOnLightChange value="false"/>
      <VehicleTypes/>
      <AttackStrengthMin value="1.50000000"/>
      <AttackStrengthMax value="2.00000000"/>
      <StaminaEfficiency value="1.00000000"/>
      <ArmourEfficiency value="1.00000000"/>
      <HealthRegenEfficiency value="1.00000000"/>
      <ExplosiveDamageMod value="1.00000000"/>
      <HandGunDamageMod value="1.00000000"/>
      <RifleDamageMod value="1.00000000"/>
      <SmgDamageMod value="1.00000000"/>
      <PopulationFleeMod value="1.00000000"/>
      <HotwireRate value="1.00000000"/>
      <MotivationMin value="0"/>
      <MotivationMax value="10"/>
      <DrivingAbilityMin value="0"/>
      <DrivingAbilityMax value="10"/>
      <DrivingAggressivenessMin value="0"/>
      <DrivingAggressivenessMax value="10"/>
      <Affluence>AFF_AVERAGE</Affluence>
      <TechSavvy>TS_HIGH</TechSavvy>
      <MovementModes/>
      <WeaponAnimsFPSIdle>FirstPerson</WeaponAnimsFPSIdle>
      <WeaponAnimsFPSRNG>FirstPersonRNG</WeaponAnimsFPSRNG>
      <WeaponAnimsFPSLT>FirstPersonAiming</WeaponAnimsFPSLT>
      <WeaponAnimsFPSScope>FirstPersonScope</WeaponAnimsFPSScope>
    </Item>


After all of that is finished, you should be set!
To play as this ped, just use a trainer to change into the ped.
The name should be: "U_M_Y_Juggernaut_02"


OPTIONAL PEDS.META FILES: These optional files gives both the Avon juggernaut (from the Doomsday Heist DLC) and the Merryweather juggernaut (from the SA Mercenaries DLC) proper walking and weapon anims.

For the Avon juggernaut, place the meta file here: "mods/update/x64/dlcpacks/mpchristmas2017/dlc.rpf/common/data"

Or here, if you don't want to copy the whole dlcpack:
"mods/update/update.rpf/dlc_patch/mpchristmas2017/common/data"

And for the Merryweather juggernaut, the meta file goes here:
"mods/update/x64/dlcpacks/mp2023_01/dlc.rpf/common/data"

If you don't want to copy this dlcpack either, place it here instead:
"mods/update/update.rpf/dlc_patch/mp2023_01/common/data"

After that, just simply load in.
Use a trainer to swap into these peds.

The name for the Avon juggernaut is: "U_M_Y_Juggernaut_01"
And the name of the Merryweather juggernaut is: "U_M_M_Juggernaut_03"


Anyways, that's all I got for you folks, hope you enjoy!
-EcLiPsE-