<Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_SMG_VARMOD_LUXE</Name>
      <Model>W_SB_SMG_Luxe</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="0"/>
	  <ExtraComponents>
		<Item>
		  <ComponentName>COMPONENT_SMG_CLIP_01</ComponentName>
		  <ComponentModel>W_SB_SMG_LUXE_Mag1</ComponentModel>
		</Item>
		<Item>
		  <ComponentName>COMPONENT_SMG_CLIP_02</ComponentName>
		  <ComponentModel>W_SB_SMG_LUXE_Mag2</ComponentModel>
		</Item>
		<Item>
		  <ComponentName>COMPONENT_SMG_CLIP_03</ComponentName>
		  <ComponentModel>w_sb_smg_boxmag_luxe</ComponentModel>
		</Item>
		<Item>
		  <ComponentName>COMPONENT_AT_AR_FLSH</ComponentName>
		  <ComponentModel>w_at_ar_flsh_pdluxe</ComponentModel>
		</Item>
		<Item>
		  <ComponentName>COMPONENT_AT_SCOPE_MACRO_02</ComponentName>
		  <ComponentModel>W_AT_Scope_Macro_02_LUXE</ComponentModel>
		</Item>
		<Item>
		  <ComponentName>COMPONENT_AT_PI_SUPP</ComponentName>
		  <ComponentModel>W_AT_PI_Supp_LUXE</ComponentModel>
		</Item>
	  </ExtraComponents>	
    </Item>