[general]
model=Homelander_Kwabz
name=Homelander By Kwabz
pedSelector_name=
hotkey=None
bDisableFirstPerson=False
bSetDefaultComponentVariationB=True
movement_clipset=
bHidePlayerChar=0
aux=0.1
jumpToTarget_maxDist=25
jumpToTarget_minSpeed=90
bBigMass=1
hitForceCoef_collisions_peds=1
hitForceCoef_collisions_vehiclesAndProps=1
bSuperSprint=1
baseSprintSpeed=20
speedIncValue=40
maxSprintSpeed=-1
maxSprintAnimsSpeed=-1
sprintSpeedIncCoef=1
bCanFly=1
AI_distanceToTeleport=500
loadOldEnabledPowersConfig_o2=0
bMoreSolarFlareAttacks=0
AIHealthPercentToUseMoreSolarFlares=50
timeInSecondsToUseMoreSolarFlaresAgain=20
soundsFolder=Sounds
sprintBodyLeanFwdCoef=0.5
fixEyes_o1=0
bCanRagdoll=False
sprint toTargetSpeedCoef=1
minDistToSpawnMoveFX=20
minDistToPlayMoveSoundFX=20
minDistToPlayBasicMoveSoundFX=2
crosshairSideOffset=1
crosshairUpOffset=1
fixLaserNameV2=0
forcedIdleAnim=0
idleAnimsMaxSpeed=2
flightAnim_noCombatPose=100
flightAnim_noCombatPoseFwd=100
flightAnim_noCombatPoseBwd=100
flightAnim_noCombatPoseSides=100
flightAnim_noCombatPoseUpDown=100
flightAnim_noCombatPoseFast=1800
flightAnim_combatPose=200
flightAnim_CombatPoseFwd=200
flightAnim_CombatPoseBwd=200
flightAnim_CombatPoseSides=200
flightAnim_CombatPoseUpDown=200
flightAnim_CombatPoseFast=1800
flightAnim_fasterPose=1600
flightAnim_hyperSpeedPose=2600
flightAnim_relaxedPose=2800
flightAnim_goToTargetPose=300
flightAnim_goToTargetChargedPose=1600
bSpawnTrailFXWhenMovingFast=True
bSpawnTrailFXOnLowSpeedFlight=False
bSpawnTrailFXOnFastFlight=False
bSpawnTrailFXOnFasterFlight=True
airTrailName=air_trail
airTrailDictName=nibfx_super
airTrailSize=1
airTrailDynamicSize=True
airTrailDynamicSizeMaxSpeed=500
airTrailDynamicSizeMultiplier=6
airTrailAlpha=1
airTrailColor_R=255
airTrailColor_G=255
airTrailColor_B=255
bAttackCarryPed=False
bNewEyesDetectionMethod_warn=0
bNewEyesDetectionMethod=True
normalEyesGlowOffset_left_v2_1=0;0;0
normalEyesGlowOffset_right_v2_1=0;0;0
blastEyesGlowOffset_left_v2_1=0;0;0
blastEyesGlowOffset_right_v2_1=0;0;0
normalLaserOffset_left_v2_1=0;0.005;-0.0175
normalLaserOffset_right_v2_1=0;-0.002;-0.0165
blastLaserOffset_left_v2_1=0;0;0
blastLaserOffset_right_v2_1=0;0;0
hotkeyTogglePowers=None
hotkeySpawnAlly=None
hotkeySpawnEnemy=None
hotkeySpawnKiller=None
hotkeyMustHold=ControlKey
[parts_1]
model=
boneID=0
pos_offset_x=0
pos_offset_y=0
pos_offset_z=0
rot_offset_x=0
rot_offset_y=0
rot_offset_z=0
bHideInFirstPerson=0
name=
[compvar_1]
component=
variation=0
textureIndex=0
[config]
maxHealth=50000
maxHealth_AI=40000
damageCoef=1
damageCoef_AI=1
healthRegenCoef=1
healthRegenCoef_AI=1
ai_AttacksInSequence=3
ai_timeBetweenAttacks=4000
normalEyes_clothID=9
normalEyes_clothVar=0
normalEyes_clothTextVar=0
glowingEyes_clothID=9
glowingEyes_clothVar=1
glowingEyes_clothTextVar=0
normalCape_clothID=6
normalCape_clothVar=0
normalCape_clothTextVar=0
fastFlightCape_clothID=6
fastFlightCape_clothVar=1
fastFlightCape_clothTextVar=0
bFastFlightPoseAux=1
bSlowFlightPoseAux=1
fastFlightPose=3 
eyesGlowOffset_normal=0.03310001;0.112;0.06499997
eyesLaserOffset_normal=0.01199994;-0.006000033;0.01670001
eyesSideOffset_normal=0.009
eyesGlowSizeCoef_normal=0
eyesLaserSizeCoef_normal=0.5
eyesGlowOffset_blast=0.03740003;0.1190003;0.05799999
eyesLaserOffset_blast=0.04099993;-0.08199979;0.02580001
eyesSideOffset_blast=0
eyesGlowSizeCoef_blast=0
eyesLaserSizeCoef_blast=0.394
throwForceCoef_peds=1
throwForceCoef_vehicles=1
throwForceCoef_heart=1
throwForceCoef_head=1
bCanUseWeapons=0
bCanJump=0
jumpZSpeed=50
enterVehMode=1
visionMode=0
bSonicBoom=1
midAirHyperFlightStart_minFlightZdir=0.45
hyperUpBaseFlightSpeed=200
hyperUpSpeedIncCoef=1
hyperUpMaxFlightSpeed=3000
bCanGrabPeds=1
bCanCarryPeds=1
bCanLiftVehicles=1
grabByNeckMode=twoHands
bUseSideAnimWhenMoving=1
healthRegenInterval=100
healthRegenHealthIncAmount=10
lowEnergyAmount=0.2
minEnergyToRecoverHealth=-1
minEnergyToUseLaser=-1
minEnergyToUseBlastLaser=-1
minEnergyToUseSolarFlare=0.4
minEnergyToFly=0.2
minHitForceCoefForLowEnergy=0.5
minDamageCoefForLowEnergy=0.2
minRegenCoefForLowEnergy=0.3
toggleFLight_togglesToIgnoreRagdoll=2
hyperFlightUpPose=3
slowFlightPose=1
idleFlightPose=1
maxFlightFwdSpeed=100
maxFlightBwdSpeed=-50
maxFlightSideSpeed=100
maxFlightUpSpeed=200
fastFlightStartSpeed=200
fastFlightInceSpeedStep=150
userMaxSpeedBase=2000
userMaxSpeedLimit=5000
throwForceCoef_tornado=1.2
punchTornadoMinPunches=8
otherScriptsKryptoEffectCoef=0.005
flightAngleLimit_Fast=89
flightAngleLimit_Slow=48
flightAngleLimit_Idle=48
laserFXType=2
bLaser_iniHitNewDamageMethod=1
bLaser_seqHitsFixedDamageMethod=1
bLaserBlast_seqHitsFixedDamageMethod=0
laserBeamModel=superman_laser
blastBeamModel=superman_laser_blast
bHideGlowingEyesFX=0
glowingEyes_RedValue=255
glowingEyes_GreenValue=7
glowingEyes_BlueValue=2
speedToAutoHideEyesGlowFX=5
damage_UMelee_roundhouseKick=400
damage_UMelee_rollback_kick=400
damage_UMelee_flyingKick_fuuma=400
damage_UMelee_backSpinPunch=400
damage_UMelee_backflip_kick=400
damage_UMelee_highKick=300
damage_UMelee_highKickLeft=300
damage_UMelee_elbowSpin=300
damage_UMelee_meiaLuaSpin=300
damage_UMelee_giratoriaSpin=300
Special Vision mode=16
laserFXType_override1=3
windBlow_oldDamageMethod=False
windBlow_protect_lowHealthPeds_againstCollisions_o1=True
windBlow_lowHealthValue=300
windBlow_minHealthKeepValue_lowHealthPeds_o1=35
windBlow_damage_againstLowHealthPeds=1
windBlow_damage_againstBigHealthPeds=2
windBlow_victimPlayCrawlAnims=True
windBlow_crawlMaxTime=10000
windBlow_killAfterCrawl=False
windBlow_fleeAfterCrawl=True
bPerformChargeFlightAnimOnGround=True
bPerformChargeFlightAnimInMidAir=True
bPerformChargeFlightAnimToAttack=True
flightUserRotationAdaptCoef=1
flightUserSpeedAdaptCoef=1
flightUserYAdaptCoef=1
fastFlightTurnAnimCoef=1
fastFlightUpDownAnimCoef=1
flightAngleLimit_Faster=89
basicFlightSpeedChangeCoef=1
basicFlightRotChangeCoef=1
basicFlightTurnRollsCoef=1
basicFlightMaxTurnRollCoef=1
fastFlightSpeedChangeCoef=1
fastFlightRotChangeCoef=1
fastFlightTurnRollsCoef=1
fastFlightMaxTurnRollCoef=1
minSpeedToHitThingsInFlight=50
[damage]
damage_wMelee_1_fromLeft=400
damage_wMelee_2_fromRight=400
damage_wMelee_3_fromTop=350
damage_wMelee_4_fromTop2=350
damage_WMelee_5_fromLeft=350
damage_wMelee_stabSide=400
damage_uMelee_1_fromRight=300
damage_uMelee_2_fromRight2=300
damage_uMelee_3_fromLeft=300
damage_UMelee_rightUpperCut=350
damage_UMelee_rightUpperCutAndTakeDown=500
damage_UMelee_rightUpperCutAndSlice=550
damage_UMelee_chargedRightLow=400
damage_UMelee_chargedLeftLow=400
damage_laserSlice_half=550
damage_laserSlice_head=550
damage_flightSimpleHit=200
damage_flightDirectAttackHit=400
damage_groundSimpleHit=300
damage_jumpAndSmashStrike=450
damage_laserIniHit=150
damage_laserSeqHitsCoef=1
damage_heartRipOff=15000
damage_UMelee_rightUpperCutAndBlast=650
damage_laserBlastIniHit=350
damage_laserBlastSeqHitsCoef=1.25
damage_headRipOff=500
damage_burnEyes=700
damage_blastHead=750
damage_freezeVictim=500
damage_solarFlare=1000
damage_UMelee_rightUpperCutAndVaporize=750
damage_UMelee_groundPunch=500
damage_UMelee_groundPunch_standing=350
damage_UMelee_groundPunch_standing_grab=350
damage_UMelee_rightUpperCutAndTakeDownGroundPunch=800
damage_UMelee_MidAirPunchSequence=1000
damage_UMelee_twoHandsPunch=600
damage_groundPunch_maxValue=700
damage_throw_victim=300
damage_throw_targetPed=400
damage_throw_targetOthers=600
damage_driverRipOffOnly=250
damage_driverRipOffAndEnter=200
damage_tornado=200
damage_tornadoThrow=600
damage_punchTornado_eachPunch=25
[hitCoef]
hitForceCoef_sequenceHits=1.4
hitForceCoef_finalHit=1.5
hitForceCoef_add_normalHealthPeds=1.4
hitForceCoef_add_bigHealthPeds=1.4
hitForceCoef_add_VehiclesAndProps=1.3
normalAttacks_cameraShakeCoef=1.6
chargedAttacks_cameraShakeCoef=2
keepHitVel_timeKeepVelCoef_peds=1
keepHitVel_timeKeepVelCoef_other=1
keepHitVel_minSpeedConsiderBigHit=100
keepHitVel_maxTimeKeepSpeed=3000
keepHitVel_bigHit_zFallCoef=1
hitForceCoef_windBlow=1
hitForceCoef_fireExtinguishWindBlow=1
hitForceCoef_laser=1
hitForceCoef_laserBlast=1
hitForceCoef_solarFlare=1
hitForceCoef_tornado=1
hitForceCoef_tornadoPunches_finalHit=1
hitForceCoef_twoHandsPunch=1
hitForceCoef_midAirPunchSequence=1
hitForceCoef_midAirPunchSequence_initialHit=1
hitForceCoef_midAirPunchSequence_finalHit=1
[UMelee_1_fromRight]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=True
bUsedByAI=True
UMelee_1_fromRight_bUsedInChargedAttacks=0
UMelee_1_fromRight_bCanBeUsedInMeleeAttacks=0
UMelee_1_fromRight_bUsedByAI=1
[UMelee_2_fromRight2]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=True
bUsedByAI=True
UMelee_2_fromRight2_bUsedInChargedAttacks=1
UMelee_2_fromRight2_bCanBeUsedInMeleeAttacks=0
UMelee_2_fromRight2_bUsedByAI=1
[UMelee_3_fromLeft]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=True
bUsedByAI=True
UMelee_3_fromLeft_bUsedInChargedAttacks=0
UMelee_3_fromLeft_bCanBeUsedInMeleeAttacks=0
UMelee_3_fromLeft_bUsedByAI=1
[UMelee_rightUpperCut]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=True
bUsedByAI=True
UMelee_rightUpperCut_bUsedInChargedAttacks=0
UMelee_rightUpperCut_bCanBeUsedInMeleeAttacks=1
UMelee_rightUpperCut_bUsedByAI=1
[UMelee_rightUpperCutAndTakeDown]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndTakeDown_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDown_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDown_bUsedByAI=1
[UMelee_rightUpperCutAndTakeDownLaser]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndTakeDownLaser_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownLaser_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownLaser_bUsedByAI=1
[UMelee_rightUpperCutAndTakeDownLaserSlice]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndTakeDownLaserSlice_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownLaserSlice_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownLaserSlice_bUsedByAI=1
[UMelee_rightUpperCutAndTakeDownLaserBlast]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndTakeDownLaserBlast_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownLaserBlast_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownLaserBlast_bUsedByAI=1
[UMelee_rightUpperCutAndTakeDownLaserVaporize]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndTakeDownLaserVaporize_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownLaserVaporize_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownLaserVaporize_bUsedByAI=1
[UMelee_rightUpperCutAndSlice]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndSlice_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndSlice_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndSlice_bUsedByAI=1
[UMelee_rightUpperCutAndBlast]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndBlast_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndBlast_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndBlast_bUsedByAI=1
[UMelee_rightUpperCutAndVaporize]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndVaporize_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndVaporize_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndVaporize_bUsedByAI=1
[UMelee_groundPunch]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_groundPunch_bUsedInChargedAttacks=0
UMelee_groundPunch_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_bUsedByAI=1
[UMelee_groundPunch_weak]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_groundPunch_weak_bUsedInChargedAttacks=0
UMelee_groundPunch_weak_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_weak_bUsedByAI=1
[UMelee_groundPunch_standing]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=True
bUsedByAI=True
UMelee_groundPunch_standing_bUsedInChargedAttacks=0
UMelee_groundPunch_standing_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_standing_bUsedByAI=1
[UMelee_groundPunch_standing_grab]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=True
bUsedByAI=True
UMelee_groundPunch_standing_grab_bUsedInChargedAttacks=0
UMelee_groundPunch_standing_grab_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_standing_grab_bUsedByAI=1
[UMelee_rightUpperCutAndTakeDownGroundPunch]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndTakeDownGroundPunch_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownGroundPunch_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownGroundPunch_bUsedByAI=1
[UMelee_MidAirPunchSequence]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_MidAirPunchSequence_bUsedInChargedAttacks=0
UMelee_MidAirPunchSequence_bCanBeUsedInMeleeAttacks=0
UMelee_MidAirPunchSequence_bUsedByAI=1
[UMelee_twoHandsPunch]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_twoHandsPunch_bUsedInChargedAttacks=0
UMelee_twoHandsPunch_bCanBeUsedInMeleeAttacks=0
UMelee_twoHandsPunch_bUsedByAI=1
[chargedFlight_groundHitAttack]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=True
bUsedByAI=True
chargedFlight_groundHitAttack_bUsedInChargedAttacks=0
chargedFlight_groundHitAttack_bCanBeUsedInMeleeAttacks=0
chargedFlight_groundHitAttack_bUsedByAI=1
[UMelee_fromLeftSlap]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_fromLeftSlap_bUsedInChargedAttacks=0
UMelee_fromLeftSlap_bCanBeUsedInMeleeAttacks=0
UMelee_fromLeftSlap_bUsedByAI=1
[UMelee_chargedRightLow]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_chargedRightLow_bUsedInChargedAttacks=0
UMelee_chargedRightLow_bCanBeUsedInMeleeAttacks=1
UMelee_chargedRightLow_bUsedByAI=1
[UMelee_chargedLeftLow]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_chargedLeftLow_bUsedInChargedAttacks=0
UMelee_chargedLeftLow_bCanBeUsedInMeleeAttacks=1
UMelee_chargedLeftLow_bUsedByAI=1
[specialAttack_laserAttack]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_laserAttack_bUsedInChargedAttacks=0
specialAttack_laserAttack_bCanBeUsedInMeleeAttacks=0
specialAttack_laserAttack_bUsedByAI=0
[specialAttack_laserSliceAttack]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_laserSliceAttack_bUsedInChargedAttacks=0
specialAttack_laserSliceAttack_bCanBeUsedInMeleeAttacks=0
specialAttack_laserSliceAttack_bUsedByAI=0
[special_LaserSliceHead]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
special_LaserSliceHead_bUsedInChargedAttacks=0
special_LaserSliceHead_bCanBeUsedInMeleeAttacks=0
special_LaserSliceHead_bUsedByAI=0
[special_LaserSliceInHalf]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
special_LaserSliceInHalf_bUsedInChargedAttacks=0
special_LaserSliceInHalf_bCanBeUsedInMeleeAttacks=0
special_LaserSliceInHalf_bUsedByAI=0
[specialAttack_laserBlastAttack]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_laserBlastAttack_bUsedInChargedAttacks=0
specialAttack_laserBlastAttack_bCanBeUsedInMeleeAttacks=0
specialAttack_laserBlastAttack_bUsedByAI=0
[specialAttack_laserVaporizeAttack]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=True
bUsedByAI=True
specialAttack_laserVaporizeAttack_bUsedInChargedAttacks=0
specialAttack_laserVaporizeAttack_bCanBeUsedInMeleeAttacks=0
specialAttack_laserVaporizeAttack_bUsedByAI=0
[specialAttack_heatUpVictimWeapon]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=True
bUsedByAI=False
specialAttack_heatUpVictimWeapon_bUsedInChargedAttacks=0
specialAttack_heatUpVictimWeapon_bCanBeUsedInMeleeAttacks=0
specialAttack_heatUpVictimWeapon_bUsedByAI=0
[specialAttack_laserBurnEyes]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_laserBurnEyes_bUsedInChargedAttacks=0
specialAttack_laserBurnEyes_bCanBeUsedInMeleeAttacks=0
specialAttack_laserBurnEyes_bUsedByAI=0
[specialAttack_laserExplodeHead]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_laserExplodeHead_bUsedInChargedAttacks=0
specialAttack_laserExplodeHead_bCanBeUsedInMeleeAttacks=0
specialAttack_laserExplodeHead_bUsedByAI=0
[special_heartRipOff]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
special_heartRipOff_bUsedInChargedAttacks=0
special_heartRipOff_bCanBeUsedInMeleeAttacks=0
special_heartRipOff_bUsedByAI=1
[special_headRipOff]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
special_headRipOff_bUsedInChargedAttacks=0
special_headRipOff_bCanBeUsedInMeleeAttacks=0
special_headRipOff_bUsedByAI=1
[specialAttack_freezeWind]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_freezeWind_bUsedInChargedAttacks=0
specialAttack_freezeWind_bCanBeUsedInMeleeAttacks=0
specialAttack_freezeWind_bUsedByAI=0
[specialAttack_superWind]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_superWind_bUsedInChargedAttacks=0
specialAttack_superWind_bCanBeUsedInMeleeAttacks=0
specialAttack_superWind_bUsedByAI=0
[specialAttack_extinguishFireWind]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=False
specialAttack_extinguishFireWind_bUsedInChargedAttacks=0
specialAttack_extinguishFireWind_bCanBeUsedInMeleeAttacks=0
specialAttack_extinguishFireWind_bUsedByAI=0
[specialAttack_SolarFlareFX]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_SolarFlareFX_bUsedInChargedAttacks=0
specialAttack_SolarFlareFX_bCanBeUsedInMeleeAttacks=0
specialAttack_SolarFlareFX_bUsedByAI=1
[specialAttack_Tornado]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_Tornado_bUsedInChargedAttacks=0
specialAttack_Tornado_bCanBeUsedInMeleeAttacks=0
specialAttack_Tornado_bUsedByAI=1
[specialAttack_TornadoThrow]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_TornadoThrow_bUsedInChargedAttacks=0
specialAttack_TornadoThrow_bCanBeUsedInMeleeAttacks=0
specialAttack_TornadoThrow_bUsedByAI=1
[specialAttack_TornadoPunch]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
specialAttack_TornadoPunch_bUsedInChargedAttacks=0
specialAttack_TornadoPunch_bCanBeUsedInMeleeAttacks=0
specialAttack_TornadoPunch_bUsedByAI=1
[energy]
generalDamageCoef=1.5
generalHitForceCoef=1
energyRegenCoef=1
energyConsumptionCoef=1
[fall]
bFallAnimsEnabled=1
fallInRagdoll_ZforceCoef=1
bBigFallHitFX=1
forcedFallForce=1
[movementClipset]
glowingEyes_movementClipset=move_stealth@generic@core
lowEnergy_movementClipset=move_m@depressed@a
normalEyes_movementClipset=move_m@muscle@a
sprinting_movementClipset=move_p_m_one
[powers_toggle]
power_1=1
power_15=1
power_2=1
power_14=1
power_3=1
power_4=1
power_50=1
power_9=1
power_10=1
power_11=1
power_12=1
power_5=1
power_6=1
power_18=1
power_13=1
power_19=1
power_20=1
power_21=1
power_207=True
power_212=True
power_213=True
power_200=1
power_201=1
power_202=1
power_203=True
power_210=True
power_204=1
power_211=1
power_205=1
power_206=1
power_209=True
power_208=True
power_223=True
power_100=True
power_101=True
power_102=True
power_214=True
power_215=True
power_216=True
power_217=True
power_222=True
power_218=True
power_219=True
power_220=True
power_221=True
power_1000=True
power_1001=True
power_1002=True
power_1003=True
power_1004=True
power_1005=True
power_1006=True
power_1007=True
power_1008=True
power_1009=True
[UMelee_1_fromRight_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[UMelee_2_fromRight2_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[UMelee_3_fromLeft_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDown]
bCanBeUsedInMeleeAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDownLaser]
bCanBeUsedInMeleeAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDownLaserSlice]
bCanBeUsedInMeleeAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDownLaserBlast]
bCanBeUsedInMeleeAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDownLaserVaporize]
bCanBeUsedInMeleeAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndSlice]
bCanBeUsedInMeleeAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndBlast]
bCanBeUsedInMeleeAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndVaporize]
bCanBeUsedInMeleeAttacks=False
[UMelee_groundPunch_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_groundPunch]
bCanBeUsedInMeleeAttacks=False
[UMelee_groundPunch_weak_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_groundPunch_weak]
bCanBeUsedInMeleeAttacks=False
[UMelee_groundPunch_standing_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[UMelee_groundPunch_standing_grab_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_rightUpperCutAndTakeDownGroundPunch]
bCanBeUsedInMeleeAttacks=False
[UMelee_MidAirPunchSequence_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_MidAirPunchSequence]
bCanBeUsedInMeleeAttacks=False
[UMelee_twoHandsPunch_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_twoHandsPunch]
bCanBeUsedInMeleeAttacks=False
[UMelee_fromLeftSlap_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_fromLeftSlap]
bCanBeUsedInMeleeAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_chargedRightLow]
bCanBeUsedInMeleeAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_chargedLeftLow]
bCanBeUsedInMeleeAttacks=False
[specialAttack_laserAttack_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserAttack]
bCanBeUsedInMeleeAttacks=False
[specialAttack_laserSliceAttack_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserSliceAttack]
bCanBeUsedInMeleeAttacks=False
[special_LaserSliceHead_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_special_LaserSliceHead]
bCanBeUsedInMeleeAttacks=False
[special_LaserSliceInHalf_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_special_LaserSliceInHalf]
bCanBeUsedInMeleeAttacks=False
[specialAttack_laserBlastAttack_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserBlastAttack]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_heatUpVictimWeapon]
bUsedByAI=False
[specialAttack_laserBurnEyes_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserBurnEyes]
bCanBeUsedInMeleeAttacks=False
[specialAttack_laserExplodeHead_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_laserExplodeHead]
bCanBeUsedInMeleeAttacks=False
[special_heartRipOff_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_special_heartRipOff]
bCanBeUsedInMeleeAttacks=False
[special_headRipOff_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_special_headRipOff]
bCanBeUsedInMeleeAttacks=False
[specialAttack_freezeWind_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_freezeWind]
bCanBeUsedInMeleeAttacks=False
[specialAttack_superWind_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_superWind]
bCanBeUsedInMeleeAttacks=False
[specialAttack_extinguishFireWind_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_extinguishFireWind]
bCanBeUsedInMeleeAttacks=False
[bUsedByAI_specialAttack_extinguishFireWind]
bUsedByAI=False
[specialAttack_SolarFlareFX_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_SolarFlareFX]
bCanBeUsedInMeleeAttacks=False
[specialAttack_Tornado_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_Tornado]
bCanBeUsedInMeleeAttacks=False
[specialAttack_TornadoThrow_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_TornadoThrow]
bCanBeUsedInMeleeAttacks=False
[specialAttack_TornadoPunch_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_specialAttack_TornadoPunch]
bCanBeUsedInMeleeAttacks=False
[UMelee_flyingKick_fuuma]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
[bCanBeUsedInMeleeAttacks_UMelee_flyingKick_fuuma]
bCanBeUsedInMeleeAttacks=False
[UMelee_backflip_kick_fuuma]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
[bCanBeUsedInMeleeAttacks_UMelee_backflip_kick_fuuma]
bCanBeUsedInMeleeAttacks=False
[UMelee_backSpinPunch_fuuma]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
[bCanBeUsedInMeleeAttacks_UMelee_backSpinPunch_fuuma]
bCanBeUsedInMeleeAttacks=False
[UMelee_rollback_kick_fuuma]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
[bCanBeUsedInMeleeAttacks_UMelee_rollback_kick_fuuma]
bCanBeUsedInMeleeAttacks=False
[UMelee_roundhouseKick_fuuma]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
[bCanBeUsedInMeleeAttacks_UMelee_roundhouseKick_fuuma]
bCanBeUsedInMeleeAttacks=False
[UMelee_elbowSpin_nib]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=True
bUsedByAI=True
[UMelee_giratoriaspin_nib]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
[UMelee_giratoriaspin_nib_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_giratoriaspin_nib]
bCanBeUsedInMeleeAttacks=False
[UMelee_highKick_left_nib]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
[UMelee_highKick_left_nib_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_highKick_left_nib]
bCanBeUsedInMeleeAttacks=False
[UMelee_highKick_nib]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
[UMelee_highKick_nib_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_highKick_nib]
bCanBeUsedInMeleeAttacks=False
[UMelee_meiaLuaSpin_nib]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
[UMelee_meiaLuaSpin_nib_bUsedInChargedAttacks]
bUsedInChargedAttacks=False
[bCanBeUsedInMeleeAttacks_UMelee_meiaLuaSpin_nib]
bCanBeUsedInMeleeAttacks=False
[EnterVeh_223]
powerDisplayName=Enter Veh
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[AI Melee_100]
powerDisplayName=AI Melee
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[AI Throw Victim_101]
powerDisplayName=AI Throw Victim
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[AI Throw Vehicle_102]
powerDisplayName=AI Throw Vehicle
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[UMelee_1_fromRight_214]
powerDisplayName=UMelee 1 from Right
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[UMelee_2_fromRight2_215]
powerDisplayName=UMelee 2 from Right2
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[UMelee_3_fromLeft_216]
powerDisplayName=UMelee 3 from Left
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[UMelee_rightUpperCut_217]
powerDisplayName=UMelee right Upper Cut
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_upperTakeDown_203]
powerDisplayName=Melee upper Take Down
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_upperTakeDownLaser_204]
powerDisplayName=Melee upper Take Down Laser
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_upperTakeDownLaserSlice_211]
powerDisplayName=Melee upper Take Down Laser Slice
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_upperTakeDownLaserBlast_205]
powerDisplayName=Melee upper Take Down Laser Blast
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_upperTakeDownLaserVaporize_206]
powerDisplayName=Melee upper Take Down Laser Vaporize
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_upperSlice_200]
powerDisplayName=Melee upper Slice
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_upperBlast_201]
powerDisplayName=Melee upper Blast
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_upperVaporize_202]
powerDisplayName=Melee upper Vaporize
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_groundPunch_207]
powerDisplayName=Melee ground Punch
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_groundPunchWeak_222]
powerDisplayName=Melee ground Punch Weak
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_groundPunch_standing_212]
powerDisplayName=Melee ground Punch standing
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_groundPunch_standing_grab_213]
powerDisplayName=Melee ground Punch standing grab
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_midAirPunchSequence_209]
powerDisplayName=Melee mid Air Punch Sequence
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_twoHandsPunch_208]
powerDisplayName=Melee two Hands Punch
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[melee_upperTakeDownGroundPunch_210]
powerDisplayName=Melee upper Take Down Ground Punch
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[ChargedFlight_groundHitAttack_218]
powerDisplayName=Charged Flight ground Hit Attack
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[UMelee_fromLeftSlap_219]
powerDisplayName=UMelee from Left Slap
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[UMelee_chargedLeftLow_220]
powerDisplayName=UMelee charged Left Low
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[UMelee_chargedRightLow_221]
powerDisplayName=UMelee charged Right Low
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[heatVision_1]
powerDisplayName=Heat Vision
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[slicerHeatVision_15]
powerDisplayName=Slicer Heat Vision
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[blastHeatVision_2]
powerDisplayName=Blast Heat Vision
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[vaporizeHeatVision_14]
powerDisplayName=Vaporize Heat Vision
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[laserSlice_head_4]
powerDisplayName=Laser Slice head
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[laserSlice_half_3]
powerDisplayName=Laser Slice half
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[weaponHeatUp_50]
powerDisplayName=Weapon Heat Up
bEnabled_forPlayer=1
bEnabled_forAI=0
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[burnEyes_11]
powerDisplayName=Burn Eyes
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[laserExplodeHead_12]
powerDisplayName=Laser Explode Head
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[heartRipOff_9]
powerDisplayName=Heart Rip Off
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[headRipOff_10]
powerDisplayName=Head Rip Off
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[freezeWindBlow_6]
powerDisplayName=Freeze Wind Blow
bEnabled_forPlayer=0
bEnabled_forAI=0
bEnabled_forAlly=0
bEnabled_forEnemy=0
bEnabled_forKiller=0
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[superWindBlow_5]
powerDisplayName=Super Wind Blow
bEnabled_forPlayer=1
bEnabled_forAI=0
bEnabled_forAlly=0
bEnabled_forEnemy=0
bEnabled_forKiller=0
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[fireExtinguish_18]
powerDisplayName=Fire Extinguish
bEnabled_forPlayer=0
bEnabled_forAI=0
bEnabled_forAlly=0
bEnabled_forEnemy=0
bEnabled_forKiller=0
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[solarFlare_13]
powerDisplayName=Solar Flare
bEnabled_forPlayer=0
bEnabled_forAI=0
bEnabled_forAlly=0
bEnabled_forEnemy=0
bEnabled_forKiller=0
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[tornado_19]
powerDisplayName=Tornado
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[tornadoThrow_20]
powerDisplayName=Tornado Throw
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[punchs360_21]
powerDisplayName=Punchs360
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[fuuma_melee_flyingKick_1000]
powerDisplayName=Fuuma melee flying Kick
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[fuuma_melee_backFlipKick_1001]
powerDisplayName=Fuuma melee back Flip Kick
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[fuuma_melee_backSpinKick_1002]
powerDisplayName=Fuuma melee back Spin Kick
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[fuuma_melee_rollbackKick_1003]
powerDisplayName=Fuuma melee rollback Kick
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[fuuma_melee_roundHouseKick_1004]
powerDisplayName=Fuuma melee round House Kick
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[elbowSpin_nib_1005]
powerDisplayName=Elbow Spin nib
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[giratoriaspin_nib_1006]
powerDisplayName=Giratoriaspin nib
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[highKick_left_nib_1007]
powerDisplayName=High Kick left nib
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[highKick_nib_1008]
powerDisplayName=High Kick nib
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[meiaLuaSpin_nib_1009]
powerDisplayName=Meia Lua Spin nib
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
charged_addDamageCoef=1
charged_addHitCoef=1
[general_blastLaserOffset_left_v2_1]
editChangeCoef=0.005
[general_normalLaserOffset_left_v2_1]
editChangeCoef=0.005
[general_normalLaserOffset_right_v2_1]
editChangeCoef=0.005
