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 FiveM client-sided
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These instructions are meant to be used if you want to play with the mod "Dead Vegetation" on FiveM not hosting a server but using it only for yourself (client-sided).


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 Installation
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• Go to your FiveM Application Data folder, usually
  %LOCALAPPDATA%\FiveM\FiveM Application Data
• Extract the file dead_vegetation.rpf and place it in the folder mods. So in the end there must be
  FiveM Application Data\mods\dead_vegetation.rpf
• Unfortunately, it's not possible to specify the loading order of client-sided mods in FiveM.
  Therefore, you have to adapt my other mods manually (if used) to ensure that the LOD and reflection textures of "Dead Vegetation" are used.
  To do so please use OpenIV and open the folder FiveM Application Data\mods.
  Then, one after another, navigate to these locations:
  • fosa_n.rpf -> content -> dlc.rpf -> x64 -> levels -> gta5 -> forests_n_slod.rpf
  • fosa_s.rpf -> content -> dlc.rpf -> x64 -> levels -> gta5 -> forests_s_slod.rpf
  • vremastered.rpf -> content -> dlc.rpf -> x64 -> levels -> gta5 -> vremastered_slod.rpf
  • vegetation_reflection.rpf -> content -> dlc.rpf -> x64 -> levels -> gta5 -> vegetation_reflection_slod.rpf
  And remove these files (if existing):
  • vegetation_lod.ytd
  • vegetation_slod.ytd
  • forests_n_lod.ytd
  • forests_n_slod.ytd
  • forests_s_lod.ytd
  • forests_s_slod.ytd
  • vremastered_lod.ytd
  • vremastered_slod.ytd
  • vegetation_reflection_lod.ytd
  Please note that you can skip this step without affecting the HD archetypes but you will get LOD and reflections models not using the textures of "Dead Vegetation".


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 Uninstallation
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• Go to your FiveM Application Data folder, usually
  %LOCALAPPDATA%\FiveM\FiveM Application Data
• Delete the file mods\dead_vegetation.rpf
• In case you adapted my other mods to ensure the LOD and reflection textures of "Dead Vegetation" are used you need to revert these changes by replacing the files
  • fosa_n.rpf
  • fosa_s.rpf
  • vremastered.rpf
  • vegetation_reflection.rpf
  with the original ones.