v1.10.0
- Fix bug player falling at game start
- New drone presets (betafpv air65, Nazgul F5, iFlight chimera7, dji Avata2, dji neo, iFlight Helion, Jeno5, Kayoudur, Kayouloin, Kayoumini, Pavo20) 
- Update physics
- Remove snow on ground (no longer works, need to find the memory address to patch)
- Add pause clock option to pause time of day
- Update OSD elements
- Fix occasional crash during teleportation

v1.9.1
- change the controller plug/unplug detection to fix fps slowdown on some systems
- when assigning a controller axis to an input, move the axis and simply press the enter key to set the auto-detected value
- Teleport spots are now listed in the scripts/Quadcopter/Teleport.json file (allow to reorder manually prefered spots)
- Ability to add new teleport spots (from current player position)

v1.9.0
- new physics based on realistic setting values
- add predefined drone presets
- handle drone collision
- Pressing 'G' now toggle start/stop flying drone
- Pressing 'H' now stop flying drone and teleport player at drone pos.
- add coins collector system 
- add a secondary weapon

v1.8.0
- add a race system and the possibility to create your own race tracks (using the menyoo or map editor addons)
- add 5 races tracks
- change the default menu hotkeys to F10 (for compatibility with menyoo mod) (only affect new users or when after deleting quadcopter.json file) 
- better minimap orientation when flying drone and use new icons
- add radio audio during flight (and ability to play your own music, see : https://support.rockstargames.com/articles/208767008/How-to-Play-Custom-Music-on-the-Self-Radio-station-in-GTAV-and-GTA-Online-on-PC)
- improved position and orientation of vehicles when launching urban rodeos to correctly place them in front of the player
- redesign of the direct input system to use calibration and configurable smoothing input
- add a manual stick calibration function as well as a self-calibration at startup
- add a help text in the controller sub-menu to identify the axis index that is being moved for the sticks assignment
- add propellers sounds during the rotations of the drone and at 0 throttle to simulate air mode

v1.7.0
- show current Quadcopter-Redux release version in menu
- add option in menu to support radio mode 1,2,3,4 (default is mode 2)
- better ground positioning of the entities
- avoids strange flight behavior when the player triggers the flight of the drone while inside a vehicle (the vehicle is instantly destroyed and the player ends up on the ground)
- Rename menu 'Control' to 'Rates' and 'Gamepad' to 'Controller'
- Add menu to change weather and time of day
- Add snow on ground option
- Add 20 new teleportation spots

v1.6.0
- add teleport menu
- add max speed menu in drone physics
- adjust default physics settings

v1.5.0
- add mission "Custom Race" : create your own race with any vehicles
- adjust physics and change some default values

v1.4.0
- adjusted physics
- introduce missions gameplay
- added chasing missions for various vehicules (supercar, sportives, jetski, bike...)
- added urban rodeos 

v1.3.0
- added new weapons and weapon menu 
- add menu option to hide home point

v1.2.0
- added new Physics
- added 5 physics presets slots
- enhenced drone sounds
- configurable keys for menu, start and stop flying from json settings file

v1.1.0 
- added "Angle" flight mode (configurable max angle and damping speed)
- added support for 3 rates profiles
- added Betaflight, Kiss and RaceFlight rates models
- new keyboard shortcuts : C for change camera, F to change flight mode (acro, angle)
- default flight mode is now Angle
- Armed is not set as default
- reticle in osd can be hidded
- replace cam button with flight mode button
- added current flight mode in OSD

v1.0.0
- First released version