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 Credits
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This map is based on the map "Forests of San Andreas" in version 2.2 (RRC edition) by JRod.
I want to thank him very much for that great map and his permission to publish this mod.

Despite my own tools/scripts (https://github.com/Larcius/gta5-modding-utils) the following tools were involved:
• OpenIV (https://openiv.com): importing files from openformats to binary code
• CodeWalker (https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map): editing entities and scenarios, exporting and importing shader
• HLSLDecompiler (https://github.com/etnlGD/HLSLDecompiler): decompiling shader (from DXBC byte code to HLSL source code)
• FXC (https://learn.microsoft.com/en-us/windows/win32/direct3dtools/fxc): compiling shader (from HLSL source code to DXBC byte code)



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 Overview of added props
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 northern part
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bushes:			  23
trees:			4998
others:			 517
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total north:	5538


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 southern part
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bushes:			 678
cacti:			 129
joshua trees:	 306
palms:			  11
trees:			6814
rocks:			  85
others:			 205
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total south:	8228


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 summary
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north:			 5538
south:			 8228
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total:			13766

