====== Northwind's Jester ======

My first major modelling project is done.(For now anyway.) This was first a response to the beta Jester that R* 
added (but didn't release) in the Southern San Andreas Super Sport Series update. Originally I intended to 
remake the old San Andreas Jester kits and be done, but I couldn't stop, it kept evolving into what it is now.

I decided to change the headlight style because it was getting too close to the source car and it bothered me. 
I like the new style more as it is an improvement on the original ones, while still keeping the classic Jester 
look. (You could also look at it as a face lift change.) 

There will be one more kit that is being made by Dynamo but at the time of posting he hasn't finished it.
After that I cannot add more since there is a limit on how many parts can be added.

Why is it Dinka instead of Karin? The more time i have spent on the Vanillaworks Discord server the more I 
realised that the brand R* picked doesn't really matter. Like many of the cars they create the manufacturers 
are also an amalgamation of many. (For example Toyota Lancer evolution X = kuruma, eh no) TL;DL I don't think 
it matters what brand it is.

Big thanks to the Vanillaworks and Lorify discord servers for all the help, constructive criticism, and being an all around good craic.

====== Features ======

- New Interior
- New stock engine
- Animated engine tuning
- Engine Swaps
- 3d body panel lines (removed the painted on ones)
- Functional Nitrous
- More Bodykits, Wings, Hoods, Door Mirrors, etc.
- More liveries
- Head light and Tail light customisation
- Realigned wheels
- Reshaped the rear hatch (trunk)
- Customised engine audio - turbos are more noticeable and present at stock, and transmission whine less 
noticeable.

====== Change Log ======

- V1.1 Corrected the optional handling line to the right one.
- V1.2 Corrected the vehicle collision, added information to readme/description, more pictures added
- V1.3 changed name to resolve conflict with Jester RR wide (Legacy addon only at the moment) new spawn name nwjester
- V1.3b re-added optional handling file and template. Added Drift Jester liveries. Fixed door cards. 

====== Optional Handling lines ======

- Stock by Fuksias  Close to R*'s handling but with more of a weighted feel to the rear. 
- Optional by Eddlm  A more realistic approach. 

Try both of them out to see which one suits you, both are quite fun to drive.

====== Extras and what they do ======

You can combine the logo sun strips with one of the coloured ones or use on their own.

Extra1 - Stock spoiler
Extra2 - Turbo badge
Extra3 - Primary colour sun strip
Extra4 - Secondary colour sun strip
Extra5 - Jester logo sun strip
Extra6 - Bayshore sun strip
Extra7 - Alien sun strip
Extra8 - X-Flow sun strip
Extra9 - Dinka Motorsport sun strip

====== Paint ======

Primary - The main colour of the car (obviously), extra 3 sunstrip, Seat Belts (all excpt bucket)
Secondary - Brake calipers, extra 4 sunstrip, Seat belts (Bucket Seats)

Depending on which trainer you use these two paint options may be called something different.

Trim - Interior colours; Dial surrounds, Seats, Steering wheel line (not sure what it is called), Door cards, Air filter cones, Pullies

Accent - Hood neon (Alien hood with neon), Trunk speakers neon 

====== Incompatibilities  ======

Not all parts are compatible with each other

- Targa Roof, Curved rear side window - not compatible with any race interior.
- GT Interior not compatible with Rally rear bumper
- Eye lids are not compatible with many of the headlight styles 
- Spats are best suited for the stock rear bumper styles

====== Known Issues  ======

- If you have the old version of this mod (karin_jester) please remove it as it will conflict with some parts of this mod.

- Head light and tail light glass does not break. I can make them break but since you can change the style the glass collision can not be disabled (at the present time) I was not able to find a suitable solution to that.

- Modified headlight and tail lights do not break, they just stop lighting up. (At the present time R* has not done any customisation so I believe that is why they don't fully work.)

- Wide arch parts need vstancer to space out the wheels otherwise they don't look very good.

- The base car has hand made lods (good for adding into traffic), but the tuning parts have auto generated lods, they don't look great. 

- I have a bought copy of GTA so I am not going to be much help you if you don't. Need arena wars dlc because of nitrous otherwise afterhours for the rest, as far as I know.

- No mods show up in tuning menus? That is a modkit id conflict.

====== Resolving modkit id problems  ====== 

Unfortunatelly this will involve a little trial and error. 
In OpenIV navigate to dlc.rpf\data with edit mode on right click and edit (Ctrl+enter) carcols.meta and after carvariations.meta At the top of the carcols document the lines. 
	<kitName>650_jester5_modkit</kitName>
	<id value="650" />
The number needs to be changed to one that is not in use in your game. This may take a while to find one if you have a lot of vehicle add-on's installed.

The modkit id is also present in the carvariations.meta towards the bottom of the document (line 127). 	<Item>650_jester5_modkit</Item> 
The id number must match the number assigned in carcols.

One way to reduce time waste on finding the modkit id's you are using would be to install Add-on spawner by IKT https://www.gta5-mods.com/scripts/add-on-vehicle-spawner

====== Installation ======

- Place the folder nw_jester in to your mods folder Grand Theft Auto V\mods\update\x64\dlcpacks

- Add <Item>dlcpacks:/nw_jester/</Item> into your dlclist.xml located in mods\update\update.rpf\common\data

- If you want to try out the optional handling line by Eddlm (I recommend you do) navigate to nw_jester
\dlc.rpf\data

====== Credits ======

In no particular order

The vehicle artist/s at Rockstar Games - Original model
13Stewartc - Showing me the basics of zmodeler
GhostRider - Stock Tail lights
Provo - Help with the Rally spoiler
Le Shark - Sniper kit
IGnoTon - Help with Sketchup
Monky - Help with audio issues
Fuksias - Stock handling
Eddlm - Optional handling
Boywond - Badges, NFS style liveries
FilipJDM - Alien badge
BB20 - Void Breaker kit

====== Livery creators and converters  ======

The Secret Power - Maximum Acceleration, Classic Tuner, Sage, Gensai drift, Branded
 
GogoDG - coolhand #63 conversion, Tongvazone, Dinka In-house Customisation, Globe Oil #9, Rapid Stripes 
conversion, Underground Racer, Maximum Acceleration conversion, Sage conversion, Branded + black and white 
conversion, Gensai drift conversion, Classic tuner conversion, How is your car running, Akai Ryu, Double 
Crossed conversion, Blacklisted conversion.

VNQSHR - Madwheels

NAstyWiNN3R - Rapid Stripes

====== Photographers  ======

- (Ambient)
- Dnero
- Eddlm
- Fin
- JoonasPRKL
- M16Striker
- StannyBoy
- _tom__cruise_
- GOM
- GTAGFX
- GtaV_Los_Santos
- Its Gam3r
- NorthwindJME
- Sealyx
- Valant Luize Sushi (Checkout https://www.gta5-mods.com/maps/photoshoot-stage-menyoo-sushimcsushi to take your own in-game render style pictures)

I had many pictures to chose from not all of them could be uploaded to the site, so I included them in a imgur gallery. https://imgur.com/a/gta-5-jester-TbqqRza 

====== DISCLAIMER ======

Do not post this mod behind a paywall. If you paid for this, you've been scammed!

Feel free to use in servers, port it to other games I have no issue with this.

It is unlocked on purpose as it is a vanilla edit. You can use the car or parts if you like. If you want to use parts that someone else has created please ask them first.


Thanks for downloading, I hope you enjoy. 
~ Northwind JME