Thank you for downloading my mod. For the optimal experience, I would like to recommend you to replace the handling and vehicle.meta items for the TRAILERSMALL2. 

Polygons: 40.690
Verticles: 36.166

YFT: 542kb
YTD: 331kb

Install path: 
Grand Theft Auto V/mods/update/x64/dlcpacks/mpgunrunning/dlc.rpf/x64/levels/gta5/vehicles/mpgunrunningvehicles.rpf

--------------

Credits: 
Model: J-m@n
Convert: Iddo - SizzGamesMods
Textures: Iddo - SizzGamesMods
Handling: Iddo - SizzGamesMods

Handling: 

    <Item type="CHandlingData">
      <handlingName>TRAILERSMALL2</handlingName>
      <fMass value="1000.000000" />
      <fInitialDragCoeff value="10.000000" />
      <fPercentSubmerged value="80.000000" />
      <vecCentreOfMassOffset x="0.000000" y="-1.000000" z="-0.300000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="1" />
      <fInitialDriveForce value="0.000000" />
      <fDriveInertia value="0.300000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="105.000000" />
      <fBrakeForce value="0.700000" />
      <fBrakeBiasFront value="0.500000" />
      <fHandBrakeForce value="0.500000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="3.300000" />
      <fTractionCurveMin value="3.300000" />
      <fTractionCurveLateral value="20.000000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="0.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.200000" />
      <fSuspensionCompDamp value="1.400000" />
      <fSuspensionReboundDamp value="2.200000" />
      <fSuspensionUpperLimit value="0.100000" />
      <fSuspensionLowerLimit value="-0.100000" />
      <fSuspensionRaise value="0.070000" />
      <fSuspensionBiasFront value="0.550000" />
      <fAntiRollBarForce value="0.000000" />
      <fAntiRollBarBiasFront value="0.000000" />
      <fRollCentreHeightFront value="0.400000" />
      <fRollCentreHeightRear value="0.400000" />
      <fCollisionDamageMult value="0.800000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.200000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="0.000000" />
      <fOilVolume value="0.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="40000" />
      <strModelFlags>20220048</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>30</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CTrailerHandlingData">
          <fAttachLimitPitch value="45.000000" />
          <fAttachLimitRoll value="30.000000" />
          <fAttachLimitYaw value="60.000000" />
          <fUprightSpringConstant value="-0.500000" />
          <fUprightDampingConstant value="1.000000" />
          <fAttachedMaxDistance value="0.010000" />
          <fAttachedMaxPenetration value="0.010000" />
          <fAttachRaiseZ value="0.000000" />
          <fPosConstraintMassRatio value="3.857000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>

Vehicles.meta: 

    <Item>
      <modelName>trailersmall2</modelName>
      <txdName>trailersmall2</txdName>
      <handlingId>TRAILERSMALL2</handlingId>
      <gameName>Caravan</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_TRUCK</layout>
      <coverBoundOffsets>TRAILERSMALL_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
      <aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
      <bonnetCameraName />
      <povCameraName />
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_TRAILER_SMALL</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.191800" />
      <wheelScaleRear value="0.191800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.100000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
        500.000000
      </lodDistances>
      <identicalModelSpawnDistance value="40" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_DONT_SPAWN_AS_AMBIENT</flags>
      <type>VEHICLE_TYPE_TRAILER</type>
      <plateType>VPT_NONE</plateType>
      <vehicleClass>VC_UTILITY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera />
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <numSeatsOverride value="0" />
    </Item>

Carvariations:

    <Item>
      <modelName>trailersmall2</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            134 
            134 
            0 
            0
          </indices>
          <liveries>
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            0 
            0
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            0 
            0
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            0 
            0
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            0 
            0
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>        <Item>
          <indices content="char_array">
            134 
            134 
            0 
            0
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            0 
            0
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            0 
            0
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>0_default_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities />
      </plateProbabilities>
      <lightSettings value="1" />
      <sirenSettings value="0" />
    </Item>