<?xml version="1.0" encoding="utf-8"?>

<CVehicleModelInfo__InitDataList>
	<residentTxd>vehshare</residentTxd>
	<residentAnims />
	<InitDatas>
	<Item>
		<modelName>ttrs</modelName> 
		<txdName>ttrs</txdName> 
		<handlingId>ttrs</handlingId> 
		<gameName>ttrs</gameName> 
		<vehicleMakeName>Audi</vehicleMakeName> 
		<expressionDictName>null</expressionDictName> 
		<expressionName>null</expressionName> 
		<animConvRoofDictName>null</animConvRoofDictName> 
		<animConvRoofName>null</animConvRoofName> 
		<animConvRoofWindowsAffected /> 
		<ptfxAssetName>null</ptfxAssetName> 
		<audioNameHash>PENUMBRA</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>PENUMBRA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="0.010000" />
	  <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.020000" y="-0.100000" z="-0.025000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.050000" y="-0.005000" z="-0.038000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.175000" z="-0.078000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.120000" y="0.275000" z="0.523000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.158000" z="0.445000" />
      <PovCameraOffset x="0.000000" y="-0.200000" z="0.630000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.025000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.100000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.275200" />
      <wheelScaleRear value="0.275200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.800000" />
      <damageOffsetScale value="0.750000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000	
        100.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.816" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_LIVERY FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_PENUMBRA_FRONT_LEFT</Item>
        <Item>STD_PENUMBRA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	</InitDatas>
	<txdRelationships>
	<Item>
		<parent>vehicles_poltax_interior</parent>
		<child>topvcla</child>
	</Item>
	</txdRelationships>
</CVehicleModelInfo__InitDataList>