<?xml version="1.0" encoding="UTF-8"?>

<CHandlingDataMgr>
  <HandlingData>
     <Item type="CHandlingData">
      <handlingName>szenkej_404rs5</handlingName>
      <fMass value="2450.000000" />
      <fInitialDragCoeff value="2.50000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.200000" z="-0.3000000" />
      <vecInertiaMultiplier x="1.300000" y="1.600000" z="2.000000" />
      <fDriveBiasFront value="0.500000" />
      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.45000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="6.000000" />
      <fClutchChangeRateScaleDownShift value="5.000000" />
      <fInitialDriveMaxFlatVel value="280.000000" />
      <fBrakeForce value="5.3900000" />
      <fBrakeBiasFront value="0.65000" />
      <fHandBrakeForce value="2.150000" />
      <fSteeringLock value="42.000000" />
      <fTractionCurveMax value="4.37000" />
      <fTractionCurveMin value="4.300000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.020000" />
      <fLowSpeedTractionLossMult value="0.0500000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.486000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.900000" />
      <fSuspensionCompDamp value="1.300000" />
      <fSuspensionReboundDamp value="2.00000" />
      <fSuspensionUpperLimit value="0.070000" />
      <fSuspensionLowerLimit value="-0.120000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.500000" />
      <fAntiRollBarForce value="0.9000000" />
      <fAntiRollBarBiasFront value="0.6000000" />
      <fRollCentreHeightFront value="-0.030000" />    <!-- Jak auto się buja jak łódka, to zmniejszamy wartosc || Jak auto się przewraca, to zwiększamy -->
      <fRollCentreHeightRear value="-0.030000" />     <!-- Jak auto się buja jak łódka, to meister to pedał || Jak auto się przewraca, to meister najebany -->
      <fCollisionDamageMult value="0.3000000" />
      <fWeaponDamageMult value="0.5000000" />
      <fDeformationDamageMult value="0.000000" />
      <fEngineDamageMult value="0.030000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="-0.200000" />
      <fSeatOffsetDistZ value="-0.100000" />
      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>SPORTS_CAR</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
  </HandlingData>
</CHandlingDataMgr>
