[general]
link=
name=Apocalypse
model=Apocalypse
hotkey=None
bDisableFirstPerson=False
bSetDefaultComponentVariation=0
movement_clipset=
bHidePlayerChar=0
aux=0,1
bSetDefaultComponentVariationB=True
pedSelector_name=
[parts_1]
model=
boneID=0
pos_offset_x=0
pos_offset_y=0
pos_offset_z=0
rot_offset_x=0
rot_offset_y=0
rot_offset_z=0
bHideInFirstPerson=0
name=
[compvar_1]
component=
variation=0
textureIndex=0
[thanosConfig]
maxHealth=10000
healthRegenCoef=1
damageCauseCoef=1
AI_maxHealth=10000
AI_healthRegenCoef=1
AI_damageCauseCoef=1
handoffset=0,26;0,15;0,05
handOffsetCoef=0,85
victim_handAttachOffset=0,147;-0,015;-0,194
swordAttachOffset=0;0;0
neckSnapDamage=500
headRipOffWSwordDamage=1000
headRipOffDamage=500
throwVictim=250
stonePedExplodeDamage=200
turnIntoWaterDamage=200
turnIntoAnimalDamage=200
stealSoulDamage=10
blackHoleDamage=200
meteorMaxDamage=1000
groundSmashMaxDamage=500
jumpAttackHitGroundMaxDamage=50
energyExplosionsMaxDamage=50
superMeleeAttackDamage=300
infinityMeleeDamage=350
infinityBeamDamage=35
fireThrowDamage=15
groundPowerSlashDamage=200
powerSlashDamage=500
swordStabDamage=500
swordGroundSmashDamage=500
swordStabAndSpinDamage=500
swordSimpleFromTopDamage=250
swordSimpleFromRightDamage=250
swordSimpleFromLeftDamage=250
swordNeckSlashDamage=500
swordThrowDamage=500
swordStabHoldUpDamage=500
swordStabHoldUpFinishDamage=500
swordStabTopDownFinishDamage=500
swordSplitInTwoDamage=500
userDamageReceivedByExplosions=200
lamPoleMaxDamage=200
[stone_offsets]
stone_Mind=0,4515;0,04150008;-0,1177505
stone_Soul=0,6589994;-0,009000017;0,1069997
stone_Reality=0,7102495;0,0005000766;0,04949963
stone_Space=0,6760005;0,07225007;0,08074955
stone_Power=0,6449997;0,1575;0,05699978
stone_Time=0,4702497;0,2425;0,1644997
[stone_glowSizeCoef]
stone_Mind=1
stone_Soul=1
stone_Reality=1
stone_Space=1
stone_Power=1
stone_Time=1
[equipped]
stone_Mind=True
stone_Soul=True
stone_Reality=True
stone_Space=True
stone_Power=True
stone_Time=True
