Tired of silent or normal crashes? Tired having no results from your mod's own Crash Handler? No worries! That is where CrashLogger steps in.

Requirements:
- ScriptHookV

Usage:
- Detecting engine-level crashes
- Having ability to make logs from your C# mod.

How to apply CrashLogger to your mod for logging:

1. Place CrashLogger.asi in main GTA V's directory
2. Go into your mod's project and create a new script
3. Insert Integration.cs content inside of your newly created script
4. Change the namespace to the one you need
5. Start using it in other scripts like this: '---.Log("Overloaded")' or '---.Log(ex, "Located in Main.cs")'

After the crash, look at your main GTA V's directory. CrashLogger_Log.txt should be there with all the information you need.