/-STREAMER-/
EnableVehicleStreamer=true		;Despawns vehicles far away automatically and respawns when close
StreamInDistance=500.0			;Distance when vehicles appear
StreamOutDistance=510.0			;Distance when vehicles disappear
MaxNumberOfStreamedInCars=16		;Closest N cars are shown only, ignoring distances above

/-SETTINGS-/
MaxNumberOfCars=512			;You can change this to whatever you like, Ratio of data is 1kb per car for now
RemovePersonalVehicles=true		;Removes Franklin/Michael/Trevor default vehicles (breaks some game things like bought garages)
DataSavingTime=1000			;(milliseconds) Time between database saving (the actual saving takes roughly 2-3 seconds)
SpawnAllVehiclesOnStartup=true		;(Overidden by EnableVehicleStreamer) All vehicles will start spawned, otherwise they will need to be manually spawned (They spawn at their last location, not their safe location)
SpawnAllVehiclesAtSafeSpawn=false	;(Overidden by EnableVehicleStreamer) If enabled, all vehicles will spawn at the set safe spawn, if no spawn is set, they will spawn at last location
ShowVehicleOutlines=true		;The bounding box around highlighted vehicles
SaveDuringMissions=false		;Might save you in weird locations if enabled and you leave in the middle of missions
EnablePhoneTurnOnByController=true	;This will let DPad Down bring up the phone, otherwise the only way is the phone key assigned below
EnableBlips=true			;Enables the blips on vehicles
PlaySpeechOnCarDelivery=true		;(Only works on some peds)Your character will say something like "thanks" when you get it
FocusOnCarDelivery=true			;When the car arrives, your camera will focus to it for a few seconds
EnableRemoteSystem=true			;Enables the remote lock/unlock/start/stop function
EnableRemoteMovement=true		;Enables the remote movement of vehicles
ReturnVehiclesToSafeLocation=true	;When you die or get busted nearby vehicles will get returned to their safe spot (set either by app or locking)

/-KEYS-/				;https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?redirectedfrom=MSDN&view=net-5.0
SaveKey=Z				;For tracking/untracking vehicles
SaveModifier=SHIFT			;Not case sensitive
PhoneKey=T				;Bring up phone
PhoneModifier=SHIFT

/-CHARACTER-/
SaveCharacterPosition=true
SaveCharacterSkin=true
SaveCharacterClothes=true
SaveCharacterHealthArmor=true
SaveCharacterWeapons=true

/-VEHICLES-/
SaveVehicleMods=true
SaveVehicleExtras=true
SaveVehicleDoorState=true
SaveVehicleWindowState=true		;Up/down/broken windows
SaveVehicleWheelState=true
SaveVehicleLightState=true		;Sirens included
SaveVehicleEngineState=true
SaveVehicleConvertibleState=true	;Used for convertibles
SaveVehicleWheelTurn=true		;Vehicle turned wheels

/-WORLD-/
SaveGameTime=true
SaveGameWeather=true
isInGarage=false

MirrorParkHomeOwned=false
MirrorParkHome2Owned=false
AltaHomeOwned=false
VinewoodMansionOwned=false
PaletoHomeOwned=false
PaletoHome2Owned=false
ChamberlainHomeOwned=false
DevinHomeOwned=false
RockfordHomeOwned=false
RockfordHome2Owned=false
RockfordHome3Owned=false
YanktonHomeOwned=false
SandyHomeOwned=false
ChumashHomeOwned=false

MirrorPark3Owned=false
CityHouseOwned=false
CityHouse2Owned=false
RichmanHouseOwned=false
RichmanHouse2Owned=false
BanhamCanyonOwned=false
PaletoHome2Owned=false
RockfordHome4Owned=false
VinewoodOwned=false