<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
  <residentTxd>vehshare</residentTxd>
  <residentAnims />
  <InitDatas>
	
	
	
	
	
	 
 
	<Item>
      <modelName>tc88</modelName>
      <txdName>tc88</txdName>
      <handlingId>tc88</handlingId>
      <gameName>tc88</gameName>
      <vehicleMakeName>MTL</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
        <animConvRoofDictName>va_tc88</animConvRoofDictName>
      <animConvRoofName>roof</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
       <audioNameHash>phantom</audioNameHash>
        <layout>LAYOUT_TRUCK_BIFF</layout>
      <coverBoundOffsets>FIRETRUCK_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.180000" y="-0.126000" z="-0.046000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="-0.035000" y="0.000000" z="-0.058000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="-0.035000" y="0.000000" z="-0.058000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.060000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.031000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.060000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.335000" z="0.543000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.159000" y="0.576000" z="0.473000" />
      <PovCameraOffset x="0.000000" y="-0.0000" z="0.50000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.075000" z="0.050000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.085000" z="0.050000" />
       <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.340700" />
      <wheelScaleRear value="0.340700" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="1.000000" />
      <damageOffsetScale value="0.200000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="0.984" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_EMERGENCY_SERVICE FLAG_DRIVER_NO_DRIVE_BY FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_USE_STRICTER_EXIT_COLLISION_TESTS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Fireman_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_FRONT_LEFT</Item>
        <Item>VAN_FIRETRUK_FRONT_RIGHT</Item>
        <Item>VAN_RIOT_FRONT_LEFT</Item>
        <Item>VAN_BOXVILLE_FRONT_RIGHT</Item>
        <Item>HANGING_FIRETRUK_LEFT</Item>
        <Item>HANGING_FIRETRUK_RIGHT</Item>
        <Item>TRUCK_PACKER_FRONT_LEFT</Item>
        <Item>TRUCK_PACKER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	
	
	



  </InitDatas>
  <txdRelationships>
   
   <Item>
      <parent>vehicles_race_generic</parent>
      <child>mt1</child>
    </Item>

 <Item>
      <parent>mt1</parent>
      <child>tc88</child>
    </Item>


  </txdRelationships>
</CVehicleModelInfo__InitDataList>