Schedule V Mod Manual

1. About

Schedule V allows you to immmerse yourself in the role of a drug kingpin by running your own illicit manufacturing plant. You can do everything from cooking your own product, creating unique mixes to distributing your product to the people of San Andreas. Below are all the sections in this manual:

2. Properties

Properties serve as player-owned buildings where furniture can be placed, items stored, and workstations installed. Each property is uniquely saved and loaded from XML files in the 'Properties' folder. Purchase properties by going to their location on the map. Below are all the properties listed from cheapest to most expensive:

Property Name Purchase Price Interior (From GTA Online)
Small Basement $20,000 Stash House
Garage $25,000 6-Car Garage
Small Warehouse $45,000 Meth Lab
Vinewood Apartment $95,000 Low End Apartment
Medium Warehouse $105,000 Weed Farm
Medium Apartment $135,000 Medium Apartment
Industrial Warehouse $165,000 Garment Factory Garage
Large Warehouse $205,000 Vinewood Car Club
Former Auto Shop $325,000 Auto Shop
Underground Warehouse $395,000 Nightclub Garage

3. Workstations

Workstations allow you to interact with your inventory to produce or combine items.

1. Universal

2. Weed

3. Meth

4. Other furniture

Sleeping

Bulk deals

Storage

5. Recipes

DISCLAIMER! The recipies below are purely FICTIONAL. Please DO NOT attempt to recreate these steps in real life, as doing that will not give you any drugs and could result in serious injury or even death!

General

Meth

  1. Meth Base = Pseudoephedrine + Red Phosphorus + Muriatic Acid + Caustic Soda (Chemistry Table)
  2. Liquid Meth = Boil the 'Meth Base' in the boiling table
  3. Purified Meth = 'Liquid Meth' + 'Acetone' combined in the purification table (Purifying puts the meth quality at 85% + a randomized amount from 0 to 15%)
  4. Crystal Meth = 'Purified Meth' cooked in an oven

Mixing

Below is a table with the all the products & effects they provide:

Ingredient Effect Resulting Product Color
Energy Drink Energizing Heart Attack Blue
Sprunk Refreshing FDA Approved Green
Paracetamol Pain Relief No visual change
Sleeping Pills Calming Pharmaceutical Purple
Whiskey Intoxicating No visual change
Hot Sauce Spicy Colon Cleanse Crimson
Glue Sticky No visual change
Cough Syrup Soothing Prescription Strength Pink
Expired Milk Mysterious Radioactive Dairy Green
iFruit Battery Electrifying Metallic Lithium Orange
Banana Tasty Primate Approved Yellow
Protein Powder Strengthening Bulking Beige
Toilet Cleaner Cleansing Plumber’s Mistake
Gasoline Flammable Diesel Green
eCola Toxic Carbonated Hemorrhage
Meteorite Fattening Extraterrestrial Sludge

6. Distribution

Once you have some product ready, there are a few ways to distibute it.

Street dealing

Bulk deals

7. Buyers

Bulk deal buyers have different preferences. Each buyer has a set of desired products and a minimum quality that needs to be met. Buyers will also remember your interactions, so if you rob them, or don't complete a deal you agreed to, your relationship level will go down, meaning that you are more likely to get set up and robbed by that particular buyer. The system also works the other way around, meaning that if you complete enough deals, and raise your relationship level to 'Friendly' or 'Very Good' you can be sure that you won't experience any ambushes when dealing with that buyer. However it is still possible for the cops to raid the deal no matter your relationship level. Below is a list of buyers with desired products & minimum quality standards:

Name Desired Products Minimum Quality
Lost MC Crystal Meth 60%
Vagos Weed, Crystal Meth 60%
Families Weed, Crystal Meth 60%
Ballas Weed, Crystal Meth 60%
O’Neil Associates Crystal Meth 70%
Armenian Mob Weed, Crystal Meth 75%
ShadyDeals CO Weed, Crystal Meth 80%
SecuroServ Weed, Crystal Meth 80%
The Duggans Crystal Meth 85%
Nightclub Suppliers Weed, Crystal Meth 85%
Korean Mob Weed, Crystal Meth 85%
Madrazo Cartel Weed, Crystal Meth 90%
FIB Crystal Meth 90%
Merryweather Weed, Crystal Meth 90%
Epsilon Program Weed 95%
Movie Industry Dealers Weed 95%

8. Money Laundering

Completing bulk deals will grant you the 'Cash' item. You can convert that cash into spendable account balance by laundering it through a business. Once you purchase one, you will be able to launder the cash by storing it in the business safe. After that, you need to wait for the next payout date (different businesses pay out on different weekdays).

Each payout consists of some legal income earned by the business as well as the amount of money laundered minus a 'creative accounting' fee. Each business can be purchased with bank balance as well as uncleaned cash from drug deals. Below are all the businesses listed from cheapest to most expensive with their payout days & max laundering capacity:

Name Purchase Price Max Laundering Capacity Base Legal Income Laundering Fee Payout Days
Vespucci Bike Rental $25,000 $7,000 $1,000 6% Daily
Chihuahua Hotdogs $55,000 $9,000 $1,700 5% Daily
Sheet Yourself Laundromat $145,000 $22,000 $2,800 7% Sun–Fri
Downtown Liquor Deli $325,000 $35,000 $4,500 10% Mon–Sat
Eclipse Liquor Deli $425,000 $45,000 $6,000 10% Mon–Sat
A1 Car Wash $850,000 $85,000 $7,500 12% Mon–Fri
Vinewood Pawn & Jewelry $1,600,000 $160,000 $11,000 8% Mon, Wed, Fri, Sat
Vinewood Weed Shop $1,850,000 $200,000 $14,000 15% Sun, Tue, Thu, Sat
GlobeOil Gas Station $2,450,000 $150,000 $14,000 15% Daily
Higgins Helitours $5,500,000 $500,000 $38,000 12% Thu–Sun
MVIDIA Tech Corporation $7,500,000 $750,000 $45,000 8% Mon–Fri

9. Vehicles

Vehicles can be used to store items. Every vehicle in the game world has a trunk which has it's own inventory. Vehicles are saved between sessions only if there are any items inside (if the trunk is emptied the vehicle will no longer be saved). Each vehicle has a blip to help you locate it.

If you find that you have accumulated too many cars, simply delete all the files in the 'VehicleInventories' folder or alternativley clear out all items from the trunks in game, and the mod should automatically get rid of them.

Keep in mind that unlike Garages & Dealerships, the focus of this mod isn't the vehicles, so some features like engine tuning might not be saved. However basic customizations like colors, rims, livery & window tint are carried over between sessions.