Information:
This mod adds various changes around the map and existing interiors, plus also map and interiors additions

Changes:
- Unused FIB office interior
- Unused garage interior from the "High Life" DLC
- Police station interior (based on the original sheriff station interior) in La Mesa
- Slightly altered Sheriff station interior in Rancho
- Beeker's Garage interior next to the Lost MC clubhouse in East Vinewood
- Motel room (based on the interior from the Jack Howitzer's TV show interior) at "The Motor Motel" in the Grand Senora Desert
- Vinewood Casino: removed the "Opening Soon" banner, added doors at the front entrance, a valet podium (plus a valet scenario), a Patriot Stretch car generator and some props in the right/back side of the casino
- Lester's house: added two doors in the back of the house
- LTD Gasoline interior: removed the dirt decals, added a reflective floor and changed the color of some lights (based on a promotional screen of the game)
- Bahama Mamas: fixes to both exterior (neons, walls) and interior (removed baked shadows of non existing objects, moved some palm plants), added working doors at the front and collisions for the sofas and stools
- LifeInvader HQ: openable conference room doors and removed collision blockers
- Purchasable car garage: removed the dirt decals, changed the floor texture and added a reflective effect to it
- Portola Drive: added some light bulbs around the palm trees
- Modified "High Life" DLC apartment interior in Banham Canyon

Requirements (Legacy):
- OpenIV.asi
- Community Script Hook V .NET ( https://www.gta5-mods.com/tools/scripthookv-net ) or Script Hook V .Net Enhanced ( https://www.gta5-mods.com/tools/script-hook-v-net-enhanced )

Requirements (Enhanced):
- OpenRPF ( https://www.gta5-mods.com/tools/openrpf-openiv-asi-for-gta-v-enhanced )
- Script Hook V .Net Enhanced ( https://www.gta5-mods.com/tools/script-hook-v-net-enhanced )

Installation (Legacy):
- Move the "spmapupdates" and "spmapupdates_patch" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapUpdates/</Item>" and "<Item>dlcpacks:/spMapUpdates_Patch/</Item>" to the "dlclist.xml"
- Move "MapUpdates.dll" and "MapUpdates.ini" (from the "Legacy and Enhanced" folder) in the "scripts" folder. Edit "MapUpdates.ini" to configure the various options of the exterior, interior and scenarios
- MP Map Files: use the package installer of OpenIV/the OIV package installer or extract the files and import them manually

Installation (Enhanced):
- Move the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapUpdates_Gen9/</Item>" and "<Item>dlcpacks:/spMapUpdates_Patch_Gen9/</Item>" to the "dlclist.xml"
- Move "MapUpdates.dll" and "MapUpdates.ini" (from the "Legacy and Enhanced" folder) in the "scripts" folder. Edit "MapUpdates.ini" to configure the various options of the exterior, interior and scenarios
- MP Map Files: use the OIV package installer or extract the files and import them manually

Special Thanks:
- dexyfex ( https://www.gta5-mods.com/users/dexyfex ) for CodeWalker ( https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map )
- Skylumz ( https://www.gta5-mods.com/users/skylumz ) for Sollumz ( https://www.gta5-mods.com/tools/sollumz-blender-plugin )
- The OpenIV Team ( https://www.gta5-mods.com/users/GooD-NTS ) for OpenIV ( https://www.gta5-mods.com/tools/openiv )
- 3Doomer ( https://www.gta5-mods.com/users/3Doomer ) for GIMS Evo ( https://www.gta5-mods.com/tools/gims-evo-with-gta-v-support )
- Neos7 ( https://www.gta5-mods.com/users/Neos7 ) for the GTA V Map Helper script ( https://www.gta5-mods.com/tools/gta-v-map-helper-maxscript )
- Dekurwinator ( https://dekurwinator-mods.bitrix24.site/ ) for the documentation on the portals, YMAP and YTYP flags, audio and vertex colors
- Tobiii ( https://www.youtube.com/channel/UCmzMNbJe2LQH2r1cIextRLQ ) for additional info about the MLO portals ( https://www.youtube.com/watch?v=2WbLb3NCrrg )
- tangerinenuistance5 ( https://github.com/tangerinenuistance5 ) for the Occlusion Generator ( https://github.com/tangerinenuistance5/OcclusionGenerator )
- nkjellman ( https://www.gta5-mods.com/users/nkjellman ) for finding the unused FIB office and MP garage interiors ( https://gtaforums.com/topic/887946-gta-v-cut-interiors-add-on/ )
- NewTheft ( https://www.gta5-mods.com/users/NewTheft ) for the tutorial on how to hide parts of the map ( https://gtaforums.com/topic/836301-hiding-gta-online-apartment-exteriors/ )
- HeySlickThatsMe ( https://www.gta5-mods.com/users/HeySlickThatsMe ) for the idea of adding a floor mirror to the MP garage
- alloc8or ( https://www.gta5-mods.com/users/alloc8or ) for the NativeDB ( https://alloc8or.re/gta5/nativedb/ )
- FIFASam ( https://www.gta5-mods.com/users/FIFASam ) for V Creator ( https://www.gta5-mods.com/tools/grand-theft-auto-v-mod-creator )
- pedr0fontoura ( https://github.com/pedr0fontoura ) for the audio occlusion tool ( https://github.com/pedr0fontoura/gtav-audio-occlusion )
- safari4831 ( https://www.gta5-mods.com/users/safari4831 ) for the OIV Package Installer ( https://www.gta5-mods.com/tools/oiv-package-installer )

Changelog:
v3.0

- Edited the occlusion models of the police station exterior in La Mesa
- Added two higher resolution textures to the MP map version of the Lost MC clubhouse
- Updated the "spMapUpdates_Patch" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the "MP Map Files" packages of both Legacy and Enhanced