<Item>
	<modelName>phantom</modelName>
	<txdName>phantom</txdName>
	<handlingId>PHANTOM</handlingId>
	<gameName>PHANTOM</gameName>
	<vehicleMakeName>JOBUILT</vehicleMakeName>
	<expressionDictName>null</expressionDictName>
	<expressionName>null</expressionName>
	<animConvRoofDictName>null</animConvRoofDictName>
	<animConvRoofName>null</animConvRoofName>
	<animConvRoofWindowsAffected />
	<ptfxAssetName>null</ptfxAssetName>
	<audioNameHash />
	<layout>LAYOUT_TRUCK</layout>
	<coverBoundOffsets>PHANTOM_COVER_OFFSET_INFO</coverBoundOffsets>
	<explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
	<scenarioLayout />
	<cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
	<aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
	<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
	<povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_MID</povCameraName>
	<FirstPersonDriveByIKOffset x="-0.003000" y="-0.033000" z="-0.018000" />
	<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	<FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.083000" z="0.000000" />
	<FirstPersonProjectileDriveByPassengerIKOffset x="0.023000" y="0.030000" z="-0.045000" />
	<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	<FirstPersonDriveByRightPassengerIKOffset x="-0.003000" y="-0.033000" z="-0.018000" />
	<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	<FirstPersonMobilePhoneOffset x="0.155000" y="0.370000" z="0.433000" />
	<FirstPersonPassengerMobilePhoneOffset x="0.209000" y="0.276000" z="0.420000" />
	<PovCameraOffset x="0.000000" y="-0.075000" z="0.580000" />
	<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
	<PovPassengerCameraOffset x="-0.035000" y="0.000000" z="0.070000" />
	<PovRearPassengerCameraOffset x="-0.035000" y="0.000000" z="0.070000" />
	<vfxInfoName>VFXVEHICLEINFO_TRUCK_RIG</vfxInfoName>
	<shouldUseCinematicViewMode value="true" />
	<shouldCameraTransitionOnClimbUpDown value="false" />
	<shouldCameraIgnoreExiting value="false" />
	<AllowPretendOccupants value="true" />
	<AllowJoyriding value="false" />
	<AllowSundayDriving value="false" />
	<AllowBodyColorMapping value="true" />
	<wheelScale value="0.40" />
	<wheelScaleRear value="0.40" />
	<dirtLevelMin value="0.300000" />
	<dirtLevelMax value="1.000000" />
	<envEffScaleMin value="0.000000" />
	<envEffScaleMax value="1.000000" />
	<envEffScaleMin2 value="0.000000" />
	<envEffScaleMax2 value="1.000000" />
	<damageMapScale value="0.600000" />
	<damageOffsetScale value="1.000000" />
	<diffuseTint value="0xC4000000" />
	<steerWheelMult value="1.000000" />
	<HDTextureDist value="5.000000" />
	<lodDistances content="float_array">
				25.000000	
				75.000000	
				110.000000	
				200.000000	
				750.000000	
				750.000000
	</lodDistances>
	<minSeatHeight value="1.182" />
	<identicalModelSpawnDistance value="25" />
	<maxNumOfSameColor value="5" />
	<defaultBodyHealth value="1000.000000" />
	<pretendOccupantsScale value="1.000000" />
	<visibleSpawnDistScale value="1.000000" />
	<trackerPathWidth value="2.000000" />
	<weaponForceMult value="1.000000" />
	<frequency value="20" />
	<swankness>SWANKNESS_2</swankness>
	<maxNum value="25" />
	<flags>FLAG_BIG FLAG_CAN_HONK_WHEN_FLEEING FLAG_HAS_LIVERY FLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_EXTRAS_TAXI FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_USE_STRICTER_EXIT_COLLISION_TESTS</flags>
	<type>VEHICLE_TYPE_CAR</type>
	<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	<dashboardType>VDT_TRUCK</dashboardType>
	<vehicleClass>VC_COMMERCIAL</vehicleClass>
	<wheelType>VWT_SPORT</wheelType>
	<trailers>
		<Item>trailers</Item>
		<Item>trailers2</Item>
		<Item>trailers2a</Item>
		<Item>trailers3</Item>
		<Item>trailers4</Item>
		<Item>trailers5</Item>
		<Item>tanker</Item>
		<Item>tanker2</Item>
		<Item>trailerlogs</Item>
		<Item>watertanker</Item>
		<Item>tr2</Item>
		<Item>tr3</Item>
		<Item>trflat</Item>
	</trailers>
	<additionalTrailers>
		<Item>docktrailer</Item>
		<Item>armytanker</Item>
		<Item>armytrailer</Item>
		<Item>armytrailer2</Item>
		<Item>freighttrailer</Item>
		<Item>tr4</Item>
		<Item>tvtrailer</Item>
	</additionalTrailers>
	<drivers>
		<Item>
			<driverName>S_M_M_Trucker_01</driverName>
			<npcName />
		</Item>
	</drivers>
	<extraIncludes />
	<doorsWithCollisionWhenClosed>
		<Item>VEH_EXT_BONNET</Item>
	</doorsWithCollisionWhenClosed>
	<driveableDoors />
	<bumpersNeedToCollideWithMap value="true" />
	<needsRopeTexture value="false" />
	<requiredExtras />
	<rewards />
	<cinematicPartCamera>
		<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
		<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
	</cinematicPartCamera>
	<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
	<buoyancySphereOffset x="0.000000" y="0.000000" z="-0.600000" />
	<buoyancySphereSizeScale value="0.800000" />
	<pOverrideRagdollThreshold type="NULL" />
	<firstPersonDrivebyData>
		<Item>TRUCK_PHANTOM_FRONT_LEFT</Item>
		<Item>TRUCK_PACKER_FRONT_RIGHT</Item>
	</firstPersonDrivebyData>
</Item>