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 MaxedV Graphics Overhaul
 Changelog
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v1.5 (Enhanced Update)
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• Port from legacy to enhanced

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v1.4 (Legacy Update)
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• Improved all weathers for better overall visual consistency  
• Enhanced volumetric streetlights for more immersive night scenes  
• Added volumetric lighting effects across environments  
• Improved daytime lighting with more natural sunlight behavior  
• Upgraded high-quality reflections for better realism  
• Included high-performance ReShade preset for enhanced visuals with minimal performance impact  

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v1.3-ALPHA (Legacy Edition)
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• Improved multiple timecycle weathers for better visual consistency
• Added subtle volumetric effects to streetlights for improved night immersion
• Fixed over-bright streetlight coronas
• Improved sky color balance across various weathers
• Added high-quality reflection enhancements
• Noticeable visual improvements in Cloudy and Overcast weathers

Notes:
- Outside the city, some weathers may show slightly over-blue sky colors
- For best immersion, disable Motion Blur
- Avoid using more than 2x MSAA for better performance

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v1.1 And 1.2(ALPHA)(Enhanced Edition)
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Versions v1.1 and v1.2 were testing-only builds made for GTA V Enhanced Edition, including experimental add-ons. These versions were not final releases and were used purely for development and feedback.

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v1.0-TEST
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• Initial test release
• Timecycle, weather, and lighting overhauls
• White streetlight emission tweaks
• Performance-focused visuals without ENB or Reshade
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