My first published ELS Model, with great helps from @JdmImport 

2002 Cadillac Escalade ESV With Linear lighting making it useful for convoys, secret service and FBI Models.

P.S.
Nothing in the vehicle yet such as a cage nor a laptop, I'll be working on those.



Credits: 

Vehicle Model: https://www.gta5-mods.com/vehicles/2002-cadillac-escalade-esv-add-on

2002 Cadillac Escalade ESV by JdmImport
Generic Lighting Pack by Bueno
Whelen M4 By Roulge

INSTALLATION; mods/update/x64/dlcpacks/patchday""ng/dlc.rpf/x64/levels/gta5/vehicles.rpf 

For patchday""ng It's going to be the latest patchday as for release date of this vehicle it is patchday23ng
for The XML; Grand Theft Auto V/ELS/Pack_default
For handling go to mods/update/update.rpf/common/data  enable edit mode and edit handling.meta and replace fbi2 with the ones below.


For people that has the vehicle rolling when turning, here's the handling lines;

    <Item type="CHandlingData">
      <handlingName>fbi2</handlingName>
      <fMass value="2400.000000" />
      <fInitialDragCoeff value="8.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.600000" z="1.600000" />
      <fDriveBiasFront value="0.600000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.210000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.800000" />
      <fClutchChangeRateScaleDownShift value="1.800000" />
      <fInitialDriveMaxFlatVel value="130.000000" />
      <fBrakeForce value="0.600000" />
      <fBrakeBiasFront value="0.650000" />
      <fHandBrakeForce value="0.320000" />
      <fSteeringLock value="35.000000" />
      <fTractionCurveMax value="1.900000" />
      <fTractionCurveMin value="1.550000" />
      <fTractionCurveLateral value="19.000000" />
      <fTractionSpringDeltaMax value="0.130000" />
      <fLowSpeedTractionLossMult value="1.500000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="0.200000" />
      <fSuspensionForce value="1.400000" />
      <fSuspensionCompDamp value="0.900000" />
      <fSuspensionReboundDamp value="1.400000" />
      <fSuspensionUpperLimit value="0.100000" />
      <fSuspensionLowerLimit value="-0.180000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.520000" />
      <fAntiRollBarForce value="0.900000" />
      <fAntiRollBarBiasFront value="0.600000" />
      <fRollCentreHeightFront value="0.670000" />
      <fRollCentreHeightRear value="0.600000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.800000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="80.000000" />
      <fOilVolume value="8.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="50000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>