________Installation________

Simply drop the content of the "Grand Theft Auto V" folder into your game folder.
Note: If you have modified the configuration file (.ini), compare the two instead of replacing the file.


________Configuration_______

You can adjust some values in the .ini file :
- How long the fire will burn
- If the number of fires depends on the rendering time of a frame
- The max number of fires that can be active at once otherwise
- The radius of fire propagation (how fast it spreads)
- The time required to extinguish it with a fire extinguisher (for player and NPCs)
- The radius of the effect produced by fire trucks (customizable vehicle list): fires will stop spreading in this radius around the vehicles (temporary workaround for water cannons)
- If the player is fire proof


_____Loading the plugin_____

1) You can automatically load it when loading the game by going in the RAGE Plugin Hook settings > "Plugins" tab > check the plugin.
2) You can manually load the plugin from the console (F4) by typing "LoadPlugin MoreFire.dll".


___________Usage____________

- Fires will last longer and tend to spread more.
- You can use the console command "RemoveAllFire" to extinguish all fires.


________Known issues________

- Water hoses on trucks are not effective (Added the fire truck effect as a temporary workaround).


__________Changes____________

v 0.1.5 (current)
 Added an effect around fire truck vehicles : fires in the radius of thoses vehicles will stop spreading (and stop a bit quicker). (Temporary workaround for the fire truck hoses)
 Added new settings to adjust this behavior : "FireTruckModels" and "FireTruckEffectRadius".
 Fixed the incorrect Assembly version in the previous update.

v 0.1.4
 Added a setting to automatically adjust the maximum number of fires.
 Update Checker : 
  You can disable the update checks in the "/plugins/SSStuart_UpdateChecker.ini" file (you need to load the plugin at least once to initialize the file)

v 0.1.3
 Added a setting to define is the player should be fire proof. (Requested by Michael21107)
 Code refactoring and optimization (Based on advice from marcelwrld regarding distance calculation).

v 0.1.2
 Added a setting to control the max number of fires
 Code refactoring and optimization
 Added an Update Check system for future versions.

v 0.1.1
 Included .ini file

v 0.1.0
 Initial "release"