D:\Games\Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5


<Item>
      <modelName>hauler</modelName>
      <txdName>hauler</txdName>
      <handlingId>HAULER</handlingId>
      <gameName>HAULER</gameName>
      <vehicleMakeName>JOBUILT</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_TRUCK</layout>
      <coverBoundOffsets>HAULER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
      <aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.025000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.063000" y="-0.058000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.083000" z="0.033000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.018000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.370000" z="0.545000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.189000" y="0.321000" z="0.413000" />
      <PovCameraOffset x="0.000000" y="-0.155000" z="0.540000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_RIG</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.356800" />
      <wheelScaleRear value="0.359600" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="0.965" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_BIG FLAG_CAN_HONK_WHEN_FLEEING FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_USE_FAT_INTERIOR_LIGHT FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_USE_STRICTER_EXIT_COLLISION_TESTS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_COMMERCIAL</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers>
        <Item>docktrailer</Item>
        <Item>trailers</Item>
        <Item>trailers2</Item>
        <Item>trailers3</Item>
        <Item>tanker</Item>
        <Item>trailerlogs</Item>
        <Item>tr2</Item>
        <Item>trflat</Item>
      </trailers>
      <additionalTrailers>
        <Item>armytanker</Item>
        <Item>armytrailer</Item>
        <Item>tr4</Item>
        <Item>tvtrailer</Item>
        <Item>trailerlarge</Item>
        <Item>trailers4</Item>        
      </additionalTrailers>
      <drivers>
        <Item>
          <driverName>S_M_M_Trucker_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="-0.600000" />
      <buoyancySphereSizeScale value="0.800000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>TRUCK_PHANTOM_FRONT_LEFT</Item>
        <Item>TRUCK_PACKER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <lockOnPositionOffset x="0.00000" y="2.500000" z="0.000000" />
    </Item>