How to install:
Extract archive to anywhere on your computer and run the program.

Usage:
There are two modes to choose from when in the program; single mode and multi mode.
Single mode enables/disables a given mod by file name. Multi mode enables/disables all mods.

By default, you cannot enable/disable game files with this program. To disable this feature, do the following:

1: Open the program with a plain-text editor of your choice.
2: Scroll down to the bottom
3: Add the line below between ":ProtectionTable" and "set arg=%1" (If your text editor diplays line numbers, the line should be added just below line 822)
	goto :eof

4: It should look like this:
	:ProtectionTable
	goto :eof
	set arg=%1

5: Save the file

_*_*_*_*_*_*_*_*_*_*_*_*_*_
Changelog:

v1.5.1
- Removed automatic updating in order to meet the requirements from gta5-mods.com. (Version with auto updating can be found on my web page; wearegoth.altervista.org/kaspercoding)	
- Added file names to recognised mods.
- Known issues:
	* When disabling a .NET based script using Single Mode, it can't
	be re-enabled with the mod switcher, but instead enabled manually.
	* The debugger does not output text.
	* Mods enabled or disabled with Single Mode does not refresh in the
	action menu. A program restart is required for changes to be seen.
	* Mod file names containing spaces does not work correctly.

v1.5.0
- Removed unnecessary labels
- Added Single Mode
	* Allows the user to enable/disable a chosen mod instead
	of all mods
	* Added game file protection [so you don't break anything]
- Various optimizations
- Fixed parts of the updater not displaying colored text