Information:
This mod tries to restore, with as much attention to details as possible, all the vegetation and props that were removed during the development of the game. Also, a few car generators and scenarios are included.
Everything is based on the promotional material (screens, trailers), game files (textures, in game tv shows and commercials), development / portfolios screens and some other stuff (like the Social Club checklist pictures).

Compatible maps:
Forests of Chiliad ( https://www.gta5-mods.com/maps/forests-of-chiliad-ymap-2485-trees ).
Forests of San Andreas ( https://www.gta5-mods.com/maps/forests-of-san-andreas-4861-trees-add-on-ymap ).
GTA V Remastered ( https://www.gta5-mods.com/maps/grand-theft-auto-v-remastered-add-on ).
Not Enough Palm.
GTA V Revamped ( https://www.gta5-mods.com/maps/grand-theft-auto-v-revamped ).

Requirements:
OpenIV.asi
Mods folder.
Script Hook V .NET ( https://www.gta5-mods.com/tools/scripthookv-net ). Note: required only for the script.

Installation:
Move the "betavegprops" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/betavegprops/</Item>" to the "dlclist.xml".
Optional: move "BVPMapCompatibility.cs" and "BVPMapCompatibility.ini" in the "scripts" folder. This script makes the mod "compatible" with other map mods. Edit "BVPMapCompatibility.ini" to configure the script with between the various supported maps.

Special Thanks:
All the people that contributed to the GTA V Beta Hunt topic on GTAForums ( http://gtaforums.com/topic/678397-the-gta-v-beta-hunt/ ) for all the findings.
dexyfex ( https://www.gta5-mods.com/users/dexyfex ) for CodeWalker ( https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map ).
The OpenIV Team ( https://www.gta5-mods.com/users/GooD-NTS ) for OpenIV ( https://www.gta5-mods.com/tools/openiv ).
3Doomer ( https://www.gta5-mods.com/users/3Doomer ) for GIMS Evo ( https://www.gta5-mods.com/tools/gims-evo-with-gta-v-support ).
Neos7 ( https://www.gta5-mods.com/users/Neos7 ) for the GTA V Map Helper script for 3DS Max ( https://www.gta5-mods.com/tools/gta-v-map-helper-maxscript ).
Dekurwinator for this tutorial ( https://dekurwinator-mods.bitrix24.site/ymap/ ).

Changelog:
v9.4
Fixed a wrongly linked palm LOD at Downtown. Thanks to MaxLuk ( https://www.gta5-mods.com/users/MaxLuk ) for finding the issue. 