[general]
name=Batman_TTS1_MT
model=Batman_TTS1_MT
hotkey=None
bSetDefaultComponentVariationB=False
bDisableFirstPerson=False
movement_clipset=
bHidePlayerChar=0
jumpToTarget_maxDist=25
jumpToTarget_minSpeed=90
bSpecialEnterVehicleModes=0
soundsFolder=Sounds
imagesFolder=Images
bCanGlide=1
batcapeMode=3
bAnimatedInOutBatcapeProps=1
batcape_drawable_ID=6
batcape_normal_var=0
batcape_hidden_var=2
batcape_glideMode_var=1
batcape_normal_textureVar=0
batcape_hidden_textureVar=0
batcape_glideMode_textureVar=0
ropeType=1
aux=0.1
grapplingGun_offset=0.085;0;-0.023
grapplingGun_rotOffset=-61.1;0;0
grapplingGun_ropeOffset=0.161;0;0.0536
batcape_offset_R=0.348;-0.26099;0
batcape_offset_L=0.348;-0.26099;0
batcape_rotOffset_R=10;-90;90
batcape_rotOffset_L=10;-90;90
batcape_closed_rotOffset_R=-110;-53;94.5
batcape_closed_rotOffset_L=-110;53;94.5
bBigMass=0
hitForceCoef_collisions_peds=0
hitForceCoef_collisions_vehiclesAndProps=0
bSuperSprint=1
baseSprintSpeed=10
speedIncValue=0
maxSprintSpeed=-1
maxSprintAnimsSpeed=1
sprintSpeedIncCoef=1
sprintLeanCoef=0.5
bCanFly=0
AI_distanceToTeleport=500
_bUsedInChargedAttacks=0
_bCanBeUsedInMeleeAttacks=0
_bUsedByAI=1
ropeSpeedCoef=2
glideSpeedCoef=1.5
glideFallSpeedCoef=1
bCanExplodeFrozenPeds=0
victimsMaxTimeFrozen=10000
sBatarangModel=p_batmannib_batarang
sPelletModel=p_batmannib_pellet
sGrapplingGunModel=p_batmannib_grapplegun
grapplingGunAiming_offset=0.09800006;0.074;0
grapplingGunAiming_rotOffset=-79;-8.5;35
hook_offset=-110;53;94.5
hook_rotOffset=-110;53;94.5
sBatcapeModel_right=
sBatcapeModel_left=
sBatclawHookModel=p_batmannib_hook
sIceModel=p_batmannib_ice
sHeartModel=
loadOldEnabledPowersConfig=0
maxMeleeAttacksSequence=1
distanceToUseHookOnSprintToTarget=20
timeWaitUseHookOnSprintToTargetAgain=14
bFireProof=1
bCollisionProof=0
bMeleeProof=0
bCanRagdoll=1
explosionDetectionRadius_veryBasicDamage=3.5
explosionDetectionRadius_basicDamage=2.5
explosionDetectionRadius_bigDamage=1.5
explosionVeryBasicDamage=50
explosionBasicDamage=150
explosionBigDamage=400
bSetToRagdollOnVeryBasicExplosion=0
bSetToRagdollOnBasicExplosion=0
bSetToRagdollOnBigExplosion=1
explosionVeryBasicHitForceCoef=3
explosionBasicHitForceCoef=6
explosionBigHitForceCoef=10
sKryptoSpearModelName=
kryptoSpearDamageCoef=1
bSuperSprint_override1=0
maxSprintToTargetSpeed=12
smokeBatarang_timeActiveOnAffectedPeds=6000
smokeBatarang_timeActive=15000
smokeBatarang_affectRadius=5
smokeBatarang_effectSizeCoef=1
smokePellet_timeActiveOnAffectedPeds=4000
smokePellet_timeActive=10000
smokePellet_affectRadius=5
smokePellet_effectSizeCoef=1
electricBatarang_timeActiveOnAffectedPeds=7000
maxMeleeAttacksSequence_o1=0
multiGadgetCount=3
bAutoGlideToSlowDownFall=1
throwMode=1
pedSelector_name=
bHideBatcapeInVehicles=1
bHideBatcapeInBikes=0
sBatcapeModel_right override=
sBatcapeModel_left override=
sBatclawHookModel override=
[parts_1]
model=
boneID=0
pos_offset_x=0
pos_offset_y=0
pos_offset_z=0
rot_offset_x=0
rot_offset_y=0
rot_offset_z=0
bHideInFirstPerson=0
name=
[compvar_1]
component=
variation=0
textureIndex=0
[UMelee_1_fromRight]
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=1
bUsedByAI=True
UMelee_1_fromRight_bUsedInChargedAttacks=0
UMelee_1_fromRight_bCanBeUsedInMeleeAttacks=1
UMelee_1_fromRight_bUsedByAI=0
bEnabled_forAI=0
UMelee_1_fromRight_bEnabled_forAI=0
bEnabled_forPlayer=0
UMelee_1_fromRight_bEnabled_forPlayer=0
powerDisplayName=UMelee 1 from Right
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_2_fromRight2]
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=1
bUsedByAI=True
UMelee_2_fromRight2_bUsedInChargedAttacks=0
UMelee_2_fromRight2_bCanBeUsedInMeleeAttacks=1
UMelee_2_fromRight2_bUsedByAI=0
bEnabled_forAI=0
UMelee_2_fromRight2_bEnabled_forAI=0
bEnabled_forPlayer=0
UMelee_2_fromRight2_bEnabled_forPlayer=0
powerDisplayName=UMelee 2 from Right2
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_3_fromLeft]
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=1
bUsedByAI=True
UMelee_3_fromLeft_bUsedInChargedAttacks=0
UMelee_3_fromLeft_bCanBeUsedInMeleeAttacks=1
UMelee_3_fromLeft_bUsedByAI=0
bEnabled_forAI=0
UMelee_3_fromLeft_bEnabled_forAI=0
bEnabled_forPlayer=0
UMelee_3_fromLeft_bEnabled_forPlayer=0
powerDisplayName=UMelee 3 from Left
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_rightUpperCut]
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=1
bUsedByAI=True
UMelee_rightUpperCut_bUsedInChargedAttacks=0
UMelee_rightUpperCut_bCanBeUsedInMeleeAttacks=1
UMelee_rightUpperCut_bUsedByAI=0
powerDisplayName=UMelee right Upper Cut
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_rightUpperCutAndTakeDown]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndTakeDown_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDown_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDown_bUsedByAI=0
[UMelee_groundPunch]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_groundPunch_bUsedInChargedAttacks=0
UMelee_groundPunch_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_bUsedByAI=0
[UMelee_groundPunch_weak]
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bUsedByAI=True
UMelee_groundPunch_weak_bUsedInChargedAttacks=0
UMelee_groundPunch_weak_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_weak_bUsedByAI=0
powerDisplayName=UMelee ground Punch weak
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_groundPunch_standing]
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bUsedByAI=True
UMelee_groundPunch_standing_bUsedInChargedAttacks=0
UMelee_groundPunch_standing_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_standing_bUsedByAI=0
powerDisplayName=UMelee ground Punch standing
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_groundPunch_standing_grab]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_groundPunch_standing_grab_bUsedInChargedAttacks=0
UMelee_groundPunch_standing_grab_bCanBeUsedInMeleeAttacks=0
UMelee_groundPunch_standing_grab_bUsedByAI=0
[UMelee_rightUpperCutAndTakeDownGroundPunch]
bUsedInChargedAttacks=True
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
UMelee_rightUpperCutAndTakeDownGroundPunch_bUsedInChargedAttacks=0
UMelee_rightUpperCutAndTakeDownGroundPunch_bCanBeUsedInMeleeAttacks=0
UMelee_rightUpperCutAndTakeDownGroundPunch_bUsedByAI=0
[chargedFlight_groundHitAttack]
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bUsedByAI=True
chargedFlight_groundHitAttack_bUsedInChargedAttacks=0
chargedFlight_groundHitAttack_bCanBeUsedInMeleeAttacks=0
chargedFlight_groundHitAttack_bUsedByAI=0
powerDisplayName=Charged Flight ground Hit Attack
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_fromLeftSlap]
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bUsedByAI=True
UMelee_fromLeftSlap_bUsedInChargedAttacks=0
UMelee_fromLeftSlap_bCanBeUsedInMeleeAttacks=0
UMelee_fromLeftSlap_bUsedByAI=0
bEnabled_forAI=0
UMelee_fromLeftSlap_bEnabled_forAI=0
bEnabled_forPlayer=0
UMelee_fromLeftSlap_bEnabled_forPlayer=0
powerDisplayName=UMelee from Left Slap
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_chargedRightLow]
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bUsedByAI=True
UMelee_chargedRightLow_bUsedInChargedAttacks=0
UMelee_chargedRightLow_bCanBeUsedInMeleeAttacks=0
UMelee_chargedRightLow_bUsedByAI=0
powerDisplayName=UMelee charged Right Low
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_chargedLeftLow]
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bUsedByAI=True
UMelee_chargedLeftLow_bUsedInChargedAttacks=0
UMelee_chargedLeftLow_bCanBeUsedInMeleeAttacks=0
UMelee_chargedLeftLow_bUsedByAI=0
powerDisplayName=UMelee charged Left Low
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[special_heartRipOff]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
special_heartRipOff_bUsedInChargedAttacks=0
special_heartRipOff_bCanBeUsedInMeleeAttacks=0
special_heartRipOff_bUsedByAI=1
[special_headRipOff]
bUsedInChargedAttacks=False
bCanBeUsedInMeleeAttacks=False
bUsedByAI=True
special_headRipOff_bUsedInChargedAttacks=0
special_headRipOff_bCanBeUsedInMeleeAttacks=0
special_headRipOff_bUsedByAI=1
[energy]
generalDamageCoef=1
generalHitForceCoef=1
energyRegenCoef=1
energyConsumptionCoef=1
[config]
bCanMeleeAttackVehicles=1
bCanUseWeapons=1
bCanJump=0
jumpZSpeed=50
enterVehMode=1
visionMode=0
bSonicBoom=0
midAirHyperFlightStart_minFlightZdir=0.45
hyperUpBaseFlightSpeed=200
hyperUpSpeedIncCoef=1
hyperUpMaxFlightSpeed=3000
bCanGrabPeds=1
bCanCarryPeds=1
bCanLiftVehicles=0
grabByNeckMode=2
bUseSideAnimWhenMoving=1
maxHealth=100000000
damageCoef=1
healthRegenCoef=1
healthRegenInterval=100
healthRegenHealthIncAmount=10
lowEnergyAmount=0.2
minEnergyToRecoverHealth=-1
minEnergyToUseLaser=-1
minEnergyToUseBlastLaser=-1
minEnergyToUseSolarFlare=0.4
minEnergyToFly=0.2
minHitForceCoefForLowEnergy=0.5
minDamageCoefForLowEnergy=0.2
minRegenCoefForLowEnergy=0.3
toggleFLight_togglesToIgnoreRagdoll=2
hyperFlightUpPose=1
fastFlightPose=2
slowFlightPose=1
idleFlightPose=1
maxFlightFwdSpeed=100
maxFlightBwdSpeed=-50
maxFlightSideSpeed=100
maxFlightUpSpeed=200
fastFlightStartSpeed=200
fastFlightInceSpeedStep=150
userMaxSpeedBase=2000
userMaxSpeedLimit=5000
throwForceCoef_peds=1
throwForceCoef_tornado=1.2
throwForceCoef_vehicles=1
throwForceCoef_heart=1
throwForceCoef_head=1
eyesSideOffset_normal=0
eyesGlowSizeCoef_normal=8.5
eyesLaserSizeCoef_normal=0.5
eyesSideOffset_blast=0
eyesGlowSizeCoef_blast=11.659
eyesLaserSizeCoef_blast=0.394
normalEyes_clothID=9
normalEyes_clothVar=0
normalEyes_clothTextVar=0
glowingEyes_clothID=9
glowingEyes_clothVar=1
glowingEyes_clothTextVar=0
glowingEyes_useGameGlowFXToo=0
glowingEyes_RedValue=255
glowingEyes_GreenValue=255
glowingEyes_BlueValue=255
maxHealth_AI=5500
damageCoef_AI=0.9
healthRegenCoef_AI=1
ai_AttacksInSequence=3
ai_timeBetweenAttacks=4000
normalCape_clothID=-1
normalCape_clothVar=0
normalCape_clothTextVar=0
fastFlightCape_clothID=-1
fastFlightCape_clothVar=0
fastFlightCape_clothTextVar=0
eyesGlowOffset_normal=0.03310001;0.112;0.06499997
eyesLaserOffset_normal=0.03399994;-0.006000033;0.01770001
eyesGlowOffset_blast=0.03740003;0.1190003;0.05799999
eyesLaserOffset_blast=0.04099993;1.111996;0.01380001
bCanMeleeAttackVehicles_override1=0
bBatclawCanPullVehicles=0
bBatclawCanPullObjects=1
batclawPullPeds_forceCoef=1
batclawPullVehicles_forceCoef=1
batclawPullProps_forceCoef=1
ai_AttacksInSequence_override1=6
shockGloves_extraDamageCoef=0.15
diveBomb_minFallSpeed=-15
diveBomb_maxFallSpeedToCalc=75
diveBomb_radiusCoef=1
diveBomb_forceCoef=1
[fall]
bFallAnimsEnabled=1
fallInRagdoll_ZforceCoef=1
bBigFallHitFX=0
forcedFallForce=1
[damage]
damage_diveBomb=500
damage_batclaw_kick_1=300
damage_batarang_normalHit=50
damage_batarang_explosiveHit=200
damage_uMelee_1_fromRight=300
damage_uMelee_2_fromRight2=300
damage_uMelee_3_fromLeft=300
damage_UMelee_rightUpperCut=350
damage_UMelee_rightUpperCutAndTakeDown=500
damage_UMelee_groundPunch=500
damage_UMelee_groundPunch_standing=350
damage_UMelee_groundPunch_standing_grab=350
damage_UMelee_rightUpperCutAndTakeDownGroundPunch=800
damage_UMelee_chargedRightLow=400
damage_UMelee_chargedLeftLow=400
damage_flightSimpleHit=200
damage_flightDirectAttackHit=400
damage_groundPunch_maxValue=700
damage_heartRipOff=500
damage_headRipOff=500
damage_freezeVictim=500
damage_throw_victim=300
damage_throw_targetPed=400
damage_throw_targetOthers=600
damage_driverRipOffOnly=250
damage_driverRipOffAndEnter=200
damage_spear_SpearMelee_attack_1=400
damage_spear_SpearMelee_attack_2=400
damage_spear_SpearMelee_attack_onGround=400
damage_spear_SpearMelee_jumpPunchDown=500
damage_spear_SpearMelee_stabOnBack=500
damage_spear_SpearMelee_upperCut=450
damage_spear_stabAndRotate=500
damage_disruptor_weaponExplode=50
damage_disruptor_pedExplode=50
damage_uMelee_graAndTakeDown=450
damage_uMelee_flyingKick1=400
damage_batclaw_pullTarget=10
damage_batclaw_electrocuteAndPullTarget=200
damage_batclaw_kick_pullTarget=350
damage_smokeBatarang_normalPeds=3
damage_smokeBatarang_superPeds=100
damage_smokePellet_normalPeds=3
damage_smokePellet_superPeds=100
damage_electricBatarang_normalPeds=15
damage_electricBatarang_superPeds=100
damage_BatclawElectrocute_normalPeds=30
damage_BatclawElectrocute_superPeds=200
damage_UMelee_jumpPunchDown=450
damage_UMelee_comboPre_2=300
damage_UMelee_basicPunch_1_new=300
damage_UMelee_basicPunch_2_new=300
damage_UMelee_comboPre_1=300
damage_UMelee_basicPunchLeft=300
damage_UMelee_basicPunchRight=300
damage_UMelee_GlideKick=450
damage_UMelee_flyingKickNew=400
damage_UMelee_upperCutNew=400
damage_UMelee_roundhouseKick=450
damage_UMelee_backSpinPunch=450
damage_UMelee_rollback_kick=450
damage_UMelee_backflip_kick=450
damage_UMelee_flyingKick_fuuma=450
damage_UMelee_kneeHit=400
damage_UMelee_jumpPunch=400
damage_UMelee_highKick=350
damage_UMelee_highKick_left=350
damage_UMelee_meialuaspin=400
damage_UMelee_elbowSpin=350
damage_UMelee_giratoriaspin=400
damage_UMelee_highKick_roundHouseEnds=250
damage_spear_SpearMelee_throw=550
damage_incendiaryBatarang_constant=20
damage_remoteElectricalCharge=5
damage_remoteElectricalCharge_superPeds=50
damage_UMelee_shockGlovesGroundPunch=650
[hitCoef]
keepHitVel_timeKeepVelCoef_peds=1
keepHitVel_timeKeepVelCoef_other=1
keepHitVel_minSpeedConsiderBigHit=100
keepHitVel_maxTimeKeepSpeed=3000
keepHitVel_bigHit_zFallCoef=1
hitForceCoef_sequenceHits=1
hitForceCoef_finalHit=1
hitForceCoef_add_normalHealthPeds=1
hitForceCoef_add_bigHealthPeds=1
hitForceCoef_add_VehiclesAndProps=1
normalAttacks_cameraShakeCoef=1
chargedAttacks_cameraShakeCoef=1
vehicles_hitForceCoef_add=0.01
vehicles_visualDamageCoef=0.1
vehicles_healthDamageCoef=0
vehicles_setOuOfControl=0
peds_setToRagdoll=0
peds_damageCoef_add=0.07
superPeds_damageCoef_add=0.2
strikeHit_peds_damageCoef_add=0.75
strikeHit_superPeds_damageCoef_add=1
peds_hitForceCoef_add=0.1
superPeds_hitForceCoef_add=0.1
[movementClipset]
glowingEyes_movementClipset=move_p_m_one
lowEnergy_movementClipset=move_m@depressed@a
normalEyes_movementClipset=move_p_m_one
sprinting_movementClipset=move_p_m_one
[powers_toggle]
power_500=True
power_502=True
power_504=True
power_503=True
power_501=True
power_507=True
power_509=True
power_511=True
power_510=True
power_508=True
power_514=True
power_515=True
power_517=True
power_516=True
power_600=True
power_601=True
power_525=True
power_518=True
power_526=True
power_519=True
power_527=True
power_528=True
power_521=True
power_522=True
power_524=True
power_520=True
power_2000=True
power_100=True
power_101=True
power_102=True
power_2001=True
power_2005=True
power_2006=True
power_2002=True
power_2003=True
power_2004=True
power_2008=True
power_2007=True
power_531=True
power_530=True
power_529=True
power_532=True
power_533=True
power_505=True
power_506=True
power_512=True
power_513=True
power_3000=True
power_3033=True
power_3001=True
power_3002=True
power_3034=True
power_3035=True
power_3003=True
power_3004=True
power_3005=True
power_3006=True
power_3007=True
power_3008=True
power_3009=True
power_3010=True
power_203=True
power_207=True
power_208=True
power_209=True
power_213=True
power_210=True
power_3011=True
power_3012=True
power_3013=True
power_3014=True
power_3015=True
power_3016=True
power_3017=True
power_3018=True
power_3019=True
power_3020=True
power_3021=True
power_3022=True
power_3023=True
power_3031=True
power_3024=True
power_3025=True
power_3026=True
power_3027=True
power_3029=True
power_3032=True
power_3030=True
power_3028=True
power_4000=True
power_4001=True
power_4006=True
power_4002=True
power_4003=True
power_4004=True
power_4005=True
power_9=True
power_10=True
[meleeAttacksExtra]
fixSettings=0
[meleeAttacksExtra_o1]
fixSettings=0
[SpearMelee_stabAndRotate]
bUsedInChargedAttacks=0
SpearMelee_stabAndRotate_bUsedInChargedAttacks=0
powerDisplayName=Spear Melee stab And Rotate
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[SpearMelee_attack_1]
bUsedInChargedAttacks=0
SpearMelee_attack_1_bUsedInChargedAttacks=0
powerDisplayName=Spear Melee attack 1
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[SpearMelee_attack_2]
bUsedInChargedAttacks=0
SpearMelee_attack_2_bUsedInChargedAttacks=0
powerDisplayName=Spear Melee attack 2
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[SpearMelee_stabOnBack]
bUsedInChargedAttacks=0
SpearMelee_stabOnBack_bUsedInChargedAttacks=0
powerDisplayName=Spear Melee stab On Back
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[SpearMelee_jumpPunchDown]
bUsedInChargedAttacks=0
SpearMelee_jumpPunchDown_bUsedInChargedAttacks=0
powerDisplayName=Spear Melee jump Punch Down
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[SpearMelee_upperCut]
bUsedInChargedAttacks=0
SpearMelee_upperCut_bUsedInChargedAttacks=0
powerDisplayName=Spear Melee upper Cut
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[SpearMelee_attack_onGround]
bUsedInChargedAttacks=0
SpearMelee_attack_onGround_bUsedInChargedAttacks=0
powerDisplayName=Spear Melee attack on Ground
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_flyingKick_fuuma]
bUsedInChargedAttacks=0
UMelee_flyingKick_fuuma_bUsedInChargedAttacks=0
powerDisplayName=UMelee flying Kick fuuma
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_backflip_kick]
bUsedInChargedAttacks=0
UMelee_backflip_kick_bUsedInChargedAttacks=0
powerDisplayName=UMelee backflip kick
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_rollback_kick]
bUsedInChargedAttacks=0
UMelee_rollback_kick_bUsedInChargedAttacks=0
powerDisplayName=UMelee rollback kick
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_backSpinPunch]
bUsedInChargedAttacks=0
UMelee_backSpinPunch_bUsedInChargedAttacks=0
powerDisplayName=UMelee back Spin Punch
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_roundhouseKick]
bUsedInChargedAttacks=0
UMelee_roundhouseKick_bUsedInChargedAttacks=0
powerDisplayName=UMelee roundhouse Kick
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_upperCutNew]
bUsedInChargedAttacks=0
UMelee_upperCutNew_bUsedInChargedAttacks=0
powerDisplayName=UMelee upper Cut New
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_giratoriaspin]
bUsedInChargedAttacks=0
UMelee_giratoriaspin_bUsedInChargedAttacks=0
powerDisplayName=UMelee giratoriaspin
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_meialuaspin]
bUsedInChargedAttacks=0
UMelee_meialuaspin_bUsedInChargedAttacks=0
powerDisplayName=UMelee meialuaspin
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_elbowSpin]
bUsedInChargedAttacks=0
UMelee_elbowSpin_bUsedInChargedAttacks=0
powerDisplayName=UMelee elbow Spin
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_highKick_roundHouseEnds]
bUsedInChargedAttacks=0
UMelee_highKick_roundHouseEnds_bUsedInChargedAttacks=0
powerDisplayName=UMelee high Kick round House Ends
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_jumpPunch]
bUsedInChargedAttacks=0
UMelee_jumpPunch_bUsedInChargedAttacks=0
powerDisplayName=UMelee jump Punch
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_kneeHit]
bUsedInChargedAttacks=0
UMelee_kneeHit_bUsedInChargedAttacks=0
powerDisplayName=UMelee knee Hit
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_comboPre_2]
bUsedInChargedAttacks=0
UMelee_comboPre_2_bUsedInChargedAttacks=0
bEnabled_forAI=0
UMelee_comboPre_2_bEnabled_forAI=0
bEnabled_forPlayer=0
UMelee_comboPre_2_bEnabled_forPlayer=0
powerDisplayName=UMelee combo Pre 2
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_comboPre_1]
bUsedInChargedAttacks=0
UMelee_comboPre_1_bUsedInChargedAttacks=0
bEnabled_forAI=0
UMelee_comboPre_1_bEnabled_forAI=0
bEnabled_forPlayer=0
UMelee_comboPre_1_bEnabled_forPlayer=0
powerDisplayName=UMelee combo Pre 1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_basicPunchLeft]
bUsedInChargedAttacks=0
UMelee_basicPunchLeft_bUsedInChargedAttacks=0
bEnabled_forAI=0
UMelee_basicPunchLeft_bEnabled_forAI=0
bEnabled_forPlayer=0
UMelee_basicPunchLeft_bEnabled_forPlayer=0
powerDisplayName=UMelee basic Punch Left
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_basicPunchRight]
bUsedInChargedAttacks=0
UMelee_basicPunchRight_bUsedInChargedAttacks=0
bEnabled_forAI=0
UMelee_basicPunchRight_bEnabled_forAI=0
bEnabled_forPlayer=0
UMelee_basicPunchRight_bEnabled_forPlayer=0
powerDisplayName=UMelee basic Punch Right
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_grabAndTakeDown]
bUsedInChargedAttacks=0
UMelee_grabAndTakeDown_bUsedInChargedAttacks=0
powerDisplayName=UMelee grab And Take Down
bEnabled_forPlayer=0
bEnabled_forAI=0
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
UMelee_grabAndTakeDown_bEnabled_forAI=0
UMelee_grabAndTakeDown_bEnabled_forPlayer=0
[UMelee_jumpPunchDown]
bUsedInChargedAttacks=0
UMelee_jumpPunchDown_bUsedInChargedAttacks=0
powerDisplayName=UMelee jump Punch Down
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_glideKick]
bUsedInChargedAttacks=0
UMelee_glideKick_bUsedInChargedAttacks=0
powerDisplayName=UMelee glide Kick
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_highKick]
bUsedInChargedAttacks=0
UMelee_highKick_bUsedInChargedAttacks=0
powerDisplayName=UMelee high Kick
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_highKick_left]
bUsedInChargedAttacks=0
UMelee_highKick_left_bUsedInChargedAttacks=0
powerDisplayName=UMelee high Kick left
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_flyingKick_hookVictim]
bUsedInChargedAttacks=0
UMelee_flyingKick_hookVictim_bUsedInChargedAttacks=0
powerDisplayName=UMelee flying Kick hook Victim
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_upperCutNew_hookVictim]
bUsedInChargedAttacks=0
UMelee_upperCutNew_hookVictim_bUsedInChargedAttacks=0
powerDisplayName=UMelee upper Cut New hook Victim
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_flyingKick1]
bUsedInChargedAttacks=0
UMelee_flyingKick1_bUsedInChargedAttacks=0
powerDisplayName=UMelee flying Kick1
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperTakeDown]
bUsedInChargedAttacks=0
melee_upperTakeDown_bUsedInChargedAttacks=0
powerDisplayName=Melee upper Take Down
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_groundPunch]
bUsedInChargedAttacks=0
melee_groundPunch_bUsedInChargedAttacks=0
powerDisplayName=Melee ground Punch
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_groundPunch_standing_grab]
bUsedInChargedAttacks=0
melee_groundPunch_standing_grab_bUsedInChargedAttacks=0
powerDisplayName=Melee ground Punch standing grab
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[melee_upperTakeDownGroundPunch]
bUsedInChargedAttacks=0
melee_upperTakeDownGroundPunch_bUsedInChargedAttacks=0
powerDisplayName=Melee upper Take Down Ground Punch
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_basicPunch_1_new]
bUsedInChargedAttacks=0
UMelee_basicPunch_1_new_bUsedInChargedAttacks=0
powerDisplayName=UMelee basic Punch 1 new
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_basicPunch_2_new]
bUsedInChargedAttacks=0
UMelee_basicPunch_2_new_bUsedInChargedAttacks=0
powerDisplayName=UMelee basic Punch 2 new
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[meleeAttacksDisableOldBasicOnes]
fixSettings=0
[EnterVeh]
powerDisplayName=Enter Veh
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[AI Melee]
powerDisplayName=AI Melee
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[AI Throw Victim]
powerDisplayName=AI Throw Victim
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[AI Throw Vehicle]
powerDisplayName=AI Throw Vehicle
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[hook]
powerDisplayName=Hook
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[hookAttachEnts]
powerDisplayName=Hook Attach Ents
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[hookDisarm]
powerDisplayName=Hook Disarm
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[cape]
powerDisplayName=Cape
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[glide]
powerDisplayName=Glide
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[jumpRoll]
powerDisplayName=Jump Roll
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[jump_backFlip]
powerDisplayName=Jump back Flip
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[diveBomb_normal]
powerDisplayName=Dive Bomb normal
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[diveBomb_electric]
powerDisplayName=Dive Bomb electric
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[crouch]
powerDisplayName=Crouch
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batclaw_attachEnts]
powerDisplayName=Batclaw attach Ents
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batclaw_disarmTargets]
powerDisplayName=Batclaw disarm Targets
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batclaw_elecPullTarget]
powerDisplayName=Batclaw elec Pull Target
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batclaw_pullTarget]
powerDisplayName=Batclaw pull Target
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batclaw_electrocuteTargets]
powerDisplayName=Batclaw electrocute Targets
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batclaw_kick_1]
powerDisplayName=Batclaw kick 1
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[disruptor]
powerDisplayName=Disruptor
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[kryptoSpear]
powerDisplayName=Krypto Spear
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang]
powerDisplayName=Batarang
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_disarm]
powerDisplayName=Batarang disarm
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_smoke]
powerDisplayName=Batarang smoke
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_electric]
powerDisplayName=Batarang electric
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_incendiary]
powerDisplayName=Batarang incendiary
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_freeze]
powerDisplayName=Batarang freeze
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_explosive]
powerDisplayName=Batarang explosive
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_stab]
powerDisplayName=Batarang stab
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_slice]
powerDisplayName=Batarang slice
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_RC]
powerDisplayName=Batarang RC
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_RC_disarm]
powerDisplayName=Batarang RC disarm
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_RC_smoke]
powerDisplayName=Batarang RC smoke
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_RC_electric]
powerDisplayName=Batarang RC electric
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_RC_incendiary]
powerDisplayName=Batarang RC incendiary
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_RC_freeze]
powerDisplayName=Batarang RC freeze
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_RC_explosive]
powerDisplayName=Batarang RC explosive
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_RC_stab]
powerDisplayName=Batarang RC stab
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[batarang_RC_slice]
powerDisplayName=Batarang RC slice
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[pellet_smoke]
powerDisplayName=Pellet smoke
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[pellet_incendiary]
powerDisplayName=Pellet incendiary
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[pellet_freeze]
powerDisplayName=Pellet freeze
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[pellet_explosive]
powerDisplayName=Pellet explosive
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_grabAndTakeDown_ground]
powerDisplayName=UMelee grab And Take Down ground
bEnabled_forPlayer=0
bEnabled_forAI=0
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
UMelee_grabAndTakeDown_ground_bEnabled_forAI=0
UMelee_grabAndTakeDown_ground_bEnabled_forPlayer=0
[UMelee_flyingKickNew]
powerDisplayName=UMelee flying Kick New
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[heartRipOff]
powerDisplayName=Heart Rip Off
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[headRipOff]
powerDisplayName=Head Rip Off
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[meleeAttacksDisableGrabAndTakeDow]
fixSettings=0
[gadgets]
shockGlovesActive=0
[remoteElectricalCharge]
powerDisplayName=Remote Electrical Charge
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[shockGloves]
powerDisplayName=Shock Gloves
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_finalizationAttacks_hookVictim]
powerDisplayName=UMelee finalization Attacks hook Victim
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[UMelee_shockGlovesGroundPunch]
powerDisplayName=UMelee shock Gloves Ground Punch
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=1
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
[SpearMelee_throw]
powerDisplayName=Spear Melee throw
bEnabled_forPlayer=1
bEnabled_forAI=1
bEnabled_forAlly=1
bEnabled_forEnemy=1
bEnabled_forKiller=1
bUsedInChargedAttacks=0
bCanBeUsedInMeleeAttacks=0
bDisableDefaultHotkey=0
hotkeyCode=None
hotkeyCode_mustHold=None
