[True Explosions v1.0 by GTAutomatic]

Important :

	- This mod does not work with GTA Online. Deactivate the OpenIV rpf-loader before launching GTA Online!
	- OpenIV Required (automatic install).
	- This mod is computationally demanding. Lower end hardware (especially gpus) may result in significant FPS drops during explosions.

General : 

	- Affects fuel and weapon explosions (including rockets fired aircraft and tankshells). Small gas canisters and fire extinguishers are unaffected.
	- Size of explosions in order (and how much bigger they are than before) : 

	1) Weapon 
	2) Motorcycles (1.33X)
	3) Cars (3X)
	4) Commerical Trucks, Aircraft, Geysers (Fire Hydrant) (4X) 
	5) Fuel Container (6X) (Tanker, Gas tank, Propane tank, Gas Pump)

*Fuel based = Cars, trucks, boats, copters, planes, gas pump, gas / propane tanks, tankers.

Visuals FX : 

	- Same for weapon based explosions, as they are already largely realistic.
	- Greatly increased for fuel based explosions and fire hydrant geysers (3 - 6 times bigger).
	- Exploded vehicles and other objects burn much longer.
	- Geysers last 5 minutes.

Blast Radius :

	- There is a larger blast radius for all explosions, but it tapers off in strength towards the edges. 
	- Players and NPCs can be knocked off their feet and injured much further from the explosive visual. Vehicles and other objects can be pushed / damaged as well.
	- The radius size is relative to the size of the visual effect (somewhat less for aircraft). 
	- Hydrant geysers can send you flying.

Weapon Explosions :

	- Weapon explosions don't create fires (but can set pedestrians on fire directly). 
	- Grenade explosions are now shrapnel based, no fire / explosive force, larger radius.

Fuel Based Explosions : 

	- Cause more secondary fires.
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