“Look, you wake up one day and your legs, they just give, and you just can’t run anymore.” – Michael De Santa
This mod allows for hold outs against cops as a viable strategy to lose a wanted level.
Each level has a set amount of cops to clear before further dispatches stop, indicated by the bar underneath the stars on the HUD. Clear all remaining cops to drop your wanted level.
Backup arrives periodically and partially refills the number of cops.
There are 20 configurable settings to experiment with and suit your preferences. The config file is checked periodically so you don’t have to reload all your scripts to change a setting.
It has been tested to work with ScriptHookVDotNet 3.1.0 and ScriptHookVDotNet 2.10.10.
You can receive the latest updates, support, and send suggestions for mods on the SilverFinish Discord Server.
Requirements
Script Hook V
Community Script Hook V .NET
Configurable Options
Cops
CopsBase (Base number of cops to clear to stop further dispatches for each wanted level)
CopsMinimum (Minimum cop number – use negative values to enable for longer grace periods)
CopsRemoveEvaded (Decrease cop number for despawned alive cops)
Wanted
WantedClear (Clear wanted level when there are no cops remaining)
WantedClearReset (Reset cop number to base when wanted level is cleared)
Effects
SoundEnable (Toggles sound effects)
Backup
BackupEnable (Toggles backup functionality)
BackupCops (Cops to add for each wanted level)
BackupDuration
BackupCooldown
BackupFraction (Maximum cop number fraction before backup can be activated)
BackupPause (Pause backup progress when cops are searching for the player)
Display
DisplayEnable (Toggles status display)
Display (Base camera field of view)
Display X/Y/Width/Height (Adjust display position and size)
DisplayCops (Displays cop number next to status)
Colors (Customize colors)
Installation
Copy FiniteCops.dll and FiniteCops.ini to scripts folder
Open FiniteCops.ini in a text editor to configure preferences
Notes
This mod toggles dispatch – expect inconsistencies with other mods that affect this.
When removing the mod mid-game, it is advised to reload scripts without a wanted level to prevent dispatch staying off.
Credits:
SilverFinish