
After nearly a year trying to update the old MAFINS repository with updates and new features with no response, I’ve decided to publicly release and maintain my own version of Menyoo 2.0!
For now, there have been some minor functional updates to get Menyoo functioning properly with the latest version of the game, as well as some minor functional additions.
Changelog:
v2.3.0
New Features
Bodyguard system: spawn and manage bodyguards with custom weapon loadouts, component attachments, blip assignment, and formations – Thanks to That Spicy Dragon for their contributions on this.
Vehicle neon animation system: multiple animation modes including Flashing, Fade, RGB cycle, Spin, Slide, and Colour Shift
Entity size manipulation added to Object Spooner
Clipboard paste now supported in InputBox (Ctrl+V)
J key stops animations from InputBox
Return to Stock option added to Menyoo Customs
Map Mods overhauled: moved from a single 19,000-line file to a cleaner XML-driven system
Fixes
Fix game crash when ScriptHookVDotNet is installed alongside Menyoo (language system exception handling)
Memory pattern updated for backwards compatibility
Fix teleport to mission objective crashes
Fix memory leaks and missing destructors resolved
Fix invincibility not applying correctly while in vehicles
Fix ped accessories not selectable in wardrobe
Fix head shape unlock setting not saving to config
Fix gravity option not applying correctly
Fix Sky High teleport broken on Enhanced edition
Fix Spooner display overlapping xyzh coordinate overlay
Temporarily remove Stat Manager options
Content Updates
Props, peds, and animations updated to “A Safehouse in the Hills” DLC
Missing peds from “Money Fronts” DLC added
Cutscene labels updated and deduplicated through latest DLC
Mansions DLC blip icons added
NarcoSurvival blip corrected (was mislabelled)
Under the Hood
Large codebase refactor: improved naming conventions, dead code removal, submenu self-registration
Premake build system introduced
Multi-processor compilation enabled
New FiveM game build compatibility 3788
v2.2.2
Fix crash with build 3788 (Do not use with older version of the game)
Update FiveM Version Builds
v2.2.1
Fix crash when approaching LS Customs
Update FiveM Version Builds
v2.2.0 (Now for Enhanced!)
Add support for GTA V Enhanced (Huge thanks to Chiheb_bacha for his efforts on this, we wouldn’t be at this point if it wasn’t for him.
Fix Crash with some ped components (null value selected)
Fix Crash during Bike Wheel selection
Fix Makeup Tint defaults not selectable after changing colour
Fix Pearl colours randomising when Vehicle Spawn Colour is set
Fix multiple instances of menu flickering in some submenus
Fix excess logs generated when Language files error
Fix some teleport marker placements
Improve Task Sequence Duration
Improve Random Ped Selection
Improve Freecam with more Controls
Improved Debug Logging
Add ability to unlock max head count for MPMale/Female (Support for addon parent head mods)
Add Ped Elongation (still buggy)
Remove now redundant Gen9 Warning for Legacy (Rockstar appear to have fixed the crashes caused by missing assets)
Updated FiveM Builds to latest version
v2.1.3
Fix underground spawn issue when teleporting to waypoint
Improve wording of Gen9 warning and log entry
Add new achievement unlocks, and ability to unlock individual achievements
Update Blips up to b3442
Update Build Numbers for FiveM compatibility up to b3442
v2.1.22
Update Blips, Vehicle Previews and Peds to b3407
Added Outfit save and Default
Added Outfit auto-load
v2.1.1 (The Katsutosh Update)
Huge thanks to @Katsutosh for his contributions to this update, lots of bug fixes here
Addition of modelname to vehicle spawn menu
Fixed bug with teleport markers when using them after exiting a vehicle
Fixed bug to prevent entitys being attached when attachment already exists
Missing vehicle previews added where possible
Fix crash caused by selecting wheels on vehicles with invalid modkit
Expand Rappel option to all applicable vehicles
v2.1.0
Significant update to the Logging code for better troubleshooting
Added Boat Anchors
Added GXTname to vehicle selection lists
Finally fixed the missing Freemode Peds!!!
Added ability to spawn random peds from a given category
Updated Prop list for Bottom Dollar Bounties
Updated Ped list for Bottom Dollar Bounties
Fixed broken decals from Chop Shop
Added missing weapons from previous updates
Added missing weapon Attachments
v2.0.4
Hotfix to add b3258 Build numbers for FiveM Compatibility
v2.0.3
Fix Time Sync issues when referring to system time
Fix PaintFade not fully zeroing with a non-round number
Add warning to detect the presence of 9th Gen content
Update to Blips File
Update to PedDecalOverlays
Update Vehicle List (including preview images)
Update Weapons List
v2.0.2
Fix Menyoo Customs engine not staying off when Driver Present
Improve efficiency of vehicle spawner code with fewer unnecessary actions
Fix RGB Colours preventing Carvariations colour change
Fix vehicle speed dropping when spawning a new vehicle whilst moving.
Amended Vehicle Auto Upgrade to Max all performance upgrades, retaining randomised visual mods
Add function to hide Chameleon paint option unless “spchameleon” dlcpack is installed
v2.0.1
Fix to FiveM hang on launch
Fix crash on old SP Versions
Fix Missing default colours on makeup options
Temporary fix to many Bike wheels missing in customs menu.
Credits:
ItsJustCurtis





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2.1.3 is the latest there is no menyoo 2.1.4 lmao
could you add the possibility when you customize a car to do like the menu mode on PS3 and enlarge the tires and the wheel and remove the front or rear bumper? or each destructible part through the door there is nothing else that can be removed from the base and it’s VOID!!! and you could add and make compatible the CUSTOM HSW PLEASE!!! because it crashes my games when I want to put the HSW performance
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