Multiplayer Respawn in SP V1.6

MP Respawn (GTA-O) V1.1

MP Respawn adds the respawn feature in Multiplayer to Singleplayer.
This mod don’t contains bugs, report me if that contains!

Requirements:
Script Hook V

Mod friendly code:

class DVector3 {
public:
Vector3 a = Vector3(0, 0, 0);
Vector3 b = Vector3(0, 0, 0);
DVector3() {};
DVector3(Vector3 _a, Vector3 _b) {
a = _a;
b = _b;
}
DVector3(float x, float y, float z, float x2, float y2, float z2) {
a = Vector3(x, y, z);
b = Vector3(x2, y2, z2);
}
};
vector RespawnPoints;
bool RespawnPointIsPlayerKilled = false;
void AddRespawnPoint(DVector3 Point) {
RespawnPoints.push_back(Point);
}
void ClearRespawnPoints() {
RespawnPoints.clear();
}
void RespawnPointTick() {
if (RespawnPointIsPlayerKilled) {
if (IS_SCREEN_FADING_IN()) {
RespawnPointIsPlayerKilled = false;

if (RespawnPoints.size()) {
DVector3 RDNRespawnPoint = RespawnPoints[TOOLS::GetRandomInt(0, RespawnPoints.size() – 1)];

WAIT(10);

SetPlayerPos(RDNRespawnPoint.a);
SetPlayerRot(RDNRespawnPoint.b);

FORCE_ALL_HEADING_VALUES_TO_ALIGN(PLAYER_PED_ID());
}
}
}
else {
if (IsEntityDead(PLAYER_PED_ID()))
RespawnPointIsPlayerKilled = true;
}
}

Changelog:
Log update:
New spawn system (from MP)
Allowed respawn point at custom maps!

Credits:

JIMX

Download mod

FileFile size
rar MPRespawn 1.6106 KB

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