
This is my first blender test so it has some unfinished work still and I’m not sure when I’ll go back to it. Consider it experimental, unless you just want to remove barriers from shibuya crossing area, there’s an option for that:
Basic Option – remove barriers and backgound vehicles around some logical parts of the map (not all to still keep the feeling of a race event coming up)
Experimental Option – Basic option plus the unfinished extras which include an open interior connection between Mark City Building and the station, remove windows for more tridimensional effect in both stations (needs lights and glass), taller shibuya station building, etc.
Installation:
Back up your Shibuya dlc before replacing these files (just in case you mess up).
Go to OpenIV in edit mode to your Shibuya dlcpack folder and replace the files of choice.
Install Enhanced:
If you haven’t converted “Shibuya [Add-On]” by “ryanm2711” to Enhanced yet, do it. It’s fairly quick and simple. Then, using “Codewalker RPF Explorer” replace the files provided in the folders.
PS: The .ybn files take a while to save once you drag them to OpenIV so be patient not to result in a crash or corruption of files.
Requirements:
OpenIV
“Shibuya [Add-On]” from “ryanm2711” (and thank him)
Tested in Single Player
Changelog:
V.0.2 Enhanced
– Converted to Enhanced (not sure if it works with Legacy)
– Added new .ymap with few more trees, lights and objects
– Removed more barriers and race track stands
– Fixed 109 building facade
– Fixed other texture issues but it’s still wip
Credits:
liquido






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