
KEY FEATURES
[ Intelligent Replacement System ]
Vehicles are replaced only when their count exceeds the configured maximum.
Every model has a defined:
– Spawn Region (city / country / all)
– Swank Tier (poor / mid / rich)
– Max Allowed Count
[ Zero Pop-In or Visual Artifacts ]
Cars too close to the player are never touched (configurable via ini).
[ Add-On Vehicle Support ]
Just add your models to the XML and they will be included in the selection pools.
[ Performance Friendly ]
Script is lightweight and optimized. Has been tested using over 100 add-on vehicles with no issues.
[ Realistic Exclusions ]
Police, taxis, utility trucks, boats, and airport vehicles are automatically ignored.
INSTALLATION
[ Requires ]
– ScriptHookV
– ScriptHookVDotNet v3
[ Install Steps ]
1. Extract the ZIP.
2. Drop the entire TrafficDiversificationMod folder into your /scripts/ directory.
Final structure:
Grand Theft Auto V/
scripts/
TrafficDiversificationMod/
TrafficDiversificationMod.dll
TrafficDiversificationMod.ini
VehicleReplacementLists.xml
[ VehicleReplacementLists.xml ]
Defines:
– Which models can spawn
– Their region (city/country/all)
– Their swank tier
– Their max allowed amount
Vehicles not listed will not be replaced, nor used as replacements.
[ Creating Custom Groups ]
You may add your own “spawnArea” or “swank” groups.
Credits:
blooooey

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