
Guerrilha_ReisMod is an advanced GTA V mod focused on intense combat,
wave-based progression, tactical enemies, and a more immersive sniper experience.
No original functionality or logic has been removed.
SNIPER_REISBR — AIM STABILITY BAR
Sniper mode includes a visual stability bar shown at the bottom of the scope:
– Green -> steady breath / stable aim
– Red -> high tension / unstable aim
This bar is only visual feedback to help players choose the best moment to shoot.
CONFIGURABLE INI OPTION
Players can now enable or disable this visual bar via the INI file,
without affecting sounds, heartbeat, or sniper logic.
In Guerrilha_ReisMod.ini:
[Sniper_ReisBr]
SniperShowBreathBar=true
true = show the bar (default)
false = hide the bar (clean scope)
IMPORTANT
This option does NOT disable sounds and does NOT change sniper mechanics.
It only removes the visual bar.
RECOMMENDATION
– Casual players: keep enabled
– Hardcore/realism players: disable
– Videos and cinematics: usually disable
Changelog
✅ Guerrilla_ReisMod v2.6 – Stable Release
🪖 Guerrilla System
Complete enemy wave system (Guerrilla Mode).
Dynamic spawn of hostile NPCs with full control via INI file.
Difficulty control, enemy quantity, and key activation.
Single automatically generated INI file (Guerrilla_ReisMod.ini).
🛡️ SteelMode (smod) – Integrated
ZeroBlood system (removes blood from the player).
Ricott effects on bullet impacts.
Realistic metallic sparks when shot.
Optional metallic sounds.
Activation/deactivation via INI (TRUE/FALSE).
🎯 Sniper_ReisBr (snip) – Integrated
Breathing system for sniper scope.
Breathing and heartbeat sounds.
Optional breath bar.
Configurable keys.
Activation/deactivation via INI (TRUE/FALSE).
🔊 Extra Audio
Random headshot sounds.
“Prepare to fight” voice.
Explosives/bomb voice.
Activation/deactivation via INI (TRUE/FALSE).
Credits:
ReisBr




