
INSTALLATION:
Extract the files into your “\Grand Theft Auto V\scripts\” folder.
REQUIREMENTS:
Script Hook V
ScriptHookV .NET
CONTROLS:
Open Menu: J
Selection: Numpad
DESCRIPTION:
Cinnamon Coffee is a lightweight ScriptHook-based rewrite inspired by the classic “Hot Coffee” concept.
Built entirely from scratch, it functions as a compact interaction framework that allows sandbox-style encounters with female NPCs. The goal was not to simply port or unlock old content, but to redesign the system with cleaner structure, and modular flexibility.
The mod is fully open source and written in a “.cs” file rather than a compiled “.dll”. A “.cfg” file is included for easy customization. Cinnamon Coffee uses Rockstar’s built-in draw functions to create a clean, native-style menu without relying on NativeUI. Since the project is open source, anyone can expand it or implement alternative UI systems if desired.
FEATURES:
2 Modes (Sandbox Mode and Prostitution Mode)
Price negotiation system (Prostitution Mode)
Complete on-foot and vehicle support
Normal and Low vehicle variations (configurable in the “.cfg”)
Toggleable voices and sounds
Toggleable male nudity (optional)
Configurable behavior without bloated menus
Multiple animations with subtle visual polish effects
MODES:
Sandbox Mode:
Similar in spirit to the original “Hot Coffee” mod. Use “Search for Nearest Woman” to initiate interaction and select available services if a valid NPC is found.
Prostitution Mode:
A structured minigame layered on top of the sandbox system. This mode introduces a more dynamic approach to in-game prostitution without replacing the vanilla GTA V system. Pricing can be negotiated, and service availability may vary depending on context. Vehicle services are always supported in this mode.
Prostitution Mode does not override sandbox mechanics. It simply adds an additional structured layer. Since the project is open source, anyone interested can expand it further or introduce additional modes.
DESIGN PHILOSOPHY:
Cinnamon Coffee is intentionally compact.
It is not meant to be a massive overhaul. The focus was to improve and modernize the original concept while keeping the system clean, stable, and easy to extend.
The structure is straightforward and modular, allowing the community to fork, expand, or build entirely new variations on top of this framework.
KNOWN LIMITATIONS:
Some NPCs engaged in certain ambient scenarios may not be fully interruptible due to engine constraints. This behavior is consistent with similar mods.
NOTE:
This is an initial standalone release. No further updates are planned. The source code is available for anyone who wishes to extend or modify it.
It’s my first mod for GTA V, too. I hope you’ll like it!
Changelog:
v1.1 — A build on top of the framework for anyone interested
Controller Support
Full gamepad support (Xbox / DualSense / DS4) — all controls configurable via .cfg
L1 + D-Pad Left combo to open/close the menu (configurable)
Automatic keyboard/controller detection — HUD adapts to whichever is in use
Configurable Controls
All 8 keyboard bindings now configurable in the .cfg (menu open, navigation, speed controls)
All controller bindings configurable in the .cfg with custom display labels
HUD always shows the correct key/button name for the active input method
Explicit Sound System
Audio ripped from the game files used for BJs
Custom explicit sounds during action
Both sound-sets independently toggleable in-game (Explicit BJ Sounds / Explicit Sex Sounds)
Autoblow Device Integration
Real-time device control via local UDP bridge (AutoblowBridge)
Speed sync points configurable per act in the .cfg
Ready/finish park sequences — device oscillates briefly then stops
Bridge ships as source code only — compile yourself in one command (see README in the folder)
New Settings & Menu
Sandbox / Prostitution Mode toggle moved to top of settings for quick access
Explicit Sounds toggle
Car Interior Light toggle
Driveable Car During Animation toggle (animations are much smoother when this is toggled off fyi)
Cowgirl Anim by Sinkra — compatibility sub-menu (replace Facesitting / Laying Cowgirl / Laying Reversed Cowgirl. You will need the original mod installed, no further actions required afterwards. Just launch the game and enjoy!)
v1.2 — Major Build with a completely new menu and expanded systems
New Menu System
Completely redesigned menu
Improved layout and organization for easier navigation
New Toggleable Options
Toggleable tutorial messages
Toggleable vehicle engine during animations
Toggleable street Intro / Outro animation for sitting down
New A-Life System
Added a new persistent NPC tracking system
NPCs can now be tracked between interactions
The system is still experimental and far from perfect, but functional enough for this version
Expanded Animation Locations
Added support for backseat sex
Additional animation support and improvements across the mod
General Improvements
Various under-the-hood improvements
Improved compatibility with the new menu structure
General polish, cleanup, and preparation for future updates
Credits:
StrelokCheeki








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