
A ScriptHookV plugin that enhances GTA V traffic immersion by increasing the variety of vehicle spawn colors, liveries, & decals. Fully compatible with both Legacy & Enhanced.
[ FEATURES ]
– Better traffic variety by allowing vehicles to spawn with a much more wider spread range of vehicle colors
– Better primary and secondary paint pairing
– Configurable realistic mode for believable real-world traffic colors
– Non-realistic mode for more variety and less restraint
– Optional livery variations
– Optional decal variations
– Optional wheel color variations
– Optional aircraft support
– Rainbow mode for maximum chaos and aggressive instant recoloring
– Designed for smooth background operation
– Fully configurable via ini
[ REQUIREMENTS ]
– Latest ScriptHookV
[ INSTALLATION ]
– Install ScriptHookV
– Place DynamicTrafficColors.asi & DynamicTrafficColors.ini into your GTA V folder
– Enjoy
[ BUGS ]
– None known. If you encounter an issue, please let me know.
[ Credits & Acknowledgements ]
– Alexander Blade – for ScriptHookV
Additional thanks to:
– The GTA V modding community for documentation, shared research, and reverse-engineering efforts
– Everyone who reports bugs or provides feedback – your input directly improves future updates
[ Note ]
Dynamic Traffic Colors is built to make one of the most repetitive parts of GTA V feel noticeably fresher. This script only adjusts vehicle spawn colors, liveries, and decals.
Changelog:
Patch v1.0.3
– Fixed urgent processing that caused visible color changing
– Fixed an issue where vehicle colors can change when switching characters
– Improved two-tone color logic
– Added new .ini option: ‘TwoToneColors=false’
– Completely rebuilt realistic palette
– ‘RealisticVehicleColors’ is now enabled by default
Patch v1.0.2
– Fixed crashing caused by stale/recycled entity handles found by JAM102970
– Added support for coloring parked traffic vehicles
– Added new .ini option: ParkedVehicleColors=true
– Added exclusions so player-owned and persisted vehicles are not affected
– General stability improvements and internal cleanup
Patch v1.0.1
– Fixed color processing on latest GTA versions
– Fixed an issue where nearby vehicles could change color when the player turned around.
– Fixed que handling for drops in traffic diversity to prevent loads of blacks and whites
– Optimized vehicle scanning so color updates don’t process in large bursts
– Improved color consistency while driving at higher speeds.
– Overall traffic variety has been greatly improved
Credits:
Nochala


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