INJURED Mobility V1.0

INJURED Mobility 1.0

A LSPDFR plugin that adds a realistic post‑injury recovery system, automatically equipping the player with medical crutches after they are revived at the hospital.

Features

Recovery State

After the player dies and respawns at the hospital, they automatically enter a Recovery State. During this state:

The player moves slower

Uses a limp‑style animation

A crutch is equipped for support

This creates a natural and immersive post‑injury experience.

Automatic Crutch Attachment

When the player is revived at the hospital:

The plugin detects the fade‑in

Spawns and attaches the crutch model v_med_crutch01

Uses stable bone attachment

Applies custom offsets and rotation

Prevents duplicate props from spawning

The crutch remains equipped until the player fully recovers.

Limping

While in Recovery State, the player uses a limp movement animation to simulate injury. The limp ends automatically once the recovery period is over.

Model Switching Support

If the player switches to a new ped model:

The plugin automatically re‑applies the crutch

Only if the model is Freemode

Removes the crutch for non‑Freemode models

No configuration required.

Cleanup & Stability

The plugin automatically removes the crutch when:

The player recovers

The recovery timer expires

The player dies

The player switches models

No leftover props. No duplicates.

Requirements:
RagePluginHook
LSPDFR

Installation: Place InjuredMobility.dll into Grand Theft Auto V\Plugins\LSPDFR\

Credits:

TimmyLuke017 Gaming

Download mod

FileFile size
zip InjuredMobility 1.0.010 KB

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