Unmarked LAPD CVPI Mini Pack [ELS | Add-On | LODs] 1.12

Unmarked LAPD CVPI Mini Pack [ELS | Add-On | LODs] 1.12

This mini-pack contains a total of 10 2003-2011 Unmarked LAPD Crown Victoria’s
More cars will be added in the future.

The base model was newly converted from Forza Horizon3 for this project. The entire model has about 72k polygons and has been optimized lods etc.
The mod uses ELS and carcols to make the lighting as realistic as possible.

I believe I researched much of the LAPD’s equipment while working on this vehicle, but there are still some inaccuracies.
If you have any reports or suggestions, please comment or DM me in Discord instead of the review.

Features:
Optimized for LSPDFR (L0:75k-L4:250 polys)
Dirt maps
Working dials
Changeable interior colors

Known bugs:
-If the car is heavily deformed, the emissives may cause clipping.
Currently, there is no known way to fix this.
This is a potential problem for all vehicles that have lighting patterns configured in carcols.

Installations:
To use this mod, ELS must be installed.

[ADDON]
1. Add “lapdcvpi1” folder(in dlcpacks) to Grand Theft Auto V\mods\update\x64\dlcpacks
2. Add “dlcpacks:/lapdcvpi1/” to dlclist.xml
3.Add all vcf files(xml) to Grand Theft Auto V\ELS\pack_default
4. Input the model file name in the game to spawn

List of model names:
bcv01 =2003/Coplite/Hubcaps/SAP
bcv02 =2003/Coplite/Steelies
bcv03 =2005/Cuda TriOptic/Steelies/SAP
bcv04 =2005/Cuda TriOptic/Hubcaps/SAP
bcv05 =2006/Cuda TriOptic/Hubcaps/SAP
bcv06 =2008/Cuda TriOptic/Corner Lights/Steelies
bcv07 =2008/Cuda TriOptic/Corner Lights/Spot Lights/Hubcaps
bcv08 =2011/Cuda TriOptic/Corner Lights/Hubcaps/SAP
bcv09=2011/Spectralux/SignalMaster/Corner Lights/Micro Pulse/Hubcaps/SAP
bcv10=2011/Spectralux/SignalMaster/Corner Lights/Micro Pulse/Steelies

[REPLACE]
The replacement option is no longer supported in this version.
If you want to use it as a replacement, please edit the files and install it yourself.

This mod uses high quality textures, so it may cause some performance issues.
It is recommended to delete XX+hi.ytd if you experience any frame rate drops.

If you have installed a lights corona removal mod ( such as NVE ), the headlight strobe may not function properly. In this case, replace the corona texture in the mods\update.rpf\x64\textures with the vanilla one(This mod has been tested with NVE ( Fixed corona ), VisualV and QuantV.)

You can download the template at the download section.

Changelog:
V1.01
-Fixed a bug with dials on bcv03
-Fixed small bugs with bobble antenna (bcv03, bcv04)

V1.02
-Fixed incorrect material order in all vehicles
-Fixed asymmetry of tire collisions
-Changed the transparency of the headlight texture
-Reduced the brightness of the rear flashlight

V1.03
-Replaced siren controller with UNITROL(bcv03, bcv04)
-Replaced front seats in some SAP vehicles
-Fixed other minor bugs and improvements

V1.031
-Fixed wrong seat texture in bcv05

V1.04
-Fixed some problem in L3
-Fixed the low Lod normals of side mirrors and windows to reduce the visual difference from L0
-Fixed the color of the Steady Burn Light(CopLite)
-Fixed collision paint on rear deck to make it less clipping
-Changed the normal map of the headlights to more reflective version. If this looks strange or causes any other problems, please report them
-Updated the headlight emission textures to new versions
-Fixed a problem where the files would not unzip properly when downloaded from the LSPDFR website
-Other minor changes

V1.1
-Added bcv09 and bcv10
These two are fictional vehicles based on the lighting setup of the latest Unmarked LAPD Cars
-Added coronas to the taillights and middle brake light of all vehicles(depending on the angle, the coronas are seen through the body of the car)

V1.11
-Fixed incorrect chrome trim on bcv10 to plastic
-Updated the emission textures of the side markers on all vehicles
-Other small fixes and changes

V1.12
-Fixed some material issues with CopLite on the front of bcv01
-Fixed an issue with incorrect ambient light on some vehicles
-Fixed polygon gap between back seat and doors
-Changed some siren settings for bcv01 and bcv02
-Updated the normal map for the headlights
-Other small fixes and changes

Credits:

[BASE MODEL]
-2010 Ford Crown Victoria Police Interceptor by Turn10 studios
-Conversion to 2003-2011 CVPI by HANAKO
-03-05 Dial textures by UBISOFT
-Eagle RS-A textures by Cartres and Robert

[LIGHTING]
-Federal Signal Cuda TriOptic Lights by Cj24
-Federal Signal CN SignalMaster by Cj24
-Federal Signal Spectralux ILS by Cj24
-Federal Signal MicroPulse by Cj24
-Federal Signal Corner Lights by HANAKO
-EES Coplite by HANAKO

[EQUIPMENT]
-Federal Signal Smart Siren Controller by Cj24
-Laptop screen by Xiphos
-Antennas by HANAKO
-Center Consoles by HANAKO
-DELL Laptop by Free3D (lowpoly, textures by HANAKO)
-Federal Signal 6 button Controller by HANAKO
-Federal Signal Unitrol Light & Siren Controller by HANAKO
-Gun Rack by HANAKO
-Motorola XTL5000 and mic by HANAKO
-Setina Partition by HANAKO
-Unity Halogen Spotlights by HANAKO

Special Thanks:
Cartres, Cj24, INSAN1TY, Kanyile2001, Matt、Maple-., Robert, Shmurda, Vast and Xiphos for providing various information about the vehicles and equipment
Desmond98, EVI, KLE0, Lundy, OfficerFive0, Otaku, Schaefft, Scuderio, TWISTEDSCOPES and many other developers who were referenced in the development of this mod

Cj24, Oleg, and the Modding fourm members for the technical support
Cj24 for giving me permission to use some of the siren settings of Spectralux, Signal Master and Micro Pulse!

crunchycat , 丂ιиριє#3802 for the great screenshots!
crunchycat for the showcase video!

5/5 - (1 vote)

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