
This script simulates momentary loss of orientation/vision from collisions.
Features:
Quick flash during light collisions
Chromatic aberration & camera movement on heavy collisions
Amount & duration calculated using force of impact.
Bugs:
Sometimes, collisions not detected
Changelog:
2.1
-Implemented menu
-Added shake
-Added ability to toggle shake, blur, chromatic abberation, and reverb separately
-Added ability to change the minimum delta speed to trigger the effect
-Added ability to change the length of the effect
1.4
-Added the ability to disable quick flash via .ini
-Added the ability to use two effects simultaneously (may conflict with mods that use timecycle), configurable via .ini
1.3
-Added the ability to tweak effect threshold via ini file to your liking
-Added the ability to tweak the screen flash effect made for minor collisions and the main effect separately
-Added the option to choose between chromatic aberration and blur
-Rewrote some parts of the code, detection is slightly improved
1.2
– Improved consistency
– Raised effect threshold
– Smoother transitions between effects
– Added the option to configure the type of the camera shake through CollisionFX.ini
– Added the option to restrict the effect outside of first person view through CollisionFX.ini
1.1 – Improved collision detection consistency
Requirements:
ASI Loader
Script Hook V
Community Script Hook V .NET 3.1.0
Installation:
Put CollisionFX.dll in scripts folder.
Credits:
RusLanParty