Wearable Control (working night/thermal vision & more) [.Net] V2.2

Wearable Control (working night/thermal vision & more) [.Net] V2.0

A simple mod activating NVG with animation.
Currently only works with MP male/female.
All the working goggle types will be shown in a video.

How to configure attributes

  • PedModel – PedHash (like FreemodeMale01, all hashes here)
  • OnId – The id of clothing when it is toggled ‘on’. Can be found with any trainer.
  • OffId – The id of clothing when it is toggled ‘off’. Can be found with any trainer.
  • Effect – Vision effect (Currently only supports these values: NightVision/ThermalVision/None)
  • AnimationOn – Animation when player toggles clothing on. Can be find with trainer. E.g Menyoo (Player Options -> Animations -> All Animations)
  • AnimationOff – The same as above


More on animations:
Only supports animations with repeating ‘@’ symbol, join the animation group and name with @
Example: for goggles, animation group is ‘anim@mp_helmets@on_foot’, and name ‘goggles_up’ or ‘goggles_down’, (see result in example below)
AnimationOff/On attribute can be left empty

Full example config for the clothing:

{
“PedModel”: “FreemodeMale01”,
“OnId”: 116,
“OffId”: 117,
“Effect”: “NightVision”,
“AnimationOn”: “anim@mp_helmets@on_foot@goggles_down”,
“AnimationOff”: “anim@mp_helmets@on_foot@goggles_up”
},

Installation
Place WorkingNvg.dll into “scripts” folder.
You’ll need Script Hook V & Script Hook .NET
After the game loads the script will generate the configuration file (WorkingNvg.ini)
where you can configure keys (ToggleKey/ModifierKey)

Credits:

KassiteR

Download mod

FileFile size
zip Wearable_Control_2.2271 KB

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